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Diffstat (limited to 'include/GLES/glext.h')
-rw-r--r-- | include/GLES/glext.h | 608 |
1 files changed, 608 insertions, 0 deletions
diff --git a/include/GLES/glext.h b/include/GLES/glext.h new file mode 100644 index 00000000000..4de33bc8b8c --- /dev/null +++ b/include/GLES/glext.h @@ -0,0 +1,608 @@ +#ifndef __glext_h_ +#define __glext_h_ + +/* $Id: glext.h 5687 2008-05-13 21:31:32Z oddhack $ */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.0 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +*/ + +#ifndef GL_APIENTRYP +# define GL_APIENTRYP GL_APIENTRY* +#endif + +/*------------------------------------------------------------------------* + * OES extension tokens + *------------------------------------------------------------------------*/ + +/* GL_OES_blend_equation_separate */ +#ifndef GL_OES_blend_equation_separate +/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */ +#define GL_BLEND_EQUATION_RGB_OES 0x8009 +#define GL_BLEND_EQUATION_ALPHA_OES 0x883D +#endif + +/* GL_OES_blend_func_separate */ +#ifndef GL_OES_blend_func_separate +#define GL_BLEND_DST_RGB_OES 0x80C8 +#define GL_BLEND_SRC_RGB_OES 0x80C9 +#define GL_BLEND_DST_ALPHA_OES 0x80CA +#define GL_BLEND_SRC_ALPHA_OES 0x80CB +#endif + +/* GL_OES_blend_subtract */ +#ifndef GL_OES_blend_subtract +#define GL_BLEND_EQUATION_OES 0x8009 +#define GL_FUNC_ADD_OES 0x8006 +#define GL_FUNC_SUBTRACT_OES 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B +#endif + +/* GL_OES_compressed_ETC1_RGB8_texture */ +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_ETC1_RGB8_OES 0x8D64 +#endif + +/* OES_draw_texture */ +#ifndef GL_OES_draw_texture +#define GL_TEXTURE_CROP_RECT_OES 0x8B9D +#endif + +/* OES_fixed_point */ +#ifndef GL_OES_fixed_point +#define GL_FIXED_OES 0x140C +#endif + +/* OES_framebuffer_object */ +#ifndef GL_OES_framebuffer_object +#define GL_NONE_OES 0 +#define GL_FRAMEBUFFER_OES 0x8D40 +#define GL_RENDERBUFFER_OES 0x8D41 +#define GL_RGBA4_OES 0x8056 +#define GL_RGB5_A1_OES 0x8057 +#define GL_RGB565_OES 0x8D62 +#define GL_DEPTH_COMPONENT16_OES 0x81A5 +#define GL_RENDERBUFFER_WIDTH_OES 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 +#define GL_COLOR_ATTACHMENT0_OES 0x8CE0 +#define GL_DEPTH_ATTACHMENT_OES 0x8D00 +#define GL_STENCIL_ATTACHMENT_OES 0x8D20 +#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA +#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD +#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6 +#define GL_RENDERBUFFER_BINDING_OES 0x8CA7 +#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 +#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 +#endif + +/* OES_matrix_get */ +#ifndef GL_OES_matrix_get +#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D +#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E +#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F +#endif + +/* OES_matrix_palette */ +#ifndef GL_OES_matrix_palette +#define GL_MAX_VERTEX_UNITS_OES 0x86A4 +#define GL_MAX_PALETTE_MATRICES_OES 0x8842 +#define GL_MATRIX_PALETTE_OES 0x8840 +#define GL_MATRIX_INDEX_ARRAY_OES 0x8844 +#define GL_WEIGHT_ARRAY_OES 0x86AD +#define GL_CURRENT_PALETTE_MATRIX_OES 0x8843 +#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849 +#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E +#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB +#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA +#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E +#endif + +/* GL_OES_stencil_wrap */ +#ifndef GL_OES_stencil_wrap +#define GL_INCR_WRAP_OES 0x8507 +#define GL_DECR_WRAP_OES 0x8508 +#endif + +/* GL_OES_texture_cube_map */ +#ifndef GL_OES_texture_cube_map +#define GL_NORMAL_MAP_OES 0x8511 +#define GL_REFLECTION_MAP_OES 0x8512 +#define GL_TEXTURE_CUBE_MAP_OES 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C +#define GL_TEXTURE_GEN_MODE_OES 0x2500 +#define GL_TEXTURE_GEN_STR_OES 0x8D60 +#endif + +/* GL_OES_texture_mirrored_repeat */ +#ifndef GL_OES_texture_mirrored_repeat +#define GL_MIRRORED_REPEAT_OES 0x8370 +#endif + +/* GL_OES_EGL_image */ +#ifndef GL_OES_EGL_image +typedef void* GLeglImageOES; +#endif + +/* GL_OES_depth24 */ +#ifndef GL_OES_depth24 +#define GL_DEPTH_COMPONENT24_OES 0x81A6 +#endif + +/* GL_OES_depth32 */ +#ifndef GL_OES_depth32 +#define GL_DEPTH_COMPONENT32_OES 0x81A7 +#endif + +/* GL_OES_mapbuffer */ +#ifndef GL_OES_mapbuffer +#define GL_WRITE_ONLY_OES 0x88B9 +#define GL_BUFFER_ACCESS_OES 0x88BB +#define GL_BUFFER_MAPPED_OES 0x88BC +#define GL_BUFFER_MAP_POINTER_OES 0x88BD +#endif + +/* GL_OES_rgb8_rgba8 */ +#ifndef GL_OES_rgb8_rgba8 +#define GL_RGB8_OES 0x8051 +#define GL_RGBA8_OES 0x8058 +#endif + +/* GL_OES_stencil1 */ +#ifndef GL_OES_stencil1 +#define GL_STENCIL_INDEX1_OES 0x8D46 +#endif + +/* GL_OES_stencil4 */ +#ifndef GL_OES_stencil4 +#define GL_STENCIL_INDEX4_OES 0x8D47 +#endif + +/* GL_OES_stencil8 */ +#ifndef GL_OES_stencil8 +#define GL_STENCIL_INDEX8_OES 0x8D48 +#endif + +/* GL_AMD_compressed_3DC_texture */ +#ifndef GL_AMD_compressed_3DC_texture +#define GL_3DC_X_AMD 0x87F9 +#define GL_3DC_XY_AMD 0x87FA +#endif + +/* GL_AMD_compressed_ATC_texture */ +#ifndef GL_AMD_compressed_ATC_texture +#define GL_ATC_RGB_AMD 0x8C92 +#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 +#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE +#endif + +/* GL_EXT_texture_filter_anisotropic */ +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#endif + +/*------------------------------------------------------------------------* + * OES extension functions + *------------------------------------------------------------------------*/ + +/* GL_OES_blend_equation_separate */ +#ifndef GL_OES_blend_equation_separate +#define GL_OES_blend_equation_separate 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); +#endif +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha); +#endif + +/* GL_OES_blend_func_separate */ +#ifndef GL_OES_blend_func_separate +#define GL_OES_blend_func_separate 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif +typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif + +/* GL_OES_blend_subtract */ +#ifndef GL_OES_blend_subtract +#define GL_OES_blend_subtract 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode); +#endif +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode); +#endif + +/* GL_OES_byte_coordinates */ +#ifndef GL_OES_byte_coordinates +#define GL_OES_byte_coordinates 1 +#endif + +/* GL_OES_compressed_ETC1_RGB8_texture */ +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_OES_compressed_ETC1_RGB8_texture 1 +#endif + +/* GL_OES_draw_texture */ +#ifndef GL_OES_draw_texture +#define GL_OES_draw_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height); +GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords); +GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords); +GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords); +GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords); +#endif +typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height); +typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords); +typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords); +typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords); +typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords); +#endif + +/* GL_OES_extended_matrix_palette */ +#ifndef GL_OES_extended_matrix_palette +#define GL_OES_extended_matrix_palette 1 +#endif + +/* GL_OES_fixed_point */ +#ifndef GL_OES_fixed_point +#define GL_OES_fixed_point 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref); +GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth); +GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation); +GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar); +GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]); +GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width); +GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m); +GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m); +GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz); +GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glPointSizexOES (GLfixed size); +GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units); +GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert); +GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z); +#endif +typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref); +typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth); +typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation); +typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar); +typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]); +typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width); +typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m); +typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m); +typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz); +typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size); +typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units); +typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert); +typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); +#endif + +/* GL_OES_framebuffer_object */ +#ifndef GL_OES_framebuffer_object +#define GL_OES_framebuffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); +GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer); +GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers); +GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers); +GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params); +GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); +GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer); +GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers); +GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers); +GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target); +GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params); +GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target); +#endif +typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers); +typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers); +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer); +typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer); +typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers); +typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers); +typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); +typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target); +#endif + +/* GL_OES_matrix_get */ +#ifndef GL_OES_matrix_get +#define GL_OES_matrix_get 1 +#endif + +/* GL_OES_matrix_palette */ +#ifndef GL_OES_matrix_palette +#define GL_OES_matrix_palette 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex); +GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void); +GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif +typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex); +typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void); +typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +/* GL_OES_query_matrix */ +#ifndef GL_OES_query_matrix +#define GL_OES_query_matrix 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]); +#endif +typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]); +#endif + +/* GL_OES_single_precision */ +#ifndef GL_OES_single_precision +#define GL_OES_single_precision 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar); +GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation); +GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]); +GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth); +#endif +typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar); +typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation); +typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]); +typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); +#endif + +/* GL_OES_stencil_wrap */ +#ifndef GL_OES_stencil_wrap +#define GL_OES_stencil_wrap 1 +#endif + +/* GL_OES_texture_cube_map */ +#ifndef GL_OES_texture_cube_map +#define GL_OES_texture_cube_map 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param); +GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params); +GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params); +GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params); +#endif +typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param); +typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params); +typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params); +typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params); +#endif + +/* GL_OES_texture_env_crossbar */ +#ifndef GL_OES_texture_env_crossbar +#define GL_OES_texture_env_crossbar 1 +#endif + +/* GL_OES_texture_mirrored_repeat */ +#ifndef GL_OES_texture_mirrored_repeat +#define GL_OES_texture_mirrored_repeat 1 +#endif + +/* GL_OES_EGL_image */ +#ifndef GL_OES_EGL_image +#define GL_OES_EGL_image 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); +GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); +#endif +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); +#endif + +/* GL_OES_depth24 */ +#ifndef GL_OES_depth24 +#define GL_OES_depth24 1 +#endif + +/* GL_OES_depth32 */ +#ifndef GL_OES_depth32 +#define GL_OES_depth32 1 +#endif + +/* GL_OES_element_index_uint */ +#ifndef GL_OES_element_index_uint +#define GL_OES_element_index_uint 1 +#endif + +/* GL_OES_fbo_render_mipmap */ +#ifndef GL_OES_fbo_render_mipmap +#define GL_OES_fbo_render_mipmap 1 +#endif + +/* GL_OES_mapbuffer */ +#ifndef GL_OES_mapbuffer +#define GL_OES_mapbuffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); +GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); +GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params); +#endif +typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); +typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params); +#endif + +/* GL_OES_rgb8_rgba8 */ +#ifndef GL_OES_rgb8_rgba8 +#define GL_OES_rgb8_rgba8 1 +#endif + +/* GL_OES_stencil1 */ +#ifndef GL_OES_stencil1 +#define GL_OES_stencil1 1 +#endif + +/* GL_OES_stencil4 */ +#ifndef GL_OES_stencil4 +#define GL_OES_stencil4 1 +#endif + +/* GL_OES_stencil8 */ +#ifndef GL_OES_stencil8 +#define GL_OES_stencil8 1 +#endif + +/* GL_AMD_compressed_3DC_texture */ +#ifndef GL_AMD_compressed_3DC_texture +#define GL_AMD_compressed_3DC_texture 1 +#endif + +/* GL_AMD_compressed_ATC_texture */ +#ifndef GL_AMD_compressed_ATC_texture +#define GL_AMD_compressed_ATC_texture 1 +#endif + +/* GL_EXT_texture_filter_anisotropic */ +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* __glext_h_ */ + |