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Diffstat (limited to 'docs/relnotes-7.5.html')
-rw-r--r-- | docs/relnotes-7.5.html | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/docs/relnotes-7.5.html b/docs/relnotes-7.5.html index 3de243d1b24..045692113df 100644 --- a/docs/relnotes-7.5.html +++ b/docs/relnotes-7.5.html @@ -46,7 +46,7 @@ tbd <h2>New features</h2> <ul> -<li>Gallium - this is the new architecture for OS-independent and +<li>Gallium3D - this is the new architecture for OS-independent and API-independent 3D drivers. Gallium3D is intended for GPUs that fully support vertex/fragment shaders. The Gallium3D drivers currently included are: @@ -54,8 +54,10 @@ tbd <li>softpipe - a software/reference driver <li>i915 - Intel 915/945 driver <li><a href="cell.html">Cell</a> - IBM/Sony/Toshiba Cell processor driver - <li>nouveau - preliminary driver for NVIDIA GPUs (still under development) - <li>r300 - preliminary driver for R300 (still under development) + <li>nouveau (for NVIDIA GPUs) and R300 for (AMD/ATI R300). + <b>PLEASE NOTE: these drivers are incomplete and still under development. + It's probably NOT worthwhile to report any bugs unless you have patches. + </b> </ul> <li>GL_ARB_framebuffer_object extension (software drivers, i965 driver) <li>Reworked two-sided stencil support. @@ -66,12 +68,16 @@ including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0 <li>GL_EXT_texture_swizzle extension (software drivers, i965 driver) <li>Updated SPARC assembly optimizations (David S. Miller) <li>Initial support for separate compilation units in GLSL compiler. +<li>Increased max number of generic GLSL varying variables to 16 (formerly 8). +<li>GLSL linker now detects when too many varying variables are used. </ul> <h2>Bug fixes</h2> <ul> <li>Lots of i965 driver bug fixes +<li>Fixed some GLSL preprocessor bugs +<li>GLSL: continue inside of a for-loop didn't work </ul> |