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diff --git a/docs/relnotes-6.5.2.html b/docs/relnotes-6.5.2.html new file mode 100644 index 00000000000..1ba936413a8 --- /dev/null +++ b/docs/relnotes-6.5.2.html @@ -0,0 +1,111 @@ +<HTML> + +<TITLE>Mesa Release Notes</TITLE> + +<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<body bgcolor="#eeeeee"> + +<H1>Mesa 6.5.2 Release Notes / (in progress)</H1> + +<p> +Mesa 6.5.2 is a 6.5 follow-on development release mostly consisting of +<a href="versions.html#6.5.1">bug fixes</a>. +</p> + + +<h2>MD5 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<ul> +<li>New DRI memory manager system. Currently used by the i915tex driver. +Other DRI drivers will be updated to use the new memory manager in coming +months. +<br> +To use the new driver you'll need the most recent DRM library and drivers +(version 2.2 or later) and a recent xf86-video-intel driver module from X.org. +<br> +New features resulting from this work include: +<ul> +<li>EXT_framebuffer_objects, render to texture +<li>ARB_pixel_buffer_objects +<li>Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels +<li>Accelerated texture uploads from pixel buffer objects +<li>Potentially texturing directly from the pixel buffer object (zero +copy texturing). +</ul> +<li>New Intel i965 DRI driver +<li>New <code>minstall</code> script to replace normal install program +<li>Faster fragment program execution in software +<li>Added (or fixed) support for <a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt"> + GLX_SGI_make_current_read</a> to the following drivers:</li> + <ul> + <li>radeon</li> + <li>savage</li> + <li>mga</li> + </ul> +</ul> + +<h2>Bug fixes</h2> +<ul> +<li>fixed invalid memory read while rendering textured points (bug 8320) +<li>fixed problems with freebsd-dri configuration (bug 8344) +<li>Mesa's fake glxGetCurrentContext() wasn't thread-aware +<li>OPTION NV_position_invariant didn't work in NV vertex programs +<li>glDrawPixels into a user-created framebuffer object could crash Xlib driver +<li>Line clipping was broken in some circumstances +<li>fragment.fogcoord register didn't always contain the correct value +<li>RGBA logicops didn't work reliably in some DRI drivers +<li>Fixed broken RGBA LogicOps in Intel DRI drivers +<li>Fixed some fragment program bugs in Intel i915 DRI driver +<li>Fixed glGetVertexAttribfvARB bug 8883 +<li>Implemented glGetUniform[fi]vARB() functions +</ul> + + +<h2>Internal code changes</h2> + +<ul> +<li>The device driver functions ResizeBuffers and GetBufferSize have been +decprecated. +<li>OpenGL 2.0 and 2.1 support is nearly done. We need to do quite a bit +more testing of the shading language functions. +</ul> + + +<h2>To Do (someday) items</h2> +<ul> +<li>Switch to freeglut +<li>Increase MAX_DRAWBUFFERS +<li>Fix linux-glide target/driver. +<li>Improved lambda and derivative calculation for frag progs. +</ul> + + +<h2>Driver Status</h2> + +<pre> +Driver Status +---------------------- ---------------------- +DRI drivers varies with the driver +XMesa/GLX (on Xlib) implements OpenGL 1.5 +OSMesa (off-screen) implements OpenGL 1.5 +Glide (3dfx Voodoo1/2) implements OpenGL 1.3 +SVGA implements OpenGL 1.3 +Wind River UGL implements OpenGL 1.3 +Windows/Win32 implements OpenGL 1.5 +DJGPP implements OpenGL 1.5 +GGI implements OpenGL 1.3 +BeOS implements OpenGL 1.5 +Allegro needs updating +D3D needs updating +</pre> + +</body> +</html> |