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-rw-r--r--docs/shading.html2
1 files changed, 2 insertions, 0 deletions
diff --git a/docs/shading.html b/docs/shading.html
index 7e3d2e4fced..c789102e641 100644
--- a/docs/shading.html
+++ b/docs/shading.html
@@ -50,6 +50,8 @@ execution. These are generally used for debugging.
The filenames will be "shader_X.vert" or "shader_X.frag" where X
the shader ID.
<li><b>cache_info</b> - print debug information about shader cache
+<li><b>cache_fb</b> - force cached shaders to be ignored and do a full
+ recompile via the fallback path</li>
<li><b>uniform</b> - print message to stdout when glUniform is called
<li><b>nopvert</b> - force vertex shaders to be a simple shader that just transforms
the vertex position with ftransform() and passes through the color and