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Diffstat (limited to 'docs/relnotes-6.5.2.html')
-rw-r--r-- | docs/relnotes-6.5.2.html | 31 |
1 files changed, 27 insertions, 4 deletions
diff --git a/docs/relnotes-6.5.2.html b/docs/relnotes-6.5.2.html index 06a4763c676..7a93ca25d1e 100644 --- a/docs/relnotes-6.5.2.html +++ b/docs/relnotes-6.5.2.html @@ -18,18 +18,33 @@ Mesa 6.5.2 is a 6.5 follow-on development release mostly consisting of <h2>MD5 checksums</h2> <pre> +TBD </pre> -<h2>New Features</h2> +<h2>New features</h2> <ul> +<li>New DRI memory manager system. Currently used by the i915tex driver. +Other DRI drivers will be updated to use the new memory manager in coming +months. +<br> +To use the new driver you'll need the most recent DRM library and drivers +(version 2.2 or later) and a recent xf86-video-intel driver module from X.org. +<br> +New features resulting from this work include: +<ul> +<li>EXT_framebuffer_objects, render to texture +<li>ARB_pixel_buffer_objects +<li>Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels +<li>Accelerated texture uploads from pixel buffer objects +<li>Potentially texturing directly from the pixel buffer object (zero +copy texturing). +</ul> +<li>New Intel i965 DRI driver <li>New <code>minstall</code> script to replace normal install program <li>Faster fragment program execution in software </ul> -<h2>Changes</h2> -</ul> - <h2>Bug fixes</h2> <ul> <li>fixed invalid memory read while rendering textured points (bug 8320) @@ -39,11 +54,19 @@ Mesa 6.5.2 is a 6.5 follow-on development release mostly consisting of <li>glDrawPixels into a user-created framebuffer object could crash Xlib driver <li>Line clipping was broken in some circumstances <li>fragment.fogcoord register didn't always contain the correct value +<li>RGBA logicops didn't work reliably in some DRI drivers +<li>Fixed broken RGBA LogicOps in Intel DRI drivers +<li>Fixed some fragment program bugs in Intel i915 DRI driver </ul> <h2>Internal code changes</h2> +<ul> +<li>The device driver functions ResizeBuffers and GetBufferSize have been +decprecated. +<li>OpenGL 2.0 and 2.1 support is nearly done. +</ul> <h2>To Do (someday) items</h2> |