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diff --git a/docs/relnotes/7.8.2.html b/docs/relnotes/7.8.2.html new file mode 100644 index 00000000000..ab18402d98e --- /dev/null +++ b/docs/relnotes/7.8.2.html @@ -0,0 +1,152 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 7.8.2 Release Notes / June 17, 2010</h1> + +<p> +Mesa 7.8.2 is a bug fix release which fixes bugs found since the 7.8.1 release. +</p> +<p> +Mesa 7.8.2 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. +</p> +<p> +See the <a href="../install.html">Compiling/Installing page</a> for prerequisites +for DRI hardware acceleration. +</p> + + +<h2>MD5 checksums</h2> +<pre> +c89b63d253605ed40e8ac370d25a833c MesaLib-7.8.2.tar.gz +6be2d343a0089bfd395ce02aaf8adb57 MesaLib-7.8.2.tar.bz2 +a04ad3b06ac5ff3969a003fa7bbf7d5b MesaLib-7.8.2.zip +7c213f92efeb471f0331670d5079d4c0 MesaDemos-7.8.2.tar.gz +757d9e2e06f48b1a52848be9b0307ced MesaDemos-7.8.2.tar.bz2 +8d0e5cfe68b8ebf90265d350ae2c48b1 MesaDemos-7.8.2.zip +b74482e3f44f35ed395c4aada4fd8240 MesaGLUT-7.8.2.tar.gz +a471807b65e49c325808ba4551be93ed MesaGLUT-7.8.2.tar.bz2 +9f190268c42be582ef66e47365ee61e3 MesaGLUT-7.8.2.zip +</pre> + + +<h2>New features</h2> +<p>None.</p> + + +<h2>Changes</h2> +<ul> +<li>Upgraded glext.h to version 61, and upgraded glxext.h +</ul> + + +<h2>Bug fixes</h2> +<ul> +<li>Fixed Gallium glDrawPixels(GL_DEPTH_COMPONENT). +<li>Fixed Gallium Cell driver to buildable, runable state +<li>Fixed bad error checking for glFramebufferRenderbuffer(attachment=GL_DEPTH_STENCIL_ATTACHMENT). +<li>Fixed incorrect Z coordinate handling in "meta" glDraw/CopyPixels. + <a href="https://bugs.freedesktop.org/show_bug.cgi?id=23670">Bug + #23670</a>.</li> + +<li>Assorted i965 driver fixes. + Including but not limited to: + <ul> + <li>Fix scissoring when width or height is + 0. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27643">Bug + #27643</a>. + <li>Fix bit allocation for number of color regions for + ARB_draw_buffers.</li> + <li>Set the correct provoking vertex for clipped first-mode + trifans. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24470">Bug + #24470</a>.</li> + <li>Use <code>R16G16B16A16_FLOAT</code> for 3-component half-float.</li> + <li>Fix assertion for surface tile offset usage on Ironlake.</li> + <li>Fix cube map layouts on Ironlake.</li> + <li>When an RB gets a new region, clear the old from the state + cache. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24119">Bug + #24119</a>.</li> + <li>Reject shaders with uninlined function calls instead of hanging.</li> + </ul> +</li> + +<li>Assorted i915 driver fixes. Including but not limited to: + <ul> + <li>Fixed texture LOD clamping in i915 driver. + <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24846">Bug + #24846</a>.</li> + <li>Fix off-by-one for drawing rectangle. + <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27408">Bug + #27408</a>.</li> + </ul> +</li> + +<li>Fixed hangs in etracer on 830 and 845 + chipsets. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=26557">Bug + #26557</a>.</li> +<li>Fixed tiling of small textures on all Intel drivers.</li> +<li>Fixed crash in Savage driver when using <code>_mesa_CopyTexImage2D</code>. + <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27652">Bug + #27652</a>.</li> + +<li>Assorted GLX fixes. Including but not limited to: + <ul> + <li>Fixed <code>__glXInitializeVisualConfigFromTags</code>'s handling of + unrecognized fbconfig tags.</li> + <li>Fixed regression with <code>GLX_USE_GL</code>. + <li>Fixed config chooser logic for 'mask' matching.</li> + <li>Report swap events correctly in direct rendered case (DRI2)</li> + <li>Fixed build with dri2proto which doesn't define + <code>X_DRI2SwapInterval</code>.</li> + <li>Get <code>GLX_SCREEN</code> first in <code>__glXQueryContextInfo</code>. + <a href="https://bugs.freedesktop.org/show_bug.cgi?id=14245">Bug + #14245</a>.</li> + </ul> +</li> + +<li>Assorted GLSL fixes. Including but not limited to: + <ul> + <li>Change variable declared assertion into conditional in GLSL + compiler. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27921">Bug + #27921</a>.</li> + <li>Fix instruction indexing + bugs. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27566">Bug + #27566</a>.</li> + <li>Updated uniform location / offset encoding to be more like + other implementations.</li> + <li>Don't overwrite a driver's shader infolog with generic failure + message.</li> + </ul> +</li> + +<li>Fixed OSMesa build for 16 and 32-bit color channel depth. +<li>Fixed OSMesa build with hidden symbol visibility. libOSMesa no longer links to libGL. + <a href="https://bugs.freedesktop.org/show_bug.cgi?id=28305">Bug + #28305</a>. +<li>Fixed handling of multiple render targets in fixed-function + texture envrionmnent programs.</li> +<li>Fixed conversion errors in <code>signed_rgba8888[rev]</code> texel + fetch.</li> +<li>Don't set srcLevel on <code>GL_TEXTURE_RECTANGLE_ARB</code> targets.</li> +<li>Various build fixes for OpenBSD.</li> +<li>Various build fixes for OS X.</li> +<li>Various build fixes for GCC 3.3.</li> +</ul> + +</div> +</body> +</html> |