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-rw-r--r--docs/GL3.txt2
-rw-r--r--docs/relnotes/10.6.0.html1
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index d188ffaecc5..ec4725348e7 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -127,7 +127,7 @@ GL 4.1, GLSL 4.10:
GL_ARB_get_program_binary DONE (0 binary formats)
GL_ARB_separate_shader_objects DONE (all drivers)
GL_ARB_shader_precision started (Micah)
- GL_ARB_vertex_attrib_64bit started (Dave)
+ GL_ARB_vertex_attrib_64bit DONE (nvc0, softpipe)
GL_ARB_viewport_array DONE (i965, nv50, nvc0, r600, llvmpipe)
diff --git a/docs/relnotes/10.6.0.html b/docs/relnotes/10.6.0.html
index b0042030901..b7cd486f529 100644
--- a/docs/relnotes/10.6.0.html
+++ b/docs/relnotes/10.6.0.html
@@ -57,6 +57,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_program_interface_query (all drivers)</li>
<li>GL_ARB_texture_stencil8 on nv50, nvc0, r600, radeonsi, softpipe</li>
<li>GL_ARB_uniform_buffer_object on freedreno</li>
+<li>GL_ARB_vertex_attrib_64bit on nvc0, softpipe</li>
<li>GL_ARB_viewport_array, GL_AMD_vertex_shader_viewport_index on i965/gen6</li>
<li>GL_EXT_draw_buffers2 on freedreno</li>
<li>GL_OES_EGL_sync on all drivers</li>