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diff --git a/docs/relnotes/17.0.3.html b/docs/relnotes/17.0.3.html new file mode 100644 index 00000000000..64efe0bd269 --- /dev/null +++ b/docs/relnotes/17.0.3.html @@ -0,0 +1,188 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 17.0.3 Release Notes / April 1, 2017</h1> + +<p> +Mesa 17.0.3 is a bug fix release which fixes bugs found since the 17.0.2 release. +</p> +<p> +Mesa 17.0.3 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + + +<h2>Bug fixes</h2> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96743">Bug 96743</a> - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99246">Bug 99246</a> - [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100061">Bug 100061</a> - LODQ instruction generated with invalid dst mask</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100182">Bug 100182</a> - Flickering in The Talos Principle on Sky Lake GT4.</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100201">Bug 100201</a> - Windows scons build with MSVC toolchain and LLVM 4.0 fails</li> + +</ul> + + +<h2>Changes</h2> + +<p>Alex Deucher (1):</p> +<ul> + <li>radeonsi: add new polaris12 pci id</li> +</ul> + +<p>Andres Gomez (5):</p> +<ul> + <li>glsl: on UBO/SSBOs link error reset the number of active blocks to 0</li> + <li>cherry-ignore: add the Invalidate L2 for TRANSFER_WRITE barriers fix</li> + <li>cherry-ignore: add the Flush after unmap in gbm/dri fix</li> + <li>cherry-ignore: corrected typo in the Flush after unmap in gbm/dri fix</li> + <li>Update version to 17.0.3</li> +</ul> + +<p>Axel Davy (2):</p> +<ul> + <li>st/nine: Resolve deadlock in surface/volume dtors when using csmt</li> + <li>st/nine: Use atomics for available_texture_mem</li> +</ul> + +<p>Bas Nieuwenhuizen (1):</p> +<ul> + <li>radv: flush DB cache before and after HTILE decompress.</li> +</ul> + +<p>Dave Airlie (1):</p> +<ul> + <li>radv: fix primitive reset index emission</li> +</ul> + +<p>Emil Velikov (1):</p> +<ul> + <li>docs: add sha256 checksums for 17.0.2</li> +</ul> + +<p>Ilia Mirkin (1):</p> +<ul> + <li>st/mesa: set result writemask based on ir type</li> +</ul> + +<p>Jan Vesely (1):</p> +<ul> + <li>clover: use pipe_resource references</li> +</ul> + +<p>Jason Ekstrand (9):</p> +<ul> + <li>anv/query: Invalidate the correct range</li> + <li>anv/GetQueryPoolResults: Actually implement the spec</li> + <li>anv/image: Return early when unbinding an image</li> + <li>anv/query: Fix the location of timestamp availability</li> + <li>anv: Make anv_get_layerCount a macro</li> + <li>anv/blorp: Use anv_get_layerCount everywhere</li> + <li>anv/cmd_buffer: Apply flush operations prior to executing secondaries</li> + <li>anv/cmd_buffer: Fix bad indentation</li> + <li>anv: Flush caches prior to PIPELINE_SELECT on all gens</li> +</ul> + +<p>José Fonseca (1):</p> +<ul> + <li>c11/threads: Include thr/xtimec.h for xtime definition when building with MSVC.</li> +</ul> + +<p>Juan A. Suarez Romero (1):</p> +<ul> + <li>tests/cache_test: allow crossing mount points</li> +</ul> + +<p>Karol Herbst (1):</p> +<ul> + <li>nvc0/ir: treat FMA like MAD for operand propagation</li> +</ul> + +<p>Kenneth Graunke (1):</p> +<ul> + <li>i965: Fall back to GL 4.2/4.3 on Haswell if the kernel isn't new enough.</li> +</ul> + +<p>Marek Olšák (1):</p> +<ul> + <li>radeonsi: don't hang on shader compile failure</li> +</ul> + +<p>Matt Turner (1):</p> +<ul> + <li>i965/fs: Don't emit SEL instructions for type-converting MOVs.</li> +</ul> + +<p>Nanley Chery (1):</p> +<ul> + <li>intel: Correct the BDW surface state size</li> +</ul> + +<p>Nicolai Hähnle (1):</p> +<ul> + <li>mesa/main: fix MultiDrawElements[BaseVertex] validation of primcount</li> +</ul> + +<p>Rob Clark (1):</p> +<ul> + <li>freedreno: fix memory leak</li> +</ul> + +<p>Tim Rowley (1):</p> +<ul> + <li>swr: [rasterizer jitter] fix llvm >= 5.0 build break</li> +</ul> + +<p>Timothy Arceri (2):</p> +<ul> + <li>glsl: fix lower jumps for returns when loop is inside an if</li> + <li>mesa: update lower_jumps tests after bug fix</li> +</ul> + +<p>Topi Pohjolainen (1):</p> +<ul> + <li>i965/gen8+: Do full stall when switching pipeline</li> +</ul> + +<p>Xu Randy (2):</p> +<ul> + <li>anv/blorp: Fix a crash in CmdClearColorImage</li> + <li>anv/genX: Solve the vkCreateGraphicsPipelines crash</li> +</ul> + +</div> +</body> +</html> |