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diff --git a/docs/relnotes/10.1.3.html b/docs/relnotes/10.1.3.html new file mode 100644 index 00000000000..7c25cac1817 --- /dev/null +++ b/docs/relnotes/10.1.3.html @@ -0,0 +1,87 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.1.3 Release Notes / (May 9, 2014)</h1> + +<p> +Mesa 10.1.3 is a bug fix release which fixes bugs found since the 10.1.2 release. +</p> + +<p> +Note: Mesa 10.1.3 is being released sooner than originally scheduled to make +available a fix for a performance rgression that was inadvertently introduced +to Mesa 10.1.2. The performance regression is reported to make vmware +swapbuffers fall back to software. +</p> + +<p> +Mesa 10.1.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>MD5 checksums</h2> +<pre> +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77245">Bug 77245</a> - Bogus GL_ARB_explicit_attrib_location layout identifier warnings</li> + +</ul> + + +<h2>Changes</h2> + +<p>Carl Worth (3):</p> +<ul> + <li>docs: Add MD5 sums for Mesa 10.1.2</li> + <li>get-pick-list.sh: Require explicit "10.1" for nominating stable patches</li> + <li>VERSION: Update to 10.1.3</li> +</ul> + +<p>Kenneth Graunke (2):</p> +<ul> + <li>mesa: Fix MaxNumLayers for 1D array textures.</li> + <li>i965: Fix depth (array slices) computation for 1D_ARRAY render targets.</li> +</ul> + +<p>Tapani Pälli (1):</p> +<ul> + <li>glsl: fix bogus layout qualifier warnings</li> +</ul> + +<p>Thomas Hellstrom (1):</p> +<ul> + <li>st/xa: Fix performance regression introduced by commit "Cache render target surface"</li> +</ul> + + +</div> +</body> +</html> |