diff options
Diffstat (limited to 'include/GL/gl.h')
-rw-r--r-- | include/GL/gl.h | 411 |
1 files changed, 2 insertions, 409 deletions
diff --git a/include/GL/gl.h b/include/GL/gl.h index 68fb1b3adba..22477924dee 100644 --- a/include/GL/gl.h +++ b/include/GL/gl.h @@ -1,4 +1,4 @@ -/* $Id: gl.h,v 1.19 1999/11/11 03:21:43 kendallb Exp $ */ +/* $Id: gl.h,v 1.20 1999/11/11 17:48:32 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -769,125 +769,6 @@ typedef double GLclampd; /* double precision float in [0,1] */ #define GL_STACK_UNDERFLOW 0x0504 #define GL_OUT_OF_MEMORY 0x0505 -/* - * Extensions - */ - -/* GL_EXT_blend_minmax and GL_EXT_blend_color */ -#define GL_CONSTANT_COLOR_EXT 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 -#define GL_CONSTANT_ALPHA_EXT 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 -#define GL_BLEND_EQUATION_EXT 0x8009 -#define GL_MIN_EXT 0x8007 -#define GL_MAX_EXT 0x8008 -#define GL_FUNC_ADD_EXT 0x8006 -#define GL_FUNC_SUBTRACT_EXT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B -#define GL_BLEND_COLOR_EXT 0x8005 - -/* GL_EXT_polygon_offset */ -#define GL_POLYGON_OFFSET_EXT 0x8037 -#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 -#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 - -/* GL_EXT_vertex_array */ -#define GL_VERTEX_ARRAY_EXT 0x8074 -#define GL_NORMAL_ARRAY_EXT 0x8075 -#define GL_COLOR_ARRAY_EXT 0x8076 -#define GL_INDEX_ARRAY_EXT 0x8077 -#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 -#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 -#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A -#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B -#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C -#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D -#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E -#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F -#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 -#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 -#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 -#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 -#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 -#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 -#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 -#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 -#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A -#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B -#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C -#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D -#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E -#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F -#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 -#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 - -/* GL_EXT_texture_object */ -#define GL_TEXTURE_PRIORITY_EXT 0x8066 -#define GL_TEXTURE_RESIDENT_EXT 0x8067 -#define GL_TEXTURE_1D_BINDING_EXT 0x8068 -#define GL_TEXTURE_2D_BINDING_EXT 0x8069 - -/* GL_EXT_texture3D */ -#define GL_PACK_SKIP_IMAGES_EXT 0x806B -#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C -#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D -#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E -#define GL_TEXTURE_3D_EXT 0x806F -#define GL_PROXY_TEXTURE_3D_EXT 0x8070 -#define GL_TEXTURE_DEPTH_EXT 0x8071 -#define GL_TEXTURE_WRAP_R_EXT 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 -#define GL_TEXTURE_3D_BINDING_EXT 0x806A - -/* GL_EXT_paletted_texture */ -#define GL_TABLE_TOO_LARGE_EXT 0x8031 -#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 -#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF -#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED -#define GL_COLOR_INDEX1_EXT 0x80E2 -#define GL_COLOR_INDEX2_EXT 0x80E3 -#define GL_COLOR_INDEX4_EXT 0x80E4 -#define GL_COLOR_INDEX8_EXT 0x80E5 -#define GL_COLOR_INDEX12_EXT 0x80E6 -#define GL_COLOR_INDEX16_EXT 0x80E7 - -/* GL_EXT_shared_texture_palette */ -#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB - -/* GL_EXT_point_parameters */ -#define GL_POINT_SIZE_MIN_EXT 0x8126 -#define GL_POINT_SIZE_MAX_EXT 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 -#define GL_DISTANCE_ATTENUATION_EXT 0x8129 - -/* GL_EXT_rescale_normal */ -#define GL_RESCALE_NORMAL_EXT 0x803A - -/* GL_EXT_abgr */ -#define GL_ABGR_EXT 0x8000 - -/* GL_EXT_stencil_wrap */ -#define GL_INCR_WRAP_EXT 0x8507 -#define GL_DECR_WRAP_EXT 0x8508 - -/* GL_SGIS_texture_edge_clamp */ -#define GL_CLAMP_TO_EDGE_SGIS 0x812F - -/* GL_INGR_blend_func_separate */ -#define GL_BLEND_DST_RGB_INGR 0x80C8 -#define GL_BLEND_SRC_RGB_INGR 0x80C9 -#define GL_BLEND_DST_ALPHA_INGR 0x80CA -#define GL_BLEND_SRC_ALPHA_INGR 0x80CB /* OpenGL 1.2 */ #define GL_RESCALE_NORMAL 0x803A @@ -916,43 +797,6 @@ typedef double GLclampd; /* double precision float in [0,1] */ #define GL_TEXTURE_BASE_LEVEL 0x813C #define GL_TEXTURE_MAX_LEVEL 0x813D -/* GL_ARB_multitexture */ -#define GL_TEXTURE0_ARB 0x84C0 -#define GL_TEXTURE1_ARB 0x84C1 -#define GL_TEXTURE2_ARB 0x84C2 -#define GL_TEXTURE3_ARB 0x84C3 -#define GL_TEXTURE4_ARB 0x84C4 -#define GL_TEXTURE5_ARB 0x84C5 -#define GL_TEXTURE6_ARB 0x84C6 -#define GL_TEXTURE7_ARB 0x84C7 -#define GL_TEXTURE8_ARB 0x84C8 -#define GL_TEXTURE9_ARB 0x84C9 -#define GL_TEXTURE10_ARB 0x84CA -#define GL_TEXTURE11_ARB 0x84CB -#define GL_TEXTURE12_ARB 0x84CC -#define GL_TEXTURE13_ARB 0x84CD -#define GL_TEXTURE14_ARB 0x84CE -#define GL_TEXTURE15_ARB 0x84CF -#define GL_TEXTURE16_ARB 0x84D0 -#define GL_TEXTURE17_ARB 0x84D1 -#define GL_TEXTURE18_ARB 0x84D2 -#define GL_TEXTURE19_ARB 0x84D3 -#define GL_TEXTURE20_ARB 0x84D4 -#define GL_TEXTURE21_ARB 0x84D5 -#define GL_TEXTURE22_ARB 0x84D6 -#define GL_TEXTURE23_ARB 0x84D7 -#define GL_TEXTURE24_ARB 0x84D8 -#define GL_TEXTURE25_ARB 0x84D9 -#define GL_TEXTURE26_ARB 0x84DA -#define GL_TEXTURE27_ARB 0x84DB -#define GL_TEXTURE28_ARB 0x84DC -#define GL_TEXTURE29_ARB 0x84DD -#define GL_TEXTURE30_ARB 0x84DE -#define GL_TEXTURE31_ARB 0x84DF -#define GL_ACTIVE_TEXTURE_ARB 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 -#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 - /* * OpenGL 1.2 imaging subset (NOT IMPLEMENTED BY MESA) */ @@ -1033,40 +877,6 @@ typedef double GLclampd; /* double precision float in [0,1] */ #define GL_FUNC_REVERSE_SUBTRACT 0x800B #define GL_BLEND_COLOR 0x8005 -/* GL_NV_texgen_reflection (nVidia) */ -#define GL_NORMAL_MAP_NV 0x8511 -#define GL_REFLECTION_MAP_NV 0x8512 - -/* GL_PGI_misc_hints */ -#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 -#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 -#define GL_STRICT_LIGHTING_HINT_PGI 107031 -#define GL_STRICT_SCISSOR_HINT_PGI 107032 -#define GL_FULL_STIPPLE_HINT_PGI 107033 -#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 -#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 -#define GL_CONSERVE_MEMORY_HINT_PGI 107005 -#define GL_RECLAIM_MEMORY_HINT_PGI 107006 -#define GL_ALWAYS_FAST_HINT_PGI 107020 -#define GL_ALWAYS_SOFT_HINT_PGI 107021 -#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 -#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 -#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 -#define GL_ALLOW_DRAW_SPN_HINT_PGI 107024 -#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 -#define GL_CLIP_NEAR_HINT_PGI 107040 -#define GL_CLIP_FAR_HINT_PGI 107041 -#define GL_WIDE_LINE_HINT_PGI 107042 -#define GL_BACK_NORMALS_HINT_PGI 107043 -#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 - -/* GL_EXT_compiled_vertex_array */ -#define GL_ARRAY_ELEMENT_LOCK_FIRST_SGI 0x81A8 -#define GL_ARRAY_ELEMENT_LOCK_COUNT_SGI 0x81A9 - -/* GL_EXT_clip_volume_hint */ -#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F - /* glPush/PopAttrib bits */ #define GL_CURRENT_BIT 0x00000001 @@ -1829,217 +1639,6 @@ GLAPI void GLAPIENTRY glPopName( void ); -/* - * Extensions - */ - -/* GL_EXT_blend_minmax */ -GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode ); - - - -/* GL_EXT_blend_color */ -GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, - GLclampf blue, GLclampf alpha ); - - - -/* GL_EXT_polygon_offset */ -GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias ); - - - -/* GL_EXT_vertex_array */ - -GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, - GLsizei stride, - GLsizei count, const GLvoid *ptr ); - -GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, - GLsizei count, const GLvoid *ptr ); - -GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, - GLsizei stride, - GLsizei count, const GLvoid *ptr ); - -GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, - GLsizei count, const GLvoid *ptr ); - -GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, - GLsizei stride, GLsizei count, - const GLvoid *ptr ); - -GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, - const GLboolean *ptr ); - -GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, void **params ); - -GLAPI void GLAPIENTRY glArrayElementEXT( GLint i ); - -GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, - GLsizei count ); - - - -/* GL_EXT_texture_object */ - -GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures ); - -GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures); - -GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture ); - -GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, - const GLuint *textures, - const GLclampf *priorities ); - -GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, - const GLuint *textures, - GLboolean *residences ); - -GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture ); - - - -/* GL_EXT_texture3D */ - -GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, - GLenum internalFormat, - GLsizei width, GLsizei height, - GLsizei depth, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ); - -GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint zoffset, GLsizei width, - GLsizei height, GLsizei depth, - GLenum format, - GLenum type, const GLvoid *pixels); - -GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint zoffset, GLint x, - GLint y, GLsizei width, - GLsizei height ); - - - -/* GL_EXT_color_table */ - -GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, - GLsizei width, GLenum format, - GLenum type, const GLvoid *table ); - -GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, - GLsizei start, GLsizei count, - GLenum format, GLenum type, - const GLvoid *data ); - -GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, - GLenum type, GLvoid *table ); - -GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, - GLenum pname, - GLfloat *params ); - -GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, - GLenum pname, - GLint *params ); - - -/* GL_ARB_multitexture */ - -GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); -GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); -GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); -GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); -GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); -GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); -GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); -GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); -GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); -GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); -GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); -GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); -GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); -GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); -GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); -GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); -GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); -GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); -GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); -GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); -GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); -GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); -GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); -GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); -GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); -GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); -GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); - - - -/* GL_EXT_point_parameters */ -GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, - const GLfloat *params ); - - - -/* GL_INGR_blend_func_separate */ -GLAPI void GLAPIENTRY glBlendFuncSeparateINGR( GLenum sfactorRGB, - GLenum dfactorRGB, - GLenum sfactorAlpha, - GLenum dfactorAlpha ); - - - -/* GL_MESA_window_pos */ - -GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y ); -GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y ); -GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y ); -GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y ); - -GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p ); -GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p ); -GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p ); -GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p ); - -GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z ); -GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ); -GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ); -GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ); - -GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p ); -GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p ); -GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p ); -GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p ); - -GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ); -GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ); -GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); -GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p ); -GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p ); -GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p ); -GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p ); - - -/* GL_MESA_resize_buffers */ - -GLAPI void GLAPIENTRY glResizeBuffersMESA( void ); - - /* 1.2 functions */ GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); @@ -2177,11 +1776,6 @@ GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, -/* GL_EXT_compiled_vertex_array */ -GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count ); -GLAPI void GLAPIENTRY glUnlockArraysEXT( void ); - - /* * XXX these extensions may eventually be moved into a new glext.h file @@ -2260,8 +1854,7 @@ GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode ); #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 #define GL_BLEND_COLOR_EXT 0x8005 -GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, - GLclampf blue, GLclampf alpha ); +GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); #endif /* GL_EXT_blend_color */ |