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diff --git a/docs/relnotes/9.1.7.html b/docs/relnotes/9.1.7.html new file mode 100644 index 00000000000..85451cc669e --- /dev/null +++ b/docs/relnotes/9.1.7.html @@ -0,0 +1,166 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 9.1.7 Release Notes / October 4, 2013</h1> + +<p> +Mesa 9.1.7 is a bug fix release which fixes bugs found since the 9.1.6 release. +</p> +<p> +Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.1. OpenGL +3.1 is <strong>only</strong> available if requested at context creation +because GL_ARB_compatibility is not supported. +</p> + +<h2>MD5 checksums</h2> +<pre> +TBA +</pre> + +<h2>New features</h2> +<p>None.</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55503">Bug 55503</a> - Constant vertex attributes broken</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61635">Bug 61635</a> - glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not work</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65958">Bug 65958</a> - GPU Lockup on Trinity 7500G</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66292">Bug 66292</a> - [SNB/IVB/HSW Bisected]Ogles3conform GL3Tests_depth24_depth24_basic.test fail</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67548">Bug 67548</a> - glGetAttribLocation seems to be broken</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68195">Bug 68195</a> - piglit tests vs-struct-pad and fs-struct-pad both fail</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68250">Bug 68250</a> - Automatic mipmap generation with texture compression produces borders that fade to black</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69525">Bug 69525</a> - [GM45, bisected] Piglit tex-shadow2drect fails</li> + +</ul> + + +<h2>Changes</h2> + +<p>Alex Deucher (2):</p> +<ul> + <li>r600g: disable GPUVM by default</li> + <li>radeon/winsys: pad IBs to a multiple of 8 DWs</li> +</ul> + +<p>Andreas Boll (2):</p> +<ul> + <li>docs: Fix a typo in the 9.1.6 release notes</li> + <li>mesa: Fix MESA_PATCH version</li> +</ul> + +<p>Anuj Phogat (1):</p> +<ul> + <li>meta: Fix blitting a framebuffer with renderbuffer attachment</li> +</ul> + +<p>Carl Worth (5):</p> +<ul> + <li>docs: Add 9.1.6 release md5sums</li> + <li>Use -Bsymbolic when linking libEGL.so</li> + <li>Update get-pick-list to look specifically for "9.1" in NOTE</li> + <li>cherry-ignore: Ignore last two patches in current get-pick-list output</li> + <li>Bump version to 9.1.7</li> +</ul> + +<p>Chris Forbes (1):</p> +<ul> + <li>i965/fs: Gen4: Zero out extra coordinates when using shadow compare</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>nv50: handle pure integer vertex attributes</li> + <li>nouveau: initialise the nouveau_transfer maps</li> +</ul> + +<p>Eric Anholt (1):</p> +<ul> + <li>i965/gen4: Fix fragment program rectangle texture shadow compares.</li> +</ul> + +<p>Ian Romanick (11):</p> +<ul> + <li>mesa: Remove stray debug printfs in attachment completeness code</li> + <li>mesa: Validate the layer selection of an array texture too</li> + <li>mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts</li> + <li>glsl: Add new overload of program_resource_visitor::visit_field method</li> + <li>glsl: Use alignment of container record for its first field</li> + <li>mesa: Remove all traces of GL_OES_matrix_get</li> + <li>mesa: Don't call driver RenderTexture for really broken textures</li> + <li>mesa: Don't call driver RenderTexture for invalid zoffset</li> + <li>mesa: Generate a renderbuffer wrapper even if the texture has no image</li> + <li>glsl: Move and refine test for unsized arrays in GLSL ES</li> + <li>mesa: Don't return any data for GL_SHADER_BINARY_FORMATS</li> +</ul> + +<p>Ilia Mirkin (2):</p> +<ul> + <li>nv30: U8_USCALED only works for size 4</li> + <li>nv30: remove no-longer-used formats from table</li> +</ul> + +<p>Joakim Sindholt (1):</p> +<ul> + <li>nvc0: fix blitctx memory leak</li> +</ul> + +<p>Johannes Obermayr (1):</p> +<ul> + <li>st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.</li> +</ul> + +<p>Kenneth Graunke (1):</p> +<ul> + <li>meta: Set correct viewport and projection in decompress_texture_image.</li> +</ul> + +<p>Maarten Lankhorst (1):</p> +<ul> + <li>nvc0: restore viewport after blit</li> +</ul> + +<p>Rico Schüller (1):</p> +<ul> + <li>glx: Initialize OpenGL version to 1.0</li> +</ul> + +<p>Tiziano Bacocco (1):</p> +<ul> + <li>nvc0/ir: fix use after free in texture barrier insertion pass</li> +</ul> + +<p>Torsten Duwe (1):</p> +<ul> + <li>wayland-egl.pc requires wayland-client.pc.</li> +</ul> + +</div> +</body> +</html> |