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-rw-r--r--docs/relnotes/10.5.9.html140
-rw-r--r--docs/relnotes/10.6.1.html104
-rw-r--r--docs/relnotes/10.6.2.html165
-rw-r--r--docs/relnotes/10.6.3.html106
-rw-r--r--docs/relnotes/10.6.4.html137
-rw-r--r--docs/relnotes/10.7.0.html61
-rw-r--r--docs/relnotes/11.0.0.html89
7 files changed, 741 insertions, 61 deletions
diff --git a/docs/relnotes/10.5.9.html b/docs/relnotes/10.5.9.html
new file mode 100644
index 00000000000..a1d11c3b70d
--- /dev/null
+++ b/docs/relnotes/10.5.9.html
@@ -0,0 +1,140 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.5.9 Release Notes / July 04, 2015</h1>
+
+<p>
+Mesa 10.5.9 is a bug fix release which fixes bugs found since the 10.5.8 release.
+</p>
+<p>
+Mesa 10.5.9 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+
+<h2>SHA256 checksums</h2>
+<pre>
+0c081b59572ee9732e7438d34adc3817fe8cc8d4b58abc0e71fd4b4c904945cb mesa-10.5.9.tar.gz
+71c69f31d3dbc35cfa79950e58a01d27030378d8c7ef1259a0b31d4d0487f4ec mesa-10.5.9.tar.xz
+</pre>
+
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84225">Bug 84225</a> - Allow constant-index-expression sampler array indexing with GLSL-ES &lt; 300</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88999">Bug 88999</a> - [SKL] Compiz crashes after opening unity dash</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89118">Bug 89118</a> - [SKL Bisected]many Ogles3conform cases core dumped</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90537">Bug 90537</a> - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen-&gt;ws-&gt;buffer_from_handle returns NULL)</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90839">Bug 90839</a> - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90873">Bug 90873</a> - Kernel hang, TearFree On, Mate desktop environment</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91056">Bug 91056</a> - The Bard's Tale (2005, native) has rendering issues</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91117">Bug 91117</a> - Nimbus (running in wine) has rendering issues, objects are semi-transparent</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91124">Bug 91124</a> - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Ben Widawsky (2):</p>
+<ul>
+ <li>i965/gen9: Implement Push Constant Buffer workaround</li>
+ <li>i965/skl: Use 1 register for uniform pull constant payload</li>
+</ul>
+
+<p>Boyan Ding (1):</p>
+<ul>
+ <li>egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals</li>
+</ul>
+
+<p>Chris Wilson (3):</p>
+<ul>
+ <li>i965: Fix HW blitter pitch limits</li>
+ <li>i915: Blit RGBX&lt;-&gt;RGBA drawpixels</li>
+ <li>i965: Export format comparison for blitting between miptrees</li>
+</ul>
+
+<p>Emil Velikov (6):</p>
+<ul>
+ <li>docs: Add sha256sums for the 10.5.8 release</li>
+ <li>configure: warn about shared_glapi &amp; xlib-glx only when both are set</li>
+ <li>configure: error out when building backend-less libEGL</li>
+ <li>configure: error out when building libEGL without shared-glapi</li>
+ <li>gbm: do not (over)link against libglapi.so</li>
+ <li>Update version to 10.5.9</li>
+</ul>
+
+<p>Frank Henigman (1):</p>
+<ul>
+ <li>gbm: dlopen libglapi so gbm_create_device works</li>
+</ul>
+
+<p>Ilia Mirkin (8):</p>
+<ul>
+ <li>glsl: add version checks to conditionals for builtin variable enablement</li>
+ <li>mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls</li>
+ <li>glsl: binding point is a texture unit, which is a combined space</li>
+ <li>nvc0: always put all tfb bufs into bufctx</li>
+ <li>nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data</li>
+ <li>nv50/ir: propagate modifier to right arg when const-folding mad</li>
+ <li>nv50/ir: fix emission of address reg in 3rd source</li>
+ <li>nv50/ir: copy joinAt when splitting both before and after</li>
+</ul>
+
+<p>Mario Kleiner (2):</p>
+<ul>
+ <li>nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.</li>
+ <li>winsys/radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.</li>
+</ul>
+
+<p>Michel Dänzer (1):</p>
+<ul>
+ <li>winsys/radeon: Unmap GPU VM address range when destroying BO</li>
+</ul>
+
+<p>Tapani Pälli (6):</p>
+<ul>
+ <li>glsl: Allow dynamic sampler array indexing with GLSL ES &lt; 3.00</li>
+ <li>mesa/glsl: new compiler option EmitNoIndirectSampler</li>
+ <li>i915: use EmitNoIndirectSampler</li>
+ <li>mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5</li>
+ <li>i965: use EmitNoIndirectSampler for gen &lt; 7</li>
+ <li>glsl: validate sampler array indexing for 'constant-index-expression'</li>
+</ul>
+
+
+</div>
+</body>
+</html>
diff --git a/docs/relnotes/10.6.1.html b/docs/relnotes/10.6.1.html
new file mode 100644
index 00000000000..f197b0f3a42
--- /dev/null
+++ b/docs/relnotes/10.6.1.html
@@ -0,0 +1,104 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.6.1 Release Notes / June 29, 2015</h1>
+
+<p>
+Mesa 10.6.1 is a bug fix release which fixes bugs found since the 10.6.0 release.
+</p>
+<p>
+Mesa 10.6.1 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+
+<h2>SHA256 checksums</h2>
+<pre>
+b4cccd4d0eabcc2bca00c3175d3ad88fdda57ffdb883a7998525b873a21fe607 mesa-10.6.1.tar.gz
+6c80a2b647e57c85dc36e609d9aed17f878f0d8e0cf9ace86d14cf604101e1eb mesa-10.6.1.tar.xz
+</pre>
+
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90347">Bug 90347</a> - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Anuj Phogat (4):</p>
+<ul>
+ <li>mesa: Handle integer formats in need_rgb_to_luminance_conversion()</li>
+ <li>mesa: Use helper function need_rgb_to_luminance_conversion()</li>
+ <li>mesa: Turn need_rgb_to_luminance_conversion() in to a global function</li>
+ <li>meta: Abort meta path if ReadPixels need rgb to luminance conversion</li>
+</ul>
+
+<p>Ben Widawsky (1):</p>
+<ul>
+ <li>i965/gen9: Implement Push Constant Buffer workaround</li>
+</ul>
+
+<p>Boyan Ding (2):</p>
+<ul>
+ <li>egl/x11: Set version of swrastLoader to 2</li>
+ <li>egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals</li>
+</ul>
+
+<p>Emil Velikov (6):</p>
+<ul>
+ <li>docs: Add sha256sums for the 10.6.0 release</li>
+ <li>configure: warn about shared_glapi &amp; xlib-glx only when both are set</li>
+ <li>configure: error out when building backend-less libEGL</li>
+ <li>configure: error out when building libEGL without shared-glapi</li>
+ <li>gbm: do not (over)link against libglapi.so</li>
+ <li>Update version to 10.6.1</li>
+</ul>
+
+<p>Frank Henigman (1):</p>
+<ul>
+ <li>gbm: dlopen libglapi so gbm_create_device works</li>
+</ul>
+
+<p>Ilia Mirkin (9):</p>
+<ul>
+ <li>nvc0/ir: fix collection of first uses for texture barrier insertion</li>
+ <li>nv50,nvc0: clamp uniform size to 64k</li>
+ <li>nvc0/ir: can't have a join on a load with an indirect source</li>
+ <li>glsl: handle conversions to double when comparing param matches</li>
+ <li>glsl: add version checks to conditionals for builtin variable enablement</li>
+ <li>mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls</li>
+ <li>glsl: binding point is a texture unit, which is a combined space</li>
+ <li>nvc0: always put all tfb bufs into bufctx</li>
+ <li>nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data</li>
+</ul>
+
+
+</div>
+</body>
+</html>
diff --git a/docs/relnotes/10.6.2.html b/docs/relnotes/10.6.2.html
new file mode 100644
index 00000000000..d95417a8521
--- /dev/null
+++ b/docs/relnotes/10.6.2.html
@@ -0,0 +1,165 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.6.2 Release Notes / July 11, 2015</h1>
+
+<p>
+Mesa 10.6.2 is a bug fix release which fixes bugs found since the 10.6.1 release.
+</p>
+<p>
+Mesa 10.6.2 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+
+<h2>SHA256 checksums</h2>
+<pre>
+9c7ab9300dda6c912faaaff97995ec1820ba21d114d9cf555f145cbad90995f4 mesa-10.6.2.tar.gz
+05753d3db4212900927b9894221a1669a10f56786e86a7e818b6e18a0817dca9 mesa-10.6.2.tar.xz
+</pre>
+
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73528">Bug 73528</a> - Deferred lighting in Second Life causes system hiccups and screen flickering</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80500">Bug 80500</a> - Flickering shadows in unreleased title trace</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82186">Bug 82186</a> - [r600g] BARTS GPU lockup with minecraft shaders</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84225">Bug 84225</a> - Allow constant-index-expression sampler array indexing with GLSL-ES &lt; 300</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90537">Bug 90537</a> - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen-&gt;ws-&gt;buffer_from_handle returns NULL)</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90873">Bug 90873</a> - Kernel hang, TearFree On, Mate desktop environment</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91022">Bug 91022</a> - [g45 g965 bisected] assertions generated from textureGrad cube samplers fix</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91047">Bug 91047</a> - [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91056">Bug 91056</a> - The Bard's Tale (2005, native) has rendering issues</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91117">Bug 91117</a> - Nimbus (running in wine) has rendering issues, objects are semi-transparent</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91124">Bug 91124</a> - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91173">Bug 91173</a> - Oddworld: Stranger's Wrath HD: disfigured models in wrong colors</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91226">Bug 91226</a> - Crash in glLinkProgram (NEW)</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91231">Bug 91231</a> - [NV92] Psychonauts (native) segfaults on start when DRI3 enabled</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Chris Wilson (1):</p>
+<ul>
+ <li>loader: Look for any version of currently linked libudev.so</li>
+</ul>
+
+<p>Emil Velikov (2):</p>
+<ul>
+ <li>docs: Add sha256 checksums for the 10.6.1 release</li>
+ <li>Update version to 10.6.2</li>
+</ul>
+
+<p>Ilia Mirkin (8):</p>
+<ul>
+ <li>nv50/ir: propagate modifier to right arg when const-folding mad</li>
+ <li>nv50/ir: fix emission of address reg in 3rd source</li>
+ <li>nv50/ir: copy joinAt when splitting both before and after</li>
+ <li>mesa: reset the source packing when creating temp transfer image</li>
+ <li>nv50/ir: don't emit src2 in immediate form</li>
+ <li>mesa/prog: relative offsets into constbufs are not constant</li>
+ <li>nv50/ir: UCMP arguments are float, so make sure modifiers are applied</li>
+ <li>nvc0: turn sample counts off during blit</li>
+</ul>
+
+<p>Kenneth Graunke (5):</p>
+<ul>
+ <li>i965/fs: Fix ir_txs in emit_texture_gen4_simd16().</li>
+ <li>i965: Reserve more batch space to accomodate Gen6 perfmonitors.</li>
+ <li>i965/vs: Fix matNxM vertex attributes where M != 4.</li>
+ <li>Revert "glsl: clone inputs and outputs during linking"</li>
+ <li>Revert "i965: Delete linked GLSL IR when using NIR."</li>
+</ul>
+
+<p>Marek Olšák (3):</p>
+<ul>
+ <li>r600g: disable single-sample fast color clear due to hangs</li>
+ <li>radeonsi: fix a hang with DrawTransformFeedback on 4 SE chips</li>
+ <li>st/dri: don't set PIPE_BIND_SCANOUT for MSAA surfaces</li>
+</ul>
+
+<p>Mario Kleiner (2):</p>
+<ul>
+ <li>nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.</li>
+ <li>winsys/radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.</li>
+</ul>
+
+<p>Matt Turner (2):</p>
+<ul>
+ <li>i965/fs: Don't mess up stride for uniform integer multiplication.</li>
+ <li>Revert SHA1 additions.</li>
+</ul>
+
+<p>Michel Dänzer (1):</p>
+<ul>
+ <li>winsys/radeon: Unmap GPU VM address range when destroying BO</li>
+</ul>
+
+<p>Mike Stroyan (2):</p>
+<ul>
+ <li>meta: Only change and restore viewport 0 in mesa meta mode</li>
+ <li>i965: allocate at least 1 BLEND_STATE element</li>
+</ul>
+
+<p>Neil Roberts (4):</p>
+<ul>
+ <li>i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA</li>
+ <li>glsl: Add missing check for whether an expression is an add operation</li>
+ <li>glsl: Make sure not to dereference NULL</li>
+ <li>i965: Don't try to print the GLSL IR if it has been freed</li>
+</ul>
+
+<p>Tapani Pälli (8):</p>
+<ul>
+ <li>glsl: clone inputs and outputs during linking</li>
+ <li>i965: Delete linked GLSL IR when using NIR.</li>
+ <li>glsl: Allow dynamic sampler array indexing with GLSL ES &lt; 3.00</li>
+ <li>mesa/glsl: new compiler option EmitNoIndirectSampler</li>
+ <li>i965: use EmitNoIndirectSampler for gen &lt; 7</li>
+ <li>i915: use EmitNoIndirectSampler</li>
+ <li>mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5</li>
+ <li>glsl: validate sampler array indexing for 'constant-index-expression'</li>
+</ul>
+
+
+</div>
+</body>
+</html>
diff --git a/docs/relnotes/10.6.3.html b/docs/relnotes/10.6.3.html
new file mode 100644
index 00000000000..1622c87cde2
--- /dev/null
+++ b/docs/relnotes/10.6.3.html
@@ -0,0 +1,106 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.6.3 Release Notes / July 26, 2015</h1>
+
+<p>
+Mesa 10.6.3 is a bug fix release which fixes bugs found since the 10.6.2 release.
+</p>
+<p>
+Mesa 10.6.3 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+
+<h2>SHA256 checksums</h2>
+<pre>
+c27e1e33798e69a6d2d2425aee8ac7b4c0b243066a65dd76cbb182ea31b1c7f2 mesa-10.6.3.tar.gz
+58592e07c350cd2e8969b73fa83048c657a39fe2f13f3b88f5e5818fe2e4676d mesa-10.6.3.tar.xz
+</pre>
+
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90728">Bug 90728</a> - dvd playback with vlc and vdpau causes segmentation fault</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91337">Bug 91337</a> - OSMesaGetProcAdress(&quot;OSMesaPixelStore&quot;) returns nil</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Brian Paul (1):</p>
+<ul>
+ <li>osmesa: fix OSMesaPixelsStore typo</li>
+</ul>
+
+<p>Chad Versace (1):</p>
+<ul>
+ <li>mesa: Fix generation of git_sha1.h.tmp for gitlinks</li>
+</ul>
+
+<p>Christian König (2):</p>
+<ul>
+ <li>vl: cleanup video buffer private when the decoder is destroyed</li>
+ <li>st/vdpau: fix mixer size checks</li>
+</ul>
+
+<p>Emil Velikov (3):</p>
+<ul>
+ <li>docs: Add sha256 checksums for the 10.6.2 release</li>
+ <li>auxiliary/vl: use the correct screen index</li>
+ <li>Update version to 10.6.3</li>
+</ul>
+
+<p>Francisco Jerez (1):</p>
+<ul>
+ <li>i965/gen9: Use custom MOCS entries set up by the kernel.</li>
+</ul>
+
+<p>Ilia Mirkin (5):</p>
+<ul>
+ <li>nv50, nvc0: enable at least one color RT if alphatest is enabled</li>
+ <li>nvc0/ir: fix txq on indirect samplers</li>
+ <li>nvc0/ir: don't worry about sampler in txq handling</li>
+ <li>gm107/ir: fix indirect txq emission</li>
+ <li>nv50: fix max level clamping on G80</li>
+</ul>
+
+<p>Kenneth Graunke (1):</p>
+<ul>
+ <li>program: Allow redundant OPTION ARB_fog_* directives.</li>
+</ul>
+
+<p>Rob Clark (1):</p>
+<ul>
+ <li>xa: don't leak fences</li>
+</ul>
+
+
+</div>
+</body>
+</html>
diff --git a/docs/relnotes/10.6.4.html b/docs/relnotes/10.6.4.html
new file mode 100644
index 00000000000..168182ec52e
--- /dev/null
+++ b/docs/relnotes/10.6.4.html
@@ -0,0 +1,137 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.6.4 Release Notes / August 11, 2015</h1>
+
+<p>
+Mesa 10.6.4 is a bug fix release which fixes bugs found since the 10.6.3 release.
+</p>
+<p>
+Mesa 10.6.4 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+
+<h2>SHA256 checksums</h2>
+<pre>
+4960bf17d8b5d6a6503c6954ec6cf480b5cd930797bac901c60bea192675f85e mesa-10.6.4.tar.gz
+8f5ac103f0f503de2f7a985b0df349bd4ecdfe7f51c714be146fa5a9a3c07b77 mesa-10.6.4.tar.xz
+</pre>
+
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73512">Bug 73512</a> - [clover] mesa.icd. should contain full path</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91290">Bug 91290</a> - SIGSEGV glcpp/glcpp-parse.y:1077</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Anuj Phogat (6):</p>
+<ul>
+ <li>mesa: Turn get_readpixels_transfer_ops() in to a global function</li>
+ <li>meta: Fix transfer operations check in meta pbo path for readpixels</li>
+ <li>meta: Abort meta pbo path if readpixels need signed-unsigned conversion</li>
+ <li>meta: Don't do fragment color clamping in _mesa_meta_pbo_GetTexSubImage</li>
+ <li>mesa: Add a helper function _mesa_need_luminance_to_rgb_conversion()</li>
+ <li>meta: Fix reading luminance texture as rgba in _mesa_meta_pbo_GetTexSubImage()</li>
+</ul>
+
+<p>Ben Widawsky (1):</p>
+<ul>
+ <li>i965/skl: Add production thread counts and URB size</li>
+</ul>
+
+<p>Eduardo Lima Mitev (3):</p>
+<ul>
+ <li>mesa: Fix errors values returned by glShaderBinary()</li>
+ <li>mesa: Validate target before resolving tex obj in glTex(ture)SubImageXD</li>
+ <li>mesa: Fix error returned by glCopyTexImage2D() upon an invalid internal format</li>
+</ul>
+
+<p>Emil Velikov (6):</p>
+<ul>
+ <li>docs: Add checksums for mesa 10.6.3 tarballs</li>
+ <li>configure.ac: do not set HAVE_DRI(23) when libdrm is missing</li>
+ <li>egl/wayland: libdrm is a hard requirement, treat it as such</li>
+ <li>winsys/radeon: don't leak the fd when it is 0</li>
+ <li>bugzilla_mesa.sh: sort the bugs list by number</li>
+ <li>Update version to 10.6.4</li>
+</ul>
+
+<p>Francisco Jerez (1):</p>
+<ul>
+ <li>i965/fs: Fix fs_inst::regs_read() for sources in the ATTR file.</li>
+</ul>
+
+<p>Frank Binns (2):</p>
+<ul>
+ <li>egl/dri: Add error info needed for EGL_EXT_image_dma_buf_import extension</li>
+ <li>egl: Add eglQuerySurface surface type check for EGL_LARGEST_PBUFFER attrib</li>
+</ul>
+
+<p>Igor Gnatenko (1):</p>
+<ul>
+ <li>opencl: use versioned .so in mesa.icd</li>
+</ul>
+
+<p>Ilia Mirkin (1):</p>
+<ul>
+ <li>nvc0: fix geometry program revalidation of clipping params</li>
+</ul>
+
+<p>Kenneth Graunke (1):</p>
+<ul>
+ <li>glsl: Fix a bug where LHS swizzles of swizzles were too small.</li>
+</ul>
+
+<p>Marek Olšák (6):</p>
+<ul>
+ <li>st/mesa: don't call st_validate_state in BlitFramebuffer</li>
+ <li>radeonsi: upload shader rodata after updating scratch relocations</li>
+ <li>st/mesa: don't ignore texture buffer state changes</li>
+ <li>radeonsi: rework how shader pointers to descriptors are set</li>
+ <li>radeonsi: completely rework updating descriptors without CP DMA</li>
+ <li>r600g: fix the CB_SHADER_MASK setup</li>
+</ul>
+
+<p>Samuel Iglesias Gonsalvez (1):</p>
+<ul>
+ <li>glsl/glcpp: fix SIGSEGV when checking error condition for macro redefinition</li>
+</ul>
+
+<p>Samuel Pitoiset (1):</p>
+<ul>
+ <li>nv50: avoid segfault with enabled but unbound vertex attrib</li>
+</ul>
+
+
+</div>
+</body>
+</html>
diff --git a/docs/relnotes/10.7.0.html b/docs/relnotes/10.7.0.html
deleted file mode 100644
index e089889667d..00000000000
--- a/docs/relnotes/10.7.0.html
+++ /dev/null
@@ -1,61 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en">
-<head>
- <meta http-equiv="content-type" content="text/html; charset=utf-8">
- <title>Mesa Release Notes</title>
- <link rel="stylesheet" type="text/css" href="../mesa.css">
-</head>
-<body>
-
-<div class="header">
- <h1>The Mesa 3D Graphics Library</h1>
-</div>
-
-<iframe src="../contents.html"></iframe>
-<div class="content">
-
-<h1>Mesa 10.7.0 Release Notes / TBD</h1>
-
-<p>
-Mesa 10.7.0 is a new development release.
-People who are concerned with stability and reliability should stick
-with a previous release or wait for Mesa 10.7.1.
-</p>
-<p>
-Mesa 10.7.0 implements the OpenGL 3.3 API, but the version reported by
-glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
-glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
-Some drivers don't support all the features required in OpenGL 3.3. OpenGL
-3.3 is <strong>only</strong> available if requested at context creation
-because compatibility contexts are not supported.
-</p>
-
-
-<h2>SHA256 checksums</h2>
-<pre>
-TBD.
-</pre>
-
-
-<h2>New features</h2>
-
-<p>
-Note: some of the new features are only available with certain drivers.
-</p>
-
-<ul>
-<li>GL_ARB_framebuffer_no_attachments on i965</li>
-<li>GL_ARB_shader_stencil_export on llvmpipe</li>
-</ul>
-
-<h2>Bug fixes</h2>
-
-TBD.
-
-<h2>Changes</h2>
-
-TBD.
-
-</div>
-</body>
-</html>
diff --git a/docs/relnotes/11.0.0.html b/docs/relnotes/11.0.0.html
new file mode 100644
index 00000000000..75967ac7eec
--- /dev/null
+++ b/docs/relnotes/11.0.0.html
@@ -0,0 +1,89 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 11.0.0 Release Notes / TBD</h1>
+
+<p>
+Mesa 11.0.0 is a new development release.
+People who are concerned with stability and reliability should stick
+with a previous release or wait for Mesa 11.0.1.
+</p>
+<p>
+Mesa 11.0.0 implements the OpenGL 4.1 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 4.1. OpenGL
+4.1 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+
+<h2>SHA256 checksums</h2>
+<pre>
+TBD.
+</pre>
+
+
+<h2>New features</h2>
+
+<p>
+Note: some of the new features are only available with certain drivers.
+</p>
+
+<ul>
+<li>New hardware support for AMD GCN 1.2 GPUs: Tonga, Iceland, Carrizo, Fiji</li>
+<li>OpenGL 4.1 on radeonsi, nvc0</li>
+<li>GL_AMD_vertex_shader_viewport_index on radeonsi</li>
+<li>GL_ARB_conditional_render_inverted on r600, radeonsi</li>
+<li>GL_ARB_derivative_control on radeonsi</li>
+<li>GL_ARB_fragment_layer_viewport on radeonsi</li>
+<li>GL_ARB_framebuffer_no_attachments on i965</li>
+<li>GL_ARB_get_texture_sub_image for all drivers</li>
+<li>GL_ARB_gpu_shader5 on radeonsi</li>
+<li>GL_ARB_gpu_shader_fp64 on llvmpipe, radeonsi</li>
+<li>GL_ARB_shader_image_load_store on i965</li>
+<li>GL_ARB_shader_precision on radeonsi, nvc0</li>
+<li>GL_ARB_shader_stencil_export on llvmpipe</li>
+<li>GL_ARB_shader_subroutine on core profile all drivers</li>
+<li>GL_ARB_tessellation_shader on nvc0, radeonsi</li>
+<li>GL_ARB_vertex_attrib_64bit on llvmpipe, radeonsi</li>
+<li>GL_ARB_viewport_array on radeonsi</li>
+<li>GL_EXT_depth_bounds_test on radeonsi, nv30, nv50, nvc0</li>
+<li>GL_NV_read_depth (GLES) on all drivers</li>
+<li>GL_NV_read_depth_stencil (GLES) on all drivers</li>
+<li>GL_NV_read_stencil (GLES) on all drivers</li>
+<li>GL_OES_texture_float on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe</li>
+<li>GL_OES_texture_half_float on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe</li>
+<li>GL_OES_texture_float_linear on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe</li>
+<li>GL_OES_texture_half_float_linear on all r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe</li>
+<li>GLX_ARB_create_context_robustness on r600, radeonsi</li>
+<li>EGL_EXT_create_context_robustness on r600, radeonsi</li>
+<li>EGL_KHR_gl_colorspace on r600, radeonsi, nv50, nvc0</li>
+<li>EGL_KHR_gl_texture_3D_image on r600, radeonsi, nv50, nvc0</li>
+<li>EGL 1.5 on r600, radeonsi, nv50, nvc0</li>
+</ul>
+
+<h2>Bug fixes</h2>
+
+TBD.
+
+<h2>Changes</h2>
+
+TBD.
+
+</div>
+</body>
+</html>