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-rw-r--r--include/GLES3/gl31.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/include/GLES3/gl31.h b/include/GLES3/gl31.h
index 12a94a5090d..4806181e042 100644
--- a/include/GLES3/gl31.h
+++ b/include/GLES3/gl31.h
@@ -42,7 +42,11 @@ extern "C" {
#define GL_APIENTRYP GL_APIENTRY*
#endif
-/* Generated on date 20160428 */
+#ifndef GL_GLES_PROTOTYPES
+#define GL_GLES_PROTOTYPES 1
+#endif
+
+/* Generated on date 20161024 */
/* Generated C header for:
* API: gles2
@@ -520,6 +524,7 @@ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GL
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+#if GL_GLES_PROTOTYPES
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
@@ -662,6 +667,7 @@ GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
#endif /* GL_ES_VERSION_2_0 */
#ifndef GL_ES_VERSION_3_0
@@ -1092,6 +1098,7 @@ typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GL
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#if GL_GLES_PROTOTYPES
GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
@@ -1196,6 +1203,7 @@ GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei n
GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#endif
#endif /* GL_ES_VERSION_3_0 */
#ifndef GL_ES_VERSION_3_1
@@ -1441,6 +1449,7 @@ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLi
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
typedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
+#if GL_GLES_PROTOTYPES
GL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
GL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect);
GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
@@ -1509,6 +1518,7 @@ GL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size
GL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
GL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
GL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
+#endif
#endif /* GL_ES_VERSION_3_1 */
#ifdef __cplusplus