diff options
Diffstat (limited to 'include/GLES/egl.h')
-rw-r--r-- | include/GLES/egl.h | 269 |
1 files changed, 5 insertions, 264 deletions
diff --git a/include/GLES/egl.h b/include/GLES/egl.h index a211bbc3be6..eb2e046baae 100644 --- a/include/GLES/egl.h +++ b/include/GLES/egl.h @@ -1,265 +1,6 @@ -#ifndef __egl_h_ -#define __egl_h_ - -/* -** Copyright 2002-2003 Promoters of the Khronos Group (3Dlabs, ARM Ltd., -** ATI Technologies, Inc., Discreet, Ericsson Mobile, Imagination -** Technologies Group plc, Motorola, Inc., Nokia, Silicon Graphics, Inc., -** SK Telecom, and Sun Microsystems). -** -** This document is protected by copyright, and contains information -** proprietary to The Khronos Group. Any copying, adaptation, distribution, -** public performance, or public display of this document without the -** express written consent of the copyright holders is strictly prohibited. -** The receipt or possession of this document does not convey any rights to -** reproduce, disclose, or distribute its contents, or to manufacture, use, -** or sell anything that it may describe, in whole or in part. -*/ - +/* For compatibility with early OpenGL ES 1.0 implementations that + * included gl.h in egl.h (and apps that only included egl.h) + * See: http://www.khronos.org/registry/implementers_guide.html + */ +#include <EGL/egl.h> #include <GLES/gl.h> -#include <GLES/egltypes.h> - - -/* -** Versioning and extensions -*/ -#define EGL_VERSION_1_0 1 -#define EGL_VERSION_1_1 1 - -/* -** Boolean -*/ -#define EGL_FALSE 0 -#define EGL_TRUE 1 - -/* -** Errors -*/ -#define EGL_SUCCESS 0x3000 -#define EGL_NOT_INITIALIZED 0x3001 -#define EGL_BAD_ACCESS 0x3002 -#define EGL_BAD_ALLOC 0x3003 -#define EGL_BAD_ATTRIBUTE 0x3004 -#define EGL_BAD_CONFIG 0x3005 -#define EGL_BAD_CONTEXT 0x3006 -#define EGL_BAD_CURRENT_SURFACE 0x3007 -#define EGL_BAD_DISPLAY 0x3008 -#define EGL_BAD_MATCH 0x3009 -#define EGL_BAD_NATIVE_PIXMAP 0x300A -#define EGL_BAD_NATIVE_WINDOW 0x300B -#define EGL_BAD_PARAMETER 0x300C -#define EGL_BAD_SURFACE 0x300D -#define EGL_CONTEXT_LOST 0x300E -/* 0x300F - 0x301F reserved for additional errors. */ - -/* -** Config attributes -*/ -#define EGL_BUFFER_SIZE 0x3020 -#define EGL_ALPHA_SIZE 0x3021 -#define EGL_BLUE_SIZE 0x3022 -#define EGL_GREEN_SIZE 0x3023 -#define EGL_RED_SIZE 0x3024 -#define EGL_DEPTH_SIZE 0x3025 -#define EGL_STENCIL_SIZE 0x3026 -#define EGL_CONFIG_CAVEAT 0x3027 -#define EGL_CONFIG_ID 0x3028 -#define EGL_LEVEL 0x3029 -#define EGL_MAX_PBUFFER_HEIGHT 0x302A -#define EGL_MAX_PBUFFER_PIXELS 0x302B -#define EGL_MAX_PBUFFER_WIDTH 0x302C -#define EGL_NATIVE_RENDERABLE 0x302D -#define EGL_NATIVE_VISUAL_ID 0x302E -#define EGL_NATIVE_VISUAL_TYPE 0x302F -/*#define EGL_PRESERVED_RESOURCES 0x3030*/ -#define EGL_SAMPLES 0x3031 -#define EGL_SAMPLE_BUFFERS 0x3032 -#define EGL_SURFACE_TYPE 0x3033 -#define EGL_TRANSPARENT_TYPE 0x3034 -#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 -#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 -#define EGL_TRANSPARENT_RED_VALUE 0x3037 -#define EGL_NONE 0x3038 /* Also a config value */ -#define EGL_BIND_TO_TEXTURE_RGB 0x3039 -#define EGL_BIND_TO_TEXTURE_RGBA 0x303A -#define EGL_MIN_SWAP_INTERVAL 0x303B -#define EGL_MAX_SWAP_INTERVAL 0x303C - -/* -** Config values -*/ -#define EGL_DONT_CARE ((EGLint) -1) - -#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */ -#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* " */ -#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ -#define EGL_NO_TEXTURE 0x305C /* EGL_TEXTURE_FORMAT/TARGET value */ -#define EGL_TEXTURE_RGB 0x305D /* EGL_TEXTURE_FORMAT value */ -#define EGL_TEXTURE_RGBA 0x305E /* " */ -#define EGL_TEXTURE_2D 0x305F /* EGL_TEXTURE_TARGET value */ - -/* -** Config attribute mask bits -*/ -#define EGL_PBUFFER_BIT 0x01 /* EGL_SURFACE_TYPE mask bit */ -#define EGL_PIXMAP_BIT 0x02 /* " */ -#define EGL_WINDOW_BIT 0x04 /* " */ - -/* -** String names -*/ -#define EGL_VENDOR 0x3053 /* eglQueryString target */ -#define EGL_VERSION 0x3054 /* " */ -#define EGL_EXTENSIONS 0x3055 /* " */ - -/* -** Surface attributes -*/ -#define EGL_HEIGHT 0x3056 -#define EGL_WIDTH 0x3057 -#define EGL_LARGEST_PBUFFER 0x3058 -#define EGL_TEXTURE_FORMAT 0x3080 /* For pbuffers bound as textures */ -#define EGL_TEXTURE_TARGET 0x3081 /* " */ -#define EGL_MIPMAP_TEXTURE 0x3082 /* " */ -#define EGL_MIPMAP_LEVEL 0x3083 /* " */ - -/* -** BindTexImage / ReleaseTexImage buffer target -*/ -#define EGL_BACK_BUFFER 0x3084 - -/* -** Current surfaces -*/ -#define EGL_DRAW 0x3059 -#define EGL_READ 0x305A - -/* -** Engines -*/ -#define EGL_CORE_NATIVE_ENGINE 0x305B - -/* 0x305C-0x3FFFF reserved for future use */ - -/* -** Functions -*/ -#ifdef __cplusplus -extern "C" { -#endif - -GLAPI EGLint APIENTRY eglGetError (void); - -GLAPI EGLDisplay APIENTRY eglGetDisplay (NativeDisplayType display); -GLAPI EGLBoolean APIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor); -GLAPI EGLBoolean APIENTRY eglTerminate (EGLDisplay dpy); -GLAPI const char * APIENTRY eglQueryString (EGLDisplay dpy, EGLint name); -GLAPI void (APIENTRY * eglGetProcAddress (const char *procname))(); - -GLAPI EGLBoolean APIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); -GLAPI EGLBoolean APIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); -GLAPI EGLBoolean APIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); - -GLAPI EGLSurface APIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list); -GLAPI EGLSurface APIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list); -GLAPI EGLSurface APIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); -GLAPI EGLBoolean APIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface); -GLAPI EGLBoolean APIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); - -/* EGL 1.1 render-to-texture APIs */ -GLAPI EGLBoolean APIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); -GLAPI EGLBoolean APIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); -GLAPI EGLBoolean APIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); - -/* EGL 1.1 swap control API */ -GLAPI EGLBoolean APIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval); - -GLAPI EGLContext APIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list); -GLAPI EGLBoolean APIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx); -GLAPI EGLBoolean APIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); -GLAPI EGLContext APIENTRY eglGetCurrentContext (void); -GLAPI EGLSurface APIENTRY eglGetCurrentSurface (EGLint readdraw); -GLAPI EGLDisplay APIENTRY eglGetCurrentDisplay (void); -GLAPI EGLBoolean APIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); - -GLAPI EGLBoolean APIENTRY eglWaitGL (void); -GLAPI EGLBoolean APIENTRY eglWaitNative (EGLint engine); -GLAPI EGLBoolean APIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface draw); -GLAPI EGLBoolean APIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target); - -#ifdef __cplusplus -} -#endif - -#endif /* ___egl_h_ */ - - - -/* usage - - // ---------------------------------------------------------------------- - // Initialization - // ---------------------------------------------------------------------- - - HDC hdc = GetDC(0); // the screen or window device context, for example - - EGLDisplay display = eglGetDisplay(hdc); - - EGLint major, minor; - - if (!eglInitialize(display, &major, &minor)) { - // could not initialize display - } - - EGLConfig configs[10]; - EGLint matchingConfigs; - EGLint attribList[] = { 0 }; // extend this - - if (!eglChooseConfig(display, attribList, &configs, 10, &matchingConfigs)) { - // could not choose config - } - - if (matchingConfigs < 1) { - // did not find a suitable configuration - } - - EGLConfig config = configs[0]; // pick any - - EGLSurface surface = eglCreatePbufferSurface(display, config, attribList); - - // test for error - - EGLContext context = eglCreateContext(display, config, 0, attribList); - - // test for error - - // ---------------------------------------------------------------------- - // Rendering Loop - // ---------------------------------------------------------------------- - - eglMakeCurrent(display, surface, surface, context); - - // actual GL rendering goes here - - eglWait(); - eglSwapBuffers(display, surface); - - // ---------------------------------------------------------------------- - // Cleanup - // ---------------------------------------------------------------------- - - - if (!eglDestoyContext(display, context)) { - // error deallocating context - } - - if (!eglDestroySurface(display, surface)) { - // error deallocating surface - } - - if (!eglTerminate(display)) { - // error while cleaning up display - } - - -*/ |