diff options
Diffstat (limited to 'include/GL/gl.h')
-rw-r--r-- | include/GL/gl.h | 121 |
1 files changed, 119 insertions, 2 deletions
diff --git a/include/GL/gl.h b/include/GL/gl.h index 8df3a6f92ba..f910c3221aa 100644 --- a/include/GL/gl.h +++ b/include/GL/gl.h @@ -2210,11 +2210,11 @@ GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data); -extern void +GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data); -extern void +GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v); @@ -2232,6 +2232,123 @@ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLen #endif /* GL_ATI_blend_equation_separate */ +/* XXX this is temporary here! */ +#ifndef GL_EXT_framebuffer_object +#define GL_EXT_framebuffer_object + +GLAPI GLboolean GLAPIENTRY +glIsRenderbufferEXT(GLuint renderbuffer); + +GLAPI void GLAPIENTRY +glBindRenderbufferEXT(GLenum target, GLuint renderbuffer); + +GLAPI void GLAPIENTRY +glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers); + +GLAPI void GLAPIENTRY +glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers); + +GLAPI void GLAPIENTRY +glRenderbufferStorageEXT(GLenum target, GLenum internalformat, + GLsizei width, GLsizei height); + +GLAPI void GLAPIENTRY +glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params); + +GLAPI GLboolean GLAPIENTRY +glIsFramebufferEXT(GLuint framebuffer); + +GLAPI void GLAPIENTRY +glBindFramebufferEXT(GLenum target, GLuint framebuffer); + +GLAPI void GLAPIENTRY +glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers); + +GLAPI void GLAPIENTRY +glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers); + +GLAPI GLenum GLAPIENTRY +glCheckFramebufferStatusEXT(GLenum target); + +GLAPI void GLAPIENTRY +glFramebufferTexture1DEXT(GLenum target, GLenum attachment, + GLenum textarget, GLuint texture, GLint level); + +GLAPI void GLAPIENTRY +glFramebufferTexture2DEXT(GLenum target, GLenum attachment, + GLenum textarget, GLuint texture, GLint level); + +GLAPI void GLAPIENTRY +glFramebufferTexture3DEXT(GLenum target, GLenum attachment, + GLenum textarget, GLuint texture, + GLint level, GLint zoffset); + +GLAPI void GLAPIENTRY +glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, + GLenum renderbuffertarget, + GLuint renderbuffer); + +GLAPI void GLAPIENTRY +glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, + GLenum pname, GLint *params); + +GLAPI void GLAPIENTRY +glGenerateMipmapEXT(GLenum target); + + +#define GL_FRAMEBUFFER_EXT 0x8D40 +#define GL_RENDERBUFFER_EXT 0x8D41 +#define GL_STENCIL_INDEX_EXT 0x8D45 +#define GL_STENCIL_INDEX1_EXT 0x8D46 +#define GL_STENCIL_INDEX4_EXT 0x8D47 +#define GL_STENCIL_INDEX8_EXT 0x8D48 +#define GL_STENCIL_INDEX16_EXT 0x8D49 +#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD +#define GL_FRAMEBUFFER_STATUS_ERROR_EXT 0x8CDE +#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 +#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 + +#endif /* GL_EXT_framebuffer_object */ + + + /** ** NOTE!!!!! If you add new functions to this file, or update ** glext.h be sure to regenerate the gl_mangle.h file. See comments |