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diff --git a/docs/relnotes-7.0.html b/docs/relnotes-7.0.html new file mode 100644 index 00000000000..c3635ce3975 --- /dev/null +++ b/docs/relnotes-7.0.html @@ -0,0 +1,85 @@ +<HTML> + +<TITLE>Mesa Release Notes</TITLE> + +<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<body bgcolor="#eeeeee"> + +<H1>Mesa 7.0 Release Notes / June 22, 2007</H1> + +<p> +Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support. +A number of bugs have been fixed since the 6.5.3 release. +</p> + + +<h2>MD5 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<ul> +<li>OpenGL 2.0 and 2.1 API support. +</ul> + +<h2>Bug fixes</h2> +<ul> +<li>Fixed a few fog-related bugs. +<li>Fixed broken GLSL mix() function. +<li>Fixed broken GLSL exp() functions. +<li>Fixed GLSL mod4(vec4, vec4) bug. +<li>Implemented GLSL asin(), acos(), atan() functions. +<li>Fixed an R300 driver bug that caused Xorg composite manager to crash +<li>Fixed R300 vertex program/matrix bug (10848) +<li>GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords) +<li>Specifying an invalid texture unit as a sampler could lead to a crash +<li>The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983) +<li>ARB vp state.light[n].half value was incorrect (bug 10987) +<li>Fixed a positional light source bug (bug 11009) +<li>Fixed point size attenuation problem (bug 11042) +<li>glPopAttrib didn't restore texture object's LOD bias (bug 11049) +<li>Fixed a TLS / TEXTREL problem (bug 7459) +</ul> + + +<h2>Internal code changes</h2> +<ul> +<li>Some texture code consolidation and simplifiction (Ian Romanick) +<li>R300 driver clean-ups. +</ul> + + +<h2>To Do (someday) items</h2> +<ul> +<li>Switch to freeglut +<li>Fix linux-glide target/driver. +<li>Improved lambda and derivative calculation for frag progs. +</ul> + + +<h2>Driver Status</h2> + +<pre> +Driver Status +---------------------- ---------------------- +DRI drivers varies with the driver +XMesa/GLX (on Xlib) implements OpenGL 2.1 +OSMesa (off-screen) implements OpenGL 2.1 +Windows/Win32 implements OpenGL 2.1 +Glide (3dfx Voodoo1/2) implements OpenGL 1.3 +SVGA unsupported +Wind River UGL unsupported +DJGPP unsupported +GGI unsupported +BeOS unsupported +Allegro unsupported +D3D unsupported +</pre> + +</body> +</html> |