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diff --git a/docs/relnotes/19.1.2.html b/docs/relnotes/19.1.2.html new file mode 100644 index 00000000000..e8c8d3c5444 --- /dev/null +++ b/docs/relnotes/19.1.2.html @@ -0,0 +1,194 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 19.1.2 Release Notes / July 9, 2019</h1> + +<p> +Mesa 19.1.2 is a bug fix release which fixes bugs found since the 19.1.1 release. +</p> +<p> +Mesa 19.1.2 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is <strong>only</strong> available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +</p> + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + + +<h2>Bug fixes</h2> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110702">Bug 110702</a> - segfault in radeonsi HEVC hardware decoding with yuv420p10le</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110783">Bug 110783</a> - Mesa 19.1 rc crashing MPV with VAAPI</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110944">Bug 110944</a> - [Bisected] Blender 2.8 crashes when closing certain windows</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110953">Bug 110953</a> - Adding a redundant single-iteration do-while loop causes different image to be rendered</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110999">Bug 110999</a> - 19.1.0: assert in vkAllocateDescriptorSets using immutable samplers on Ivy Bridge</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=111019">Bug 111019</a> - radv doesn't handle variable descriptor count properly</li> + +</ul> + + +<h2>Changes</h2> + +<p>Anuj Phogat (3):</p> +<ul> + <li>Revert "i965/icl: Add WA_2204188704 to disable pixel shader panic dispatch"</li> + <li>Revert "anv/icl: Add WA_2204188704 to disable pixel shader panic dispatch"</li> + <li>Revert "iris/icl: Add WA_2204188704 to disable pixel shader panic dispatch"</li> +</ul> + +<p>Arfrever Frehtes Taifersar Arahesis (1):</p> +<ul> + <li>meson: Improve detection of Python when using Meson >=0.50.</li> +</ul> + +<p>Bas Nieuwenhuizen (2):</p> +<ul> + <li>radv: Only allocate supplied number of descriptors when variable.</li> + <li>radv: Fix interactions between variable descriptor count and inline uniform blocks.</li> +</ul> + +<p>Caio Marcelo de Oliveira Filho (1):</p> +<ul> + <li>spirv: Ignore ArrayStride in OpPtrAccessChain for Workgroup</li> +</ul> + +<p>Dylan Baker (2):</p> +<ul> + <li>meson: Add support for using cmake for finding LLVM</li> + <li>Revert "meson: Add support for using cmake for finding LLVM"</li> +</ul> + +<p>Eric Anholt (2):</p> +<ul> + <li>freedreno: Fix UBO load range detection on booleans.</li> + <li>freedreno: Fix up end range of unaligned UBO loads.</li> +</ul> + +<p>Eric Engestrom (1):</p> +<ul> + <li>meson: bump required libdrm version to 2.4.81</li> +</ul> + +<p>Gert Wollny (2):</p> +<ul> + <li>gallium: Add CAP for opcode DIV</li> + <li>vl: Use CS composite shader only if TEX_LZ and DIV are supported</li> +</ul> + +<p>Ian Romanick (1):</p> +<ul> + <li>glsl: Don't increase the iteration count when there are no terminators</li> +</ul> + +<p>James Clarke (1):</p> +<ul> + <li>meson: GNU/kFreeBSD has DRM/KMS and requires -D_GNU_SOURCE</li> +</ul> + +<p>Jason Ekstrand (2):</p> +<ul> + <li>anv/descriptor_set: Only write texture swizzles if we have an image view</li> + <li>iris: Use a uint16_t for key sizes</li> +</ul> + +<p>Jory Pratt (2):</p> +<ul> + <li>util: Heap-allocate 256K zlib buffer</li> + <li>meson: Search for execinfo.h</li> +</ul> + +<p>Juan A. Suarez Romero (3):</p> +<ul> + <li>docs: add sha256 checksums for 19.1.1</li> + <li>intel: fix wrong format usage</li> + <li>Update version to 19.1.2</li> +</ul> + +<p>Kenneth Graunke (2):</p> +<ul> + <li>iris: Enable PIPE_CAP_SURFACE_REINTERPRET_BLOCKS</li> + <li>gallium: Make util_copy_image_view handle shader_access</li> +</ul> + +<p>Lionel Landwerlin (2):</p> +<ul> + <li>intel/compiler: fix derivative on y axis implementation</li> + <li>intel/compiler: don't use byte operands for src1 on ICL</li> +</ul> + +<p>Nanley Chery (2):</p> +<ul> + <li>intel: Add and use helpers for level0 extent</li> + <li>isl: Don't align phys_level0_sa by block dimension</li> +</ul> + +<p>Nataraj Deshpande (1):</p> +<ul> + <li>anv: Add HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED in vk_format</li> +</ul> + +<p>Pierre-Eric Pelloux-Prayer (2):</p> +<ul> + <li>mesa: delete framebuffer texture attachment sampler views</li> + <li>radeon/uvd: fix calc_ctx_size_h265_main10</li> +</ul> + +<p>Rob Clark (1):</p> +<ul> + <li>freedreno/a5xx: fix batch leak in fd5 blitter path</li> +</ul> + +<p>Sagar Ghuge (1):</p> +<ul> + <li>glsl: Fix round64 conversion function</li> +</ul> + +<p>Samuel Pitoiset (1):</p> +<ul> + <li>radv: only enable VK_AMD_gpu_shader_{half_float,int16} on GFX9+</li> +</ul> + +<p>Sergii Romantsov (1):</p> +<ul> + <li>i965: leaking of upload-BO with push constants</li> +</ul> + +<p>Ville Syrjälä (1):</p> +<ul> + <li>anv/cmd_buffer: Reuse gen8 Cmd{Set, Reset}Event on gen7</li> +</ul> + + +</div> +</body> +</html> |