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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en">
-<head>
- <meta http-equiv="content-type" content="text/html; charset=utf-8">
- <title>Mesa Release Notes</title>
- <link rel="stylesheet" type="text/css" href="../mesa.css">
-</head>
-<body>
-
-<div class="header">
- The Mesa 3D Graphics Library
-</div>
-
-<iframe src="../contents.html"></iframe>
-<div class="content">
-
-<h1>Mesa 6.5.2 Release Notes / December 2, 2006</h1>
-
-<p>
-Mesa 6.5.2 is a 6.5 follow-on development release with a few new features
-but mostly consisting of bug fixes.
-</p>
-
-
-<h2>MD5 checksums</h2>
-<pre>
-11a033b078e090b3caaeb467234fe299 MesaLib-6.5.2.tar.gz
-e4d894181f1859651658b3704633e10d MesaLib-6.5.2.tar.bz2
-63bf1d444fa738cca52ce1043e284021 MesaLib-6.5.2.zip
-2b8f1375d16bda5f5a2304174cd5bcf7 MesaDemos-6.5.2.tar.gz
-e870efe98d3a50be01ab211b9b2e25d9 MesaDemos-6.5.2.tar.bz2
-d92cc6f5fee5ca75af0be04f9f4908f0 MesaDemos-6.5.2.zip
-8d4d77e3a7132f4217bbc7c1ab157030 MesaGLUT-6.5.2.tar.gz
-e84edbb11c69c8e408dfadd2ed08e95b MesaGLUT-6.5.2.tar.bz2
-c6d7134843ed5faf11f6686ecb5d2a2e MesaGLUT-6.5.2.zip
-</pre>
-
-
-<h2>New features</h2>
-<ul>
-<li>New DRI memory manager system. Currently used by the i915tex driver.
-Other DRI drivers will be updated to use the new memory manager in coming
-months.
-<p>
-To use the new driver you'll need the most recent DRM library and drivers
-(version 2.2 or later) and a recent xf86-video-intel driver module from X.org.
-</p>
-New features resulting from this work include:
-<ul>
-<li>EXT_framebuffer_objects, render to texture
-<li>ARB_pixel_buffer_objects
-<li>Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels
-<li>Accelerated texture uploads from pixel buffer objects
-<li>Potentially texturing directly from the pixel buffer object (zero
-copy texturing).
-</ul>
-<li>New Intel i965 DRI driver
-<li>New <code>minstall</code> script to replace normal install program
-<li>Faster fragment program execution in software
-<li>Added (or fixed) support for <a href="https://www.khronos.org/registry/OpenGL/extensions/SGI/GLX_SGI_make_current_read.txt">
- GLX_SGI_make_current_read</a> to the following drivers:
- <ul>
- <li>radeon</li>
- <li>savage</li>
- <li>mga</li>
- <li>tdfx</li>
- </ul>
-<li>Added support for ARB_occlusion_query to the tdfx driver (Ian
-Romanick).</li>
-</ul>
-
-<h2>Bug fixes</h2>
-<ul>
-<li>fixed invalid memory read while rendering textured points (bug 8320)
-<li>fixed problems with freebsd-dri configuration (bug 8344)
-<li>Mesa's fake glxGetCurrentContext() wasn't thread-aware
-<li>OPTION NV_position_invariant didn't work in NV vertex programs
-<li>glDrawPixels into a user-created framebuffer object could crash Xlib driver
-<li>Line clipping was broken in some circumstances
-<li>fragment.fogcoord register didn't always contain the correct value
-<li>RGBA logicops didn't work reliably in some DRI drivers
-<li>Fixed broken RGBA LogicOps in Intel DRI drivers
-<li>Fixed some fragment program bugs in Intel i915 DRI driver
-<li>Fixed glGetVertexAttribfvARB bug 8883
-<li>Implemented glGetUniform[fi]vARB() functions
-<li>Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044)
-<li>Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh)
-<li>Fixed broken "mgl" name mangling
-<li>Indirect rending was broken for glMap* functions (bug 8899)
-</ul>
-
-
-<h2>Internal code changes</h2>
-
-<ul>
-<li>The device driver functions ResizeBuffers and GetBufferSize have been
-decprecated.
-<li>OpenGL 2.0 and 2.1 support is nearly done. We need to do quite a bit
-more testing of the shading language functions.
-</ul>
-
-
-<h2>To Do (someday) items</h2>
-<ul>
-<li>Switch to freeglut
-<li>Increase MAX_DRAWBUFFERS
-<li>Fix linux-glide target/driver.
-<li>Improved lambda and derivative calculation for frag progs.
-</ul>
-
-
-<h2>Driver Status</h2>
-
-<pre>
-Driver Status
----------------------- ----------------------
-DRI drivers varies with the driver
-XMesa/GLX (on Xlib) implements OpenGL 1.5
-OSMesa (off-screen) implements OpenGL 1.5
-Glide (3dfx Voodoo1/2) implements OpenGL 1.3
-SVGA implements OpenGL 1.3
-Wind River UGL implements OpenGL 1.3
-Windows/Win32 implements OpenGL 1.5
-DJGPP implements OpenGL 1.5
-GGI implements OpenGL 1.3
-BeOS implements OpenGL 1.5
-Allegro needs updating
-D3D needs updating
-</pre>
-
-</div>
-</body>
-</html>