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diff --git a/docs/relnotes/19.0.7.html b/docs/relnotes/19.0.7.html new file mode 100644 index 00000000000..0626a06b0ff --- /dev/null +++ b/docs/relnotes/19.0.7.html @@ -0,0 +1,149 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 19.0.6 Release Notes / June 24, 2019</h1> + +<p> +Mesa 19.0.7 is a bug fix release which fixes bugs found since the 19.0.6 release. +</p> +<p> +Mesa 19.0.7 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is <strong>only</strong> available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> + +<p>N/A</p> + +<h2>Bug fixes</h2> + + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110302">Bug 110302</a> - [bisected][regression] piglit egl-create-pbuffer-surface and egl-gl-colorspace regressions</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110921">Bug 110921</a> - virgl on OpenGL 3.3 host regressed to OpenGL 2.1</li> + +</ul> + +<h2>Changes</h2> + + +<p>Bas Nieuwenhuizen (5):</p> +<ul> + <li>radv: Prevent out of bound shift on 32-bit builds.</li> + <li>radv: Decompress DCC when the image format is not allowed for buffers.</li> + <li>radv: Fix vulkan build in meson.</li> + <li>anv: Fix vulkan build in meson.</li> + <li>meson: Allow building radeonsi with just the android platform.</li> +</ul> + +<p>Charmaine Lee (1):</p> +<ul> + <li>svga: Remove unnecessary check for the pre flush bit for setting vertex buffers</li> +</ul> + +<p>Deepak Rawat (1):</p> +<ul> + <li>winsys/svga/drm: Fix 32-bit RPCI send message</li> +</ul> + +<p>Dylan Baker (3):</p> +<ul> + <li>docs: Add SHA256 sums for 19.0.6</li> + <li>cherry-ignore: add additional 19.1 only patches</li> + <li>Bump version for 19.0.7 release</li> +</ul> + +<p>Emil Velikov (1):</p> +<ul> + <li>mapi: correctly handle the full offset table</li> +</ul> + +<p>Gert Wollny (2):</p> +<ul> + <li>virgl: Add a caps feature check version</li> + <li>virgl: Assume sRGB write control for older guest kernels or virglrenderer hosts</li> +</ul> + +<p>Haihao Xiang (1):</p> +<ul> + <li>i965: support UYVY for external import only</li> +</ul> + +<p>Jason Ekstrand (2):</p> +<ul> + <li>nir/propagate_invariant: Don't add NULL vars to the hash table</li> + <li>anv: Set STATE_BASE_ADDRESS upper bounds on gen7</li> +</ul> + +<p>Kenneth Graunke (1):</p> +<ul> + <li>glsl: Fix out of bounds read in shader_cache_read_program_metadata</li> +</ul> + +<p>Kevin Strasser (2):</p> +<ul> + <li>gallium/winsys/kms: Fix dumb buffer bpp</li> + <li>st/mesa: Add rgbx handling for fp formats</li> +</ul> + +<p>Lionel Landwerlin (2):</p> +<ul> + <li>intel/perf: fix EuThreadsCount value in performance equations</li> + <li>intel/perf: improve dynamic loading config detection</li> +</ul> + +<p>Mathias Fröhlich (1):</p> +<ul> + <li>egl: Don't add hardware device if there is no render node v2.</li> +</ul> + +<p>Nanley Chery (1):</p> +<ul> + <li>anv/cmd_buffer: Initalize the clear color struct for CNL+</li> +</ul> + +<p>Nataraj Deshpande (1):</p> +<ul> + <li>anv: Fix check for isl_fmt in assert</li> +</ul> + +<p>Samuel Pitoiset (5):</p> +<ul> + <li>radv: fix alpha-to-coverage when there is unused color attachments</li> + <li>radv: fix setting CB_SHADER_MASK for dual source blending</li> + <li>radv: fix occlusion queries on VegaM</li> + <li>radv: fix VK_EXT_memory_budget if one heap isn't available</li> + <li>radv: fix FMASK expand with SRGB formats</li> +</ul> + + + +</div> +</body> +</html> |