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Diffstat (limited to 'docs/relnotes-8.0.3.html')
-rw-r--r-- | docs/relnotes-8.0.3.html | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/docs/relnotes-8.0.3.html b/docs/relnotes-8.0.3.html index 0a96b9d0a0e..0bce68a8453 100644 --- a/docs/relnotes-8.0.3.html +++ b/docs/relnotes-8.0.3.html @@ -91,34 +91,34 @@ cc5ee15e306b8c15da6a478923797171 MesaLib-8.0.3.tar.bz2 git log mesa-8.0.2..mesa-8.0.3 </pre> -<p>Alban Browaeys (1): +<p>Alban Browaeys (1):</p> <ul> <li>dri/i915: Fix off-by-one in i830 clip region size.</li> -</ul></p> +</ul> -<p>Alex Deucher (2): +<p>Alex Deucher (2):</p> <ul> <li>r200: fix fog coordinate emit</li> <li>radeon: fix fog coordinate emit</li> -</ul></p> +</ul> -<p>Alexander von Gluck (4): +<p>Alexander von Gluck (4):</p> <ul> <li>llvmpipe: fix symbol conflict on Haiku</li> <li>svga: fix typedef conflicts on Haiku</li> <li>mesa: Don't use newlocale on Haiku</li> <li>glsl: Don't use newlocale on Haiku</li> -</ul></p> +</ul> -<p>Anuj Phogat (4): +<p>Anuj Phogat (4):</p> <ul> <li>mesa: fix issues with texture border and array textures</li> <li>mesa: Fix valid texture target test in _mesa_GetTexLevelParameteriv()</li> <li>mesa: Fix the cause of piglit test fbo-array failure</li> <li>intel: Fix a case when mapping large texture fails</li> -</ul></p> +</ul> -<p>Brian Paul (17): +<p>Brian Paul (17):</p> <ul> <li>mesa: add a couple fast-paths to fast_read_rgba_pixels_memcpy()</li> <li>mesa/gdi: remove wmesa_set_renderbuffer_funcs() function</li> @@ -137,29 +137,29 @@ cc5ee15e306b8c15da6a478923797171 MesaLib-8.0.3.tar.bz2 <li>mesa: do more teximage error checking for generic compressed formats</li> <li>mesa: fix/add error check in _mesa_ColorMaterial()</li> <li>mesa: fix glMaterial / dlist bug</li> -</ul></p> +</ul> -<p>Chad Versace (3): +<p>Chad Versace (3):</p> <ul> <li>glsl: Fix Android build</li> <li>main: Fix memory leak in _mesa_make_extension_string()</li> <li>intel: Disable ARB_framebuffer_object in ES contexts</li> -</ul></p> +</ul> -<p>Chris Wilson (1): +<p>Chris Wilson (1):</p> <ul> <li>i830: Compute initial number of vertices from remaining batch space</li> -</ul></p> +</ul> -<p>Dave Airlie (4): +<p>Dave Airlie (4):</p> <ul> <li>mesa/format_unpack: add LUMINANCE 8/16 UINT/INT</li> <li>glx/drisw: avoid segfaults when we fail to get visual</li> <li>drisw: fix image stride calculation for 16-bit.</li> <li>intel: fix TFP at 16-bpp</li> -</ul></p> +</ul> -<p>Dylan Noblesmith (7): +<p>Dylan Noblesmith (7):</p> <ul> <li>intel: fix null dereference processing HiZ buffer</li> <li>util: fix undefined behavior</li> @@ -168,9 +168,9 @@ cc5ee15e306b8c15da6a478923797171 MesaLib-8.0.3.tar.bz2 <li>st/vega: fix uninitialized values</li> <li>egl-static: fix printf warning</li> <li>i965: fix typo</li> -</ul></p> +</ul> -<p>Eric Anholt (19): +<p>Eric Anholt (19):</p> <ul> <li>i965/fs: Jump from discard statements to the end of the program when done.</li> <li>intel: Fix rendering from textures after RenderTexture().</li> @@ -191,29 +191,29 @@ cc5ee15e306b8c15da6a478923797171 MesaLib-8.0.3.tar.bz2 <li>glsl: Reject non-scalar switch expressions.</li> <li>glsl: Fix assertion failure on handling switch on uint expressions.</li> <li>mesa: Check for framebuffer completeness before looking at the rb.</li> -</ul></p> +</ul> -<p>Eugeni Dodonov (1): +<p>Eugeni Dodonov (1):</p> <ul> <li>intel: add PCI IDs for Ivy Bridge GT2 server variant</li> -</ul></p> +</ul> -<p>Han Shen(沈涵) (1): +<p>Han Shen(沈涵) (1):</p> <ul> <li>bin/mklib: remove '-m32' for arm linux</li> -</ul></p> +</ul> -<p>Ian Romanick (1): +<p>Ian Romanick (1):</p> <ul> <li>mesa: Bump version number to 8.0.3</li> -</ul></p> +</ul> -<p>Jakob Bornecrantz (1): +<p>Jakob Bornecrantz (1):</p> <ul> <li>docs: Add 8.0.2 md5sums</li> -</ul></p> +</ul> -<p>Jeremy Huddleston (7): +<p>Jeremy Huddleston (7):</p> <ul> <li>darwin: Eliminate a pthread mutex leak</li> <li>darwin: Fix an error message</li> @@ -222,25 +222,25 @@ cc5ee15e306b8c15da6a478923797171 MesaLib-8.0.3.tar.bz2 <li>darwin: Unlock our mutex before destroying it</li> <li>darwin: Eliminate a possible race condition while destroying a surface</li> <li>darwin: Address a build failure on Leopard and earlier OS versions</li> -</ul></p> +</ul> -<p>Jon TURNEY (1): +<p>Jon TURNEY (1):</p> <ul> <li>Have __glImageSize handle format GL_DEPTH_STENCIL_NV the same way as the server does</li> -</ul></p> +</ul> -<p>Jonas Maebe (2): +<p>Jonas Maebe (2):</p> <ul> <li>glapi: Correct size of allocated _glapi_table struct</li> <li>apple: Fix a use after free</li> -</ul></p> +</ul> -<p>Jordan Justen (1): +<p>Jordan Justen (1):</p> <ul> <li>mesa: Add primitive restart support to glArrayElement</li> -</ul></p> +</ul> -<p>Kenneth Graunke (12): +<p>Kenneth Graunke (12):</p> <ul> <li>i965: Actually upload sampler state pointers for the VS unit on Gen6.</li> <li>i965/fs: Fix FB writes that tried to use the non-existent m16 register.</li> @@ -254,63 +254,63 @@ cc5ee15e306b8c15da6a478923797171 MesaLib-8.0.3.tar.bz2 <li>i965: Avoid explicit accumulator operands in SIMD16 mode on Gen7.</li> <li>intel: Remove pointless software fallback for glBitmap on Gen6.</li> <li>glsl: Fix broken constant expression handling for <, <=, >, and >=.</li> -</ul></p> +</ul> -<p>Kurt Roeckx (2): +<p>Kurt Roeckx (2):</p> <ul> <li>i915: Compute maximum number of verts using the actual batchbuffer size.</li> <li>i915: Fix i830 polygon stipple from PBOs.</li> -</ul></p> +</ul> -<p>Marek Olšák (5): +<p>Marek Olšák (5):</p> <ul> <li>r300g/swtcl: don't print an error when getting ClipVertex</li> <li>r300g/swtcl: don't enter u_vbuf_mgr</li> <li>r300g/swtcl: don't expose shader subroutine support</li> <li>r300g/swtcl: fix polygon offset</li> <li>r300g/swtcl: fix crash when back color is present in vertex shader</li> -</ul></p> +</ul> -<p>Mathias Fröhlich (1): +<p>Mathias Fröhlich (1):</p> <ul> <li>glsl: Avoid excessive loop unrolling.</li> -</ul></p> +</ul> -<p>Matt Turner (1): +<p>Matt Turner (1):</p> <ul> <li>Remove -ffast-math from default CFLAGS</li> -</ul></p> +</ul> -<p>Paul Berry (1): +<p>Paul Berry (1):</p> <ul> <li>i915: Initialize swrast_texture_image structure fields.</li> -</ul></p> +</ul> -<p>Roland Scheidegger (1): +<p>Roland Scheidegger (1):</p> <ul> <li>mesa: check_index_bounds off-by-one fix</li> -</ul></p> +</ul> -<p>Tom Stellard (2): +<p>Tom Stellard (2):</p> <ul> <li>r300/compiler: Clear loop registers in vertex shaders w/o loops</li> <li>r300/compiler: Copy all instruction attributes during local transfoms</li> -</ul></p> +</ul> -<p>Vinson Lee (5): +<p>Vinson Lee (5):</p> <ul> <li>mesa: Fix memory leak in _mesa_get_uniform_location.</li> <li>linker: Fix memory leak in count_uniform_size::visit_field.</li> <li>swrast: Fix memory leaks in blit_linear.</li> <li>ir_to_mesa: Fix uninitialized member in add_uniform_to_shader.</li> <li>mesa: Fix memory leak in generate_mipmap_compressed.</li> -</ul></p> +</ul> -<p>Yuanhan Liu (2): +<p>Yuanhan Liu (2):</p> <ul> <li>i915: set SPRITE_POINT_ENABLE bit correctly</li> <li>i965: fix wrong cube/3D texture layout</li> -</ul></p> +</ul> </body> </html> |