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diff --git a/docs/news.html b/docs/news.html
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+++ b/docs/news.html
@@ -11,48 +11,23 @@
<H1>News</H1>
-<h2>March 31, 2006</h2>
+<h2>August 31, 2006</h2>
<p>
-Mesa 6.5 has been released. This is a new development release.
+Mesa 6.5.1 has been released. This is a new development release.
+</p>
+<a href="versions.html#6.5.1">Changes in version 6.5.1</a>
+<p>
+The MD5 checksums are:
</p>
<pre>
- New:
- - OpenGL Shading Language support through GL_ARB_shader_objects,
- GL_ARB_shading_language_100, GL_ARB_vertex_shader and
- GL_ARB_fragment_shader (done by Michal Krol)
- - GL_EXT_packed_depth_stencil extension
- - GL_EXT_timer_query extension
- - GL_EXT_framebuffer_blit extension
- - GL_ARB_half_float_pixel
- - GLX_MESA_copy_sub_buffer for DRI drivers (Dave Reveman)
- - reflect demo improved to support multiple windows
- - singlebuffer demo (shows no/little-flicker single-buffered rendering)
- - r200: enable GL_ARB_texture_env_crossbar, separate the texture
- sampling unit bits from the texture env combine enable bits
- - r200: add support for GL_ATI_fragment_shader
- - added fast XOR-mode line drawing optimization
- - radeon: add support for all 3 tmus, GL_ARB_texture_cube_map
- and GL_EXT_fog_coord
- - MESA_GLX_ALPHA_BITS env var for xlib driver
- - many DRI driver updates (including screen rotation support
- for the Intel DRI driver)
- Changes:
- - removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead)
- - removed GL_SGIX/SGIS_pixel_texture extensions
- Bug fixes:
- - fixed glxcontextmodes.c datatype problem (bug 5835)
- - fixed aix-gcc build/install bugs (bug 5874)
- - fixed some bugs in texture env program generation
- - glXCopyContext() didn't handle texture object bindings properly
- - glXCopyContext() didn't copy all lighting state
- - fixed FreeBSD config (Pedro Giffuni)
- - fixed some minor framebuffer object bugs
- - replaced dprintf() with _glu_printf() in GLU (bug 6244)
- - fixed a number of thread safety bugs/regressions
- - fixed a number of GLU tesselator bugs (John Shell, bug 6339)
- - paletted texturing was broken w/ floating point palettes (K. Schultz)
- - lots of assorted framebuffer object bug fixes
+TBD
</pre>
+
+<h2>March 31, 2006</h2>
+<p>
+Mesa 6.5 has been released. This is a new development release.
+</p>
+<a href="versions.html#6.5">Changes in version 6.5</a>
<p>
The MD5 checksums are:
</p>
@@ -73,15 +48,7 @@ ac1d585483617db0c91e5c15cb5ec3a3 MesaGLUT-6.5.tar.gz
<p>
Mesa 6.4.2 has been released. This is primarily a bug-fix release.
</p>
-<pre>
- New items:
- - added OSMesaColorClamp() function/feature
- - added wglGetExtensionStringARB() function
- Bug fixes:
- - fixed some problems when building on Windows
- - GLw header files weren't installed by installmesa script (bug 5396)
- - GL/glfbdev.h file was missing from tarballs
-</pre>
+<a href="versions.html#6.4.2">Changes in version 6.4.2</a>
<p>
The MD5 checksums are:
</p>
@@ -102,21 +69,7 @@ fe1523744fc05edc3811dfc6a1bf4181 MesaGLUT-6.4.2.zip
<p>
Mesa 6.4.1 has been released. This is a stable, bug-fix release.
</p>
-<pre>
- Bug fixes:
- - redefining a vertex program string didn't take effect in TNL module
- - fixed occasional segfault upon vertex/fragment parsing error
- - vertex program LIT instruction didn't handle 0^0=1 correctly
- - fragment program fog option didn't work with glDrawPixels, glBitmap
- - USE_MGL_NAMESPACE didn't work for x86-64
- - OSMesa demos were missing from previous release tarballs
- - fixed problem with float->ushort conversion in glClear (bug 4992)
- - popping of GL_EYE_PLANE texgen state was broken (bug 4996)
- - popping of GL_SPOT_DIRECTION light state was broken (bug 5005)
- - fixed occasional triangle color interpolation problem on VMS
- - work around invalid free() call (bug 5131)
- - fixed BSD X server compilation problem by including stdint.h
-</pre>
+<a href="versions.html#6.4.1">Changes in version 6.4.1</a>
<p>
The MD5 checksums are:
</p>
@@ -139,37 +92,7 @@ bd003bb4f981a4f91dee4c38644d4f3f MesaGLUT-6.4.1.tar.bz2
<p>
Mesa 6.4 has been released. This is a stable, bug-fix release.
</p>
-<pre>
- New:
- - Added a fast XOR line drawing function in Xlib driver
- - Added support for GL_ARB_texture_mirrored_repeat to savage
- driver (supported only on Savage4 hardware).
- Changes:
- - Mesa now packaged in three parts: Library, Demos and GLUT
- Bug fixes:
- - GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig
- - Some files were present multiple times in the 6.3.2 tarballs
- - r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)
- - glxgears_fbconfig demo didn't work (bug 4237)
- - fixed bug when bilinear sampling 2d textures with borders
- - glXCreatePbuffer() could segfault instead of returning 0 (bug 4235)
- - fixed undefined frexp and rand in X.org libGLcore.a (bug 4242)
- - fixed a few problems with proxy color tables (bug 4270)
- - fixed precision problem in Z clearing (bug 4395)
- - glBitmap, glDraw/CopyPixels mistakenly generated selection hits
- - fixed potential segfault caused by reading pixels outside
- of renderbuffer bounds
- - glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB
- - fixed memory corruption bug involving software alpha buffers
- - glReadPixels clipped by window bounds was sometimes broken
- - glDraw/CopyPixels of stencil data ignored the stencil write mask
- - glReadPixels from a texture bound to a framebuffer object didn't work
- - glIsRender/FramebufferEXT weren't totally correct
- - fixed a number of point size attenuation/fade bugs
- - fixed glFogCoord bug 4729
- - GLX encoding for transpose matrix functions was broken
- - fixed broken fragment program KIL and SWZ instructions
-</pre>
+<a href="versions.html#6.4">Changes in version 6.4</a>
<p>
The MD5 checksums are:
</p>
@@ -191,23 +114,7 @@ d8734f2c69bcf7ef9f5ae454a85743ba MesaDemos-6.4.tar.gz
Mesa 6.3.2 has been released.
Note: there was no public release of version 6.3.1.
</p>
-<pre>
- New:
- - The distribution now includes the DRI drivers and GLX code
- Changes:
- - Made the DRI "new" driver interface standard, remove old code
- Bug fixes:
- - GL_ARB_vertex/fragment_shader were mistakenly listed in the
- extensions string
- - negative relative addressing in vertex programs was broken
- - update/fix SPARC assembly code for vertex transformation
- - fixed memory leak when freeing GLX drawables/renderbuffers
- - fixed display list memory leak
- - the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer
- - wglGetProcAddress() didn't handle wgl-functions
- - fixed glxext.h cross-compile issue (Colin Harrison)
- - assorted DRI driver fixes
-</pre>
+<a href="versions.html#6.3.2">Changes in version 6.3.1</a>
<p>
The MD5 checksums are:
</p>
@@ -1226,6 +1133,6 @@ source code</a>.</p>
<hr>
-$Id: news.html,v 3.28 2006/04/01 02:29:40 brianp Exp $
+$Id: news.html,v 3.29 2006/08/31 15:16:10 brianp Exp $
</body>
</html>