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diff --git a/docs/shading.html b/docs/shading.html
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+++ b/docs/shading.html
@@ -55,6 +55,7 @@ execution. These are generally used for debugging.
texcoord[0] attributes.
<li>nopfrag - force fragment shader to be a simple shader that passes
through the color attribute.
+<li>useprog - log glUseProgram calls to stderr
</ul>
<p>
Example: export MESA_GLSL=dump,nopt