diff options
Diffstat (limited to 'include/GLES3/gl31.h')
-rw-r--r-- | include/GLES3/gl31.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/include/GLES3/gl31.h b/include/GLES3/gl31.h index 5786c93006d..12a94a5090d 100644 --- a/include/GLES3/gl31.h +++ b/include/GLES3/gl31.h @@ -520,7 +520,6 @@ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GL typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); -#ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); @@ -663,7 +662,6 @@ GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); -#endif #endif /* GL_ES_VERSION_2_0 */ #ifndef GL_ES_VERSION_3_0 @@ -1094,7 +1092,6 @@ typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GL typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src); GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); @@ -1199,7 +1196,6 @@ GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei n GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); -#endif #endif /* GL_ES_VERSION_3_0 */ #ifndef GL_ES_VERSION_3_1 @@ -1445,7 +1441,6 @@ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLi typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); typedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); -#ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); GL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect); GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); @@ -1514,7 +1509,6 @@ GL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size GL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); GL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); GL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); -#endif #endif /* GL_ES_VERSION_3_1 */ #ifdef __cplusplus |