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Diffstat (limited to 'docs/shading.html')
-rw-r--r-- | docs/shading.html | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/docs/shading.html b/docs/shading.html index 7e3d2e4fced..c789102e641 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -50,6 +50,8 @@ execution. These are generally used for debugging. The filenames will be "shader_X.vert" or "shader_X.frag" where X the shader ID. <li><b>cache_info</b> - print debug information about shader cache +<li><b>cache_fb</b> - force cached shaders to be ignored and do a full + recompile via the fallback path</li> <li><b>uniform</b> - print message to stdout when glUniform is called <li><b>nopvert</b> - force vertex shaders to be a simple shader that just transforms the vertex position with ftransform() and passes through the color and |