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Diffstat (limited to 'docs/osmesa.html')
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1 files changed, 8 insertions, 4 deletions
diff --git a/docs/osmesa.html b/docs/osmesa.html index ace42001131..5dc2e81f6c6 100644 --- a/docs/osmesa.html +++ b/docs/osmesa.html @@ -37,25 +37,29 @@ memory. accuracy (film and IBR, for example). If you're in this situation you'll be happy to know that Mesa supports 16-bit and 32-bit color channels through the OSMesa interface. When using 16-bit channels, - channels are GLushorts and pixels occupy 8 bytes. When using 32-bit - channels, channels are GLfloats and pixels occupy 16 bytes. + channels are GLushorts and RGBA pixels occupy 8 bytes. When using 32-bit + channels, channels are GLfloats and RGBA pixels occupy 16 bytes. </p> <p> To build Mesa/OSMesa with 16-bit color channels: <pre> - cd Mesa-4.x/src + cd Mesa-5.x/src make -f Makefile.X11 clean make -f Makefile.OSMesa16 linux-osmesa16 </pre> For 32-bit channels: <pre> - cd Mesa-4.x/src + cd Mesa-5.x/src make -f Makefile.X11 clean make -f Makefile.OSMesa16 linux-osmesa32 </pre> <p> +You'll wind up with a library named libOSMesa16.so or libOSMesa32.so. +</p> + +<p> If you're not using Linux, you can easily edit Make-config and add an appropriate configuration. </p> |