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Diffstat (limited to 'docs')
-rw-r--r-- | docs/relnotes-7.9.html | 23 |
1 files changed, 19 insertions, 4 deletions
diff --git a/docs/relnotes-7.9.html b/docs/relnotes-7.9.html index b6f3ec1d061..f4d3ed96895 100644 --- a/docs/relnotes-7.9.html +++ b/docs/relnotes-7.9.html @@ -37,20 +37,35 @@ tbd <li>New, improved GLSL compiler written by Intel. See the <a href="shading.html"> Shading Language</a> page for more information. -<li>GL_EXT_timer_query extension (i965 driver only) +<li>New, very experimental Gallium driver for R600-R700 Radeons. +<li>GL_EXT_timer_query extension (i965 driver and softpipe only) <li>GL_EXT_framebuffer_multisample extension (intel drivers, MAX_SAMPLES = 1) <li>GL_ARB_texture_swizzle extension (alias of GL_EXT_texture_swizzle) -<li>GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_program_shadow - and GL_EXT_draw_buffers2 in Gallium drivers +<li>GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_program_shadow, + GL_ARB_window_pos, GL_EXT_gpu_program_parameters, + GL_ATI_texture_env_combine3, GL_MESA_pack_invert, and GL_OES_EGL_image + extensions in Gallium drivers +<li>GL_ARB_depth_clamp and GL_NV_depth_clamp extensions (in nv50 and r600 + Gallium drivers) +<li>GL_ARB_half_float_vertex extension (in nvfx, r300, r600, softpipe, + and llvmpipe Gallium drivers) +<li>GL_EXT_draw_buffers2 (in nv50, r600, softpipe, and llvmpipe Gallium + drivers) +<li>GL_EXT_texture_swizzle (in nvfx, r300, r600, softpipe, and llvmpipe + Gallium drivers) +<li>GL_ATI_texture_mirror_once (in nvfx, nv50, r300, r600, softpipe, and + llvmpipe Gallium drivers) +<li>GL_NV_conditional_render (in r300 Gallium driver) <li>Initial "signs of life" support for Sandybridge hardware in i965 DRI driver. - </ul> <h2>Bug fixes</h2> <p>This list is likely incomplete.</p> <ul> +<li>Massive improvements to the Gallium driver for R300-R500 Radeons; this + driver is now considered stable for use as a DRI (OpenGL) driver. <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=10908">Bug 10908</a> - GLSL: gl_FogParamaters gl_Fog built-in uniform not functioning</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=13753">Bug 13753</a> - Numerous bugs in GLSL uniform handling</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=16854">Bug 16854</a> - GLSL function call at global scope causes SEGV</li> |