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diff --git a/docs/relnotes/10.3.4.html b/docs/relnotes/10.3.4.html new file mode 100644 index 00000000000..2b8ee19bc6a --- /dev/null +++ b/docs/relnotes/10.3.4.html @@ -0,0 +1,104 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.3.4 Release Notes / November 21, 2014</h1> + +<p> +Mesa 10.3.4 is a bug fix release which fixes bugs found since the 10.3.3 release. +</p> +<p> +Mesa 10.3.4 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76252">Bug 76252</a> - Dynamic loading/unloading of opengl32.dll results in a deadlock</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=78770">Bug 78770</a> - [SNB bisected]Webglc conformance/textures/texture-size-limit.html fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83500">Bug 83500</a> - si_dma_copy_tile causes GPU hangs</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85647">Bug 85647</a> - Random radeonsi crashes with mesa 10.3.x</li> + +</ul> + +<h2>Changes</h2> +<p>Brian Paul (1):</p> +<ul> + <li>st/mesa: copy sampler_array_size field when copying instructions</li> +</ul> + +<p>Chad Versace (1):</p> +<ul> + <li>i965: Fix segfault in WebGL Conformance on Ivybridge</li> +</ul> + +<p>Dave Airlie (5):</p> +<ul> + <li>r600g/cayman: fix integer multiplication output overwrite (v2)</li> + <li>r600g/cayman: fix texture gather tests</li> + <li>r600g/cayman: handle empty vertex shaders</li> + <li>r600g: geom shaders: always load texture src regs from inputs</li> + <li>r600g: limit texture offset application to specific types (v2)</li> +</ul> + +<p>Emil Velikov (3):</p> +<ul> + <li>docs: Add sha256 sums for the 10.3.3 release</li> + <li>configure.ac: roll up a program for the sse4.1 check</li> + <li>get-pick-list.sh: Require explicit "10.3" for nominating stable patches</li> +</ul> + +<p>Ilia Mirkin (1):</p> +<ul> + <li>st/mesa: add a fallback for clear_with_quad when no vs_layer</li> +</ul> + +<p>José Fonseca (1):</p> +<ul> + <li>llvmpipe: Avoid deadlock when unloading opengl32.dll</li> +</ul> + +<p>Kenneth Graunke (1):</p> +<ul> + <li>i915g: we also have more than 0 viewports!</li> +</ul> + +<p>Michel Dänzer (1):</p> +<ul> + <li>radeonsi: Disable asynchronous DMA except for PIPE_BUFFER</li> +</ul> + +</div> +</body> +</html> |