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diff --git a/docs/relnotes/11.0.6.html b/docs/relnotes/11.0.6.html new file mode 100644 index 00000000000..2da9e98185c --- /dev/null +++ b/docs/relnotes/11.0.6.html @@ -0,0 +1,144 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 11.0.6 Release Notes / November 21, 2015</h1> + +<p> +Mesa 11.0.6 is a bug fix release which fixes bugs found since the 11.0.5 release. +</p> +<p> +Mesa 11.0.6 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.1. OpenGL +4.1 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91780">Bug 91780</a> - Rendering issues with geometry shader</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92588">Bug 92588</a> - [HSW,BDW,BSW,SKL-Y][GLES 3.1 CTS] ES31-CTS.arrays_of_arrays.InteractionFunctionCalls2 - assert</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92738">Bug 92738</a> - Randon R7 240 doesn't work on 16KiB page size platform</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92860">Bug 92860</a> - [radeonsi][bisected] st/mesa: implement ARB_copy_image - Corruption in ARK Survival Evolved</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92900">Bug 92900</a> - [regression bisected] About 700 piglit regressions is what could go wrong</li> + +</ul> + + +<h2>Changes</h2> + +<p>Alex Deucher (1):</p> +<ul> + <li>radeonsi: enable optimal raster config setting for fiji (v2)</li> +</ul> + +<p>Ben Widawsky (1):</p> +<ul> + <li>i965/skl/gt4: Fix URB programming restriction.</li> +</ul> + +<p>Boyuan Zhang (2):</p> +<ul> + <li>st/vaapi: fix vaapi VC-1 simple/main corruption v2</li> + <li>radeon/uvd: fix VC-1 simple/main profile decode v2</li> +</ul> + +<p>Dave Airlie (1):</p> +<ul> + <li>r600: initialised PGM_RESOURCES_2 for ES/GS</li> +</ul> + +<p>Emil Velikov (4):</p> +<ul> + <li>docs: add sha256 checksums for 11.0.5</li> + <li>cherry-ignore: add the swrast front buffer support</li> + <li>automake: use static llvm for make distcheck</li> + <li>Update version to 11.0.6</li> +</ul> + +<p>Eric Anholt (3):</p> +<ul> + <li>vc4: Return GL_OUT_OF_MEMORY when buffer allocation fails.</li> + <li>vc4: Return NULL when we can't make our shadow for a sampler view.</li> + <li>vc4: Add support for nir_op_uge, using the carry bit on QPU_A_SUB.</li> +</ul> + +<p>Ian Romanick (2):</p> +<ul> + <li>meta/generate_mipmap: Don't leak the sampler object</li> + <li>meta/generate_mipmap: Only modify the draw framebuffer binding in fallback_required</li> +</ul> + +<p>Ilia Mirkin (2):</p> +<ul> + <li>mesa/copyimage: allow width/height to not be multiples of block</li> + <li>nouveau: don't expose HEVC decoding support</li> +</ul> + +<p>Jason Ekstrand (1):</p> +<ul> + <li>nir/vars_to_ssa: Rework copy set handling in lower_copies_to_load_store</li> +</ul> + +<p>Kenneth Graunke (1):</p> +<ul> + <li>glsl: Allow implicit int -> uint conversions for the % operator.</li> +</ul> + +<p>Marek Olšák (1):</p> +<ul> + <li>radeonsi: initialize SX_PS_DOWNCONVERT to 0 on Stoney</li> +</ul> + +<p>Michel Dänzer (1):</p> +<ul> + <li>winsys/radeon: Use CPU page size instead of hardcoding 4096 bytes v3</li> +</ul> + +<p>Oded Gabbay (1):</p> +<ul> + <li>llvmpipe: use simple coeffs calc for 128bit vectors</li> +</ul> + +<p>Roland Scheidegger (2):</p> +<ul> + <li>radeon: fix bgrx8/xrgb8 blits</li> + <li>r200: fix bgrx8/xrgb8 blits</li> +</ul> + + +</div> +</body> +</html> |