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diff --git a/docs/relnotes/10.2.9.html b/docs/relnotes/10.2.9.html new file mode 100644 index 00000000000..85f2f7189e0 --- /dev/null +++ b/docs/relnotes/10.2.9.html @@ -0,0 +1,99 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.2.9 Release Notes / October 12, 2014</h1> + +<p> +Mesa 10.2.9 is a bug fix release which fixes bugs found since the 10.2.8 release. +This is the final planned release for the 10.2 branch. +</p> +<p> +Mesa 10.2.9 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79462">Bug 79462</a> - [NVC0/Codegen] Shader compilation falis in spill logic</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83570">Bug 83570</a> - Glyphy demo throws unhandled Integer division by zero exception</li> + +</ul> + +<h2>Changes</h2> +<p>Andreas Pokorny (2):</p> +<ul> + <li>egl/drm: expose KHR_image_pixmap extension</li> + <li>i915: Fix black buffers when importing prime fds</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>docs: Add sha256 sums for the 10.2.8 release</li> + <li>Update VERSION to 10.2.9</li> +</ul> + +<p>Ilia Mirkin (1):</p> +<ul> + <li>nv50/ir: avoid deleting pseudo instructions too early</li> +</ul> + +<p>Marek Olšák (3):</p> +<ul> + <li>radeonsi: release GS rings at context destruction</li> + <li>radeonsi: properly destroy the GS copy shader and scratch_bo for compute</li> + <li>st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables</li> +</ul> + +<p>Roland Scheidegger (1):</p> +<ul> + <li>gallivm: fix idiv</li> +</ul> + +<p>Thomas Hellstrom (1):</p> +<ul> + <li>st/xa: Fix regression in xa_yuv_planar_blit()</li> +</ul> + +<p>Tom Stellard (1):</p> +<ul> + <li>configure.ac: Compute LLVM_VERSION_PATCH using llvm-config</li> +</ul> + +<p>rconde (1):</p> +<ul> + <li>gallivm,tgsi: fix idiv by zero crash</li> +</ul> + +</div> +</body> +</html> |