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-rw-r--r--include/GL/osmesa.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/include/GL/osmesa.h b/include/GL/osmesa.h
index c36f64981a7..10c472d49dc 100644
--- a/include/GL/osmesa.h
+++ b/include/GL/osmesa.h
@@ -101,11 +101,6 @@ extern "C" {
typedef struct osmesa_context *OSMesaContext;
-#if defined(__QUICKDRAW__)
-#pragma export on
-#endif
-
-
/*
* Create an Off-Screen Mesa rendering context. The only attribute needed is
* an RGBA vs Color-Index mode flag.