diff options
Diffstat (limited to 'docs/relnotes/7.9.rst')
-rw-r--r-- | docs/relnotes/7.9.rst | 178 |
1 files changed, 178 insertions, 0 deletions
diff --git a/docs/relnotes/7.9.rst b/docs/relnotes/7.9.rst new file mode 100644 index 00000000000..45429fefa22 --- /dev/null +++ b/docs/relnotes/7.9.rst @@ -0,0 +1,178 @@ +Mesa 7.9 Release Notes / October 4, 2010 +======================================== + +Mesa 7.9 is a new development release. People who are concerned with +stability and reliability should stick with a previous release or wait +for Mesa 7.9.1. + +Mesa 7.9 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. + +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + ed65ab425b25895c7f473d0a5e6e64f8 MesaLib-7.9.tar.gz + 82c740c49d572baa6da2b1a1eee90bca MesaLib-7.9.tar.bz2 + cd2b6ecec759b0457475e94bbb38fedb MesaLib-7.9.zip + 7b54af9fb9b1f6a1a65db2520f50848f MesaGLUT-7.9.tar.gz + 20d07419d1929f833fdb36bced290ad5 MesaGLUT-7.9.tar.bz2 + 62a7edecd7c92675cd6029b05217eb0a MesaGLUT-7.9.zip + +New features +------------ + +- New, improved GLSL compiler written by Intel. See the `Shading + Language <../shading.html>`__ page for more information. +- New, very experimental Gallium driver for R600-R700 Radeons. +- Support for AMD Evergreen-based Radeons (HD 5xxx) +- GL_EXT_timer_query extension (i965 driver and softpipe only) +- GL_EXT_framebuffer_multisample extension (intel drivers, MAX_SAMPLES + = 1) +- GL_ARB_texture_swizzle extension (alias of GL_EXT_texture_swizzle) +- GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_program_shadow, + GL_ARB_window_pos, GL_EXT_gpu_program_parameters, + GL_ATI_texture_env_combine3, GL_MESA_pack_invert, and + GL_OES_EGL_image extensions in Gallium drivers +- GL_ARB_depth_clamp and GL_NV_depth_clamp extensions (in nv50 and r600 + Gallium drivers) +- GL_ARB_half_float_vertex extension (in nvfx, r300, r600, softpipe, + and llvmpipe Gallium drivers) +- GL_EXT_draw_buffers2 (in nv50, r600, softpipe, and llvmpipe Gallium + drivers) +- GL_EXT_texture_swizzle (in nvfx, r300, r600, softpipe, and llvmpipe + Gallium drivers) +- GL_ATI_texture_mirror_once (in nvfx, nv50, r300, r600, softpipe, and + llvmpipe Gallium drivers) +- GL_NV_conditional_render (in r300 Gallium driver) +- Initial "signs of life" support for Sandybridge hardware in i965 DRI + driver. + +Bug fixes +--------- + +This list is likely incomplete. + +- Massive improvements to the Gallium driver for R300-R500 Radeons; + this driver is now considered stable for use as a DRI (OpenGL) + driver. +- `Bug 10908 <https://bugs.freedesktop.org/show_bug.cgi?id=10908>`__ - + GLSL: gl_FogParamaters gl_Fog built-in uniform not functioning +- `Bug 13753 <https://bugs.freedesktop.org/show_bug.cgi?id=13753>`__ - + Numerous bugs in GLSL uniform handling +- `Bug 16854 <https://bugs.freedesktop.org/show_bug.cgi?id=16854>`__ - + GLSL function call at global scope causes SEGV +- `Bug 16856 <https://bugs.freedesktop.org/show_bug.cgi?id=16856>`__ - + GLSL indexing of unsized array results in assertion failure +- `Bug 18659 <https://bugs.freedesktop.org/show_bug.cgi?id=18659>`__ - + Crash in shader/slang/slang_codegen.c + \_slang_gen_function_call_name() +- `Bug 19089 <https://bugs.freedesktop.org/show_bug.cgi?id=19089>`__ - + [GLSL] glsl1/shadow2D() cases fail +- `Bug 22622 <https://bugs.freedesktop.org/show_bug.cgi?id=22622>`__ - + [GM965 GLSL] noise*() cause GPU lockup +- `Bug 23743 <https://bugs.freedesktop.org/show_bug.cgi?id=23743>`__ - + For loop from 0 to 0 not optimized out +- `Bug 24553 <https://bugs.freedesktop.org/show_bug.cgi?id=24553>`__ - + shader compilation times explode when using more () pairs +- `Bug 25664 <https://bugs.freedesktop.org/show_bug.cgi?id=25664>`__ - + [GLSL] re-declaring an empty array fails to compile +- `Bug 25769 <https://bugs.freedesktop.org/show_bug.cgi?id=25769>`__ - + [GLSL] "float" can be implicitly converted to "int" +- `Bug 25808 <https://bugs.freedesktop.org/show_bug.cgi?id=25808>`__ - + [GLSL] const variable is modified successfully +- `Bug 25826 <https://bugs.freedesktop.org/show_bug.cgi?id=25826>`__ - + [GLSL] declaring an unsized array then re-declaring with a size fails +- `Bug 25827 <https://bugs.freedesktop.org/show_bug.cgi?id=25827>`__ - + [GLSL] vector constructor accepts too many arguments successfully +- `Bug 25829 <https://bugs.freedesktop.org/show_bug.cgi?id=25829>`__ - + [GLSL] allowing non-void function without returning value +- `Bug 25830 <https://bugs.freedesktop.org/show_bug.cgi?id=25830>`__ - + [GLSL] allowing non-constant-expression as const declaration + initializer +- `Bug 25877 <https://bugs.freedesktop.org/show_bug.cgi?id=25877>`__ - + [GLSL 1.10] implicit conversion from "int" to "float" should not be + allowed +- `Bug 25878 <https://bugs.freedesktop.org/show_bug.cgi?id=25878>`__ - + [GLSL] sampler is converted to int successfully +- `Bug 25994 <https://bugs.freedesktop.org/show_bug.cgi?id=25994>`__ - + [GM45][GLSL] 'return' statement in vertex shader unsupported +- `Bug 25999 <https://bugs.freedesktop.org/show_bug.cgi?id=25999>`__ - + [GLSL] embedded structure constructor fails to compile +- `Bug 26000 <https://bugs.freedesktop.org/show_bug.cgi?id=26000>`__ - + [GLSL] allowing different parameter qualifier between the function + definition and declaration +- `Bug 26001 <https://bugs.freedesktop.org/show_bug.cgi?id=26001>`__ - + [GLSL 1.10] constructing matrix from matrix succeeds +- `Bug 26224 <https://bugs.freedesktop.org/show_bug.cgi?id=26224>`__ - + [GLSL] Cannot get location of a uniform struct member +- `Bug 26990 <https://bugs.freedesktop.org/show_bug.cgi?id=26990>`__ - + [GLSL] variable declaration in "while" fails to compile +- `Bug 27004 <https://bugs.freedesktop.org/show_bug.cgi?id=27004>`__ - + [GLSL] allowing macro redefinition +- `Bug 27060 <https://bugs.freedesktop.org/show_bug.cgi?id=27060>`__ - + [965] piglit glsl-fs-raytrace failure due to lack of function calls. +- `Bug 27216 <https://bugs.freedesktop.org/show_bug.cgi?id=27216>`__ - + Assignment with a function call in an if statement causes an + assertion failure +- `Bug 27261 <https://bugs.freedesktop.org/show_bug.cgi?id=27261>`__ - + GLSL Compiler fails on the following vertex shader +- `Bug 27265 <https://bugs.freedesktop.org/show_bug.cgi?id=27265>`__ - + GLSL Compiler doesnt link the attached vertex shader +- `Bug 27388 <https://bugs.freedesktop.org/show_bug.cgi?id=27388>`__ - + [i965] piglit glsl-vs-arrays failure +- `Bug 27403 <https://bugs.freedesktop.org/show_bug.cgi?id=27403>`__ - + GLSL struct causing "Invalid src register file ..." error +- `Bug 27914 <https://bugs.freedesktop.org/show_bug.cgi?id=27914>`__ - + GLSL compiler uses MUL+ADD where it could use MAD +- `Bug 28055 <https://bugs.freedesktop.org/show_bug.cgi?id=28055>`__ - + glsl-texcoord-array fails GLSL compilation +- `Bug 28374 <https://bugs.freedesktop.org/show_bug.cgi?id=28374>`__ - + SIGSEGV shader/slang/slang_typeinfo.c:534 +- `Bug 28748 <https://bugs.freedesktop.org/show_bug.cgi?id=28748>`__ - + [i965] uninlined function calls support +- `Bug 28833 <https://bugs.freedesktop.org/show_bug.cgi?id=28833>`__ - + piglit/shaders/glsl-texcoord-array fail +- `Bug 28834 <https://bugs.freedesktop.org/show_bug.cgi?id=28834>`__ - + Add support for system fpclassify to GL_OES_query_matrix function for + OpenBSD / NetBSD +- `Bug 28837 <https://bugs.freedesktop.org/show_bug.cgi?id=28837>`__ - + varying vec4 index support +- `Bug 28845 <https://bugs.freedesktop.org/show_bug.cgi?id=28845>`__ - + The GLU tesselator code has some warnings +- `Bug 28889 <https://bugs.freedesktop.org/show_bug.cgi?id=28889>`__ - + [regression] wine game crash +- `Bug 28894 <https://bugs.freedesktop.org/show_bug.cgi?id=28894>`__ - + slang build fails if absolute path contains spaces +- `Bug 28913 <https://bugs.freedesktop.org/show_bug.cgi?id=28913>`__ - + [GLSL] allowing two version statements +- `Bug 28931 <https://bugs.freedesktop.org/show_bug.cgi?id=28931>`__ - + Floating Point Exception in Warzone2100 Trunk version +- `Bug 28966 <https://bugs.freedesktop.org/show_bug.cgi?id=28966>`__ - + [r300g] Dynamic branching 3 demo does not run +- `Bug 28967 <https://bugs.freedesktop.org/show_bug.cgi?id=28967>`__ - + slang/slang_emit.c:350: storage_to_src_reg: Assertion \`index >= 0' + failed. +- `Bug 29013 <https://bugs.freedesktop.org/show_bug.cgi?id=29013>`__ - + [r300g] translate_rgb_op: unknown opcode ILLEGAL OPCODE +- `Bug 29020 <https://bugs.freedesktop.org/show_bug.cgi?id=29020>`__ - + [r300g] Wine d3d9 tests hardlock +- `Bug 29910 <https://bugs.freedesktop.org/show_bug.cgi?id=29910>`__ - + Mesa advertises bogus GL_ARB_shading_language_120 +- `Bug 30196 <https://bugs.freedesktop.org/show_bug.cgi?id=30196>`__ - + [GLSL] gl_TextureMatrix{Inverse,Transpose,InverseTranspose} + unsupported + +Changes +------- + +- The Mesa demo/test programs have been moved into a separate git + repository. +- GL/glext.h file upgraded to version 64 +- GL/glxext.h file upgraded to version 32 +- GL/wglext.h file upgraded to version 22 |