diff options
Diffstat (limited to 'docs/news.html')
-rw-r--r-- | docs/news.html | 129 |
1 files changed, 18 insertions, 111 deletions
diff --git a/docs/news.html b/docs/news.html index f40d52c42f7..49afeffd19a 100644 --- a/docs/news.html +++ b/docs/news.html @@ -11,48 +11,23 @@ <H1>News</H1> -<h2>March 31, 2006</h2> +<h2>August 31, 2006</h2> <p> -Mesa 6.5 has been released. This is a new development release. +Mesa 6.5.1 has been released. This is a new development release. +</p> +<a href="versions.html#6.5.1">Changes in version 6.5.1</a> +<p> +The MD5 checksums are: </p> <pre> - New: - - OpenGL Shading Language support through GL_ARB_shader_objects, - GL_ARB_shading_language_100, GL_ARB_vertex_shader and - GL_ARB_fragment_shader (done by Michal Krol) - - GL_EXT_packed_depth_stencil extension - - GL_EXT_timer_query extension - - GL_EXT_framebuffer_blit extension - - GL_ARB_half_float_pixel - - GLX_MESA_copy_sub_buffer for DRI drivers (Dave Reveman) - - reflect demo improved to support multiple windows - - singlebuffer demo (shows no/little-flicker single-buffered rendering) - - r200: enable GL_ARB_texture_env_crossbar, separate the texture - sampling unit bits from the texture env combine enable bits - - r200: add support for GL_ATI_fragment_shader - - added fast XOR-mode line drawing optimization - - radeon: add support for all 3 tmus, GL_ARB_texture_cube_map - and GL_EXT_fog_coord - - MESA_GLX_ALPHA_BITS env var for xlib driver - - many DRI driver updates (including screen rotation support - for the Intel DRI driver) - Changes: - - removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead) - - removed GL_SGIX/SGIS_pixel_texture extensions - Bug fixes: - - fixed glxcontextmodes.c datatype problem (bug 5835) - - fixed aix-gcc build/install bugs (bug 5874) - - fixed some bugs in texture env program generation - - glXCopyContext() didn't handle texture object bindings properly - - glXCopyContext() didn't copy all lighting state - - fixed FreeBSD config (Pedro Giffuni) - - fixed some minor framebuffer object bugs - - replaced dprintf() with _glu_printf() in GLU (bug 6244) - - fixed a number of thread safety bugs/regressions - - fixed a number of GLU tesselator bugs (John Shell, bug 6339) - - paletted texturing was broken w/ floating point palettes (K. Schultz) - - lots of assorted framebuffer object bug fixes +TBD </pre> + +<h2>March 31, 2006</h2> +<p> +Mesa 6.5 has been released. This is a new development release. +</p> +<a href="versions.html#6.5">Changes in version 6.5</a> <p> The MD5 checksums are: </p> @@ -73,15 +48,7 @@ ac1d585483617db0c91e5c15cb5ec3a3 MesaGLUT-6.5.tar.gz <p> Mesa 6.4.2 has been released. This is primarily a bug-fix release. </p> -<pre> - New items: - - added OSMesaColorClamp() function/feature - - added wglGetExtensionStringARB() function - Bug fixes: - - fixed some problems when building on Windows - - GLw header files weren't installed by installmesa script (bug 5396) - - GL/glfbdev.h file was missing from tarballs -</pre> +<a href="versions.html#6.4.2">Changes in version 6.4.2</a> <p> The MD5 checksums are: </p> @@ -102,21 +69,7 @@ fe1523744fc05edc3811dfc6a1bf4181 MesaGLUT-6.4.2.zip <p> Mesa 6.4.1 has been released. This is a stable, bug-fix release. </p> -<pre> - Bug fixes: - - redefining a vertex program string didn't take effect in TNL module - - fixed occasional segfault upon vertex/fragment parsing error - - vertex program LIT instruction didn't handle 0^0=1 correctly - - fragment program fog option didn't work with glDrawPixels, glBitmap - - USE_MGL_NAMESPACE didn't work for x86-64 - - OSMesa demos were missing from previous release tarballs - - fixed problem with float->ushort conversion in glClear (bug 4992) - - popping of GL_EYE_PLANE texgen state was broken (bug 4996) - - popping of GL_SPOT_DIRECTION light state was broken (bug 5005) - - fixed occasional triangle color interpolation problem on VMS - - work around invalid free() call (bug 5131) - - fixed BSD X server compilation problem by including stdint.h -</pre> +<a href="versions.html#6.4.1">Changes in version 6.4.1</a> <p> The MD5 checksums are: </p> @@ -139,37 +92,7 @@ bd003bb4f981a4f91dee4c38644d4f3f MesaGLUT-6.4.1.tar.bz2 <p> Mesa 6.4 has been released. This is a stable, bug-fix release. </p> -<pre> - New: - - Added a fast XOR line drawing function in Xlib driver - - Added support for GL_ARB_texture_mirrored_repeat to savage - driver (supported only on Savage4 hardware). - Changes: - - Mesa now packaged in three parts: Library, Demos and GLUT - Bug fixes: - - GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig - - Some files were present multiple times in the 6.3.2 tarballs - - r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207) - - glxgears_fbconfig demo didn't work (bug 4237) - - fixed bug when bilinear sampling 2d textures with borders - - glXCreatePbuffer() could segfault instead of returning 0 (bug 4235) - - fixed undefined frexp and rand in X.org libGLcore.a (bug 4242) - - fixed a few problems with proxy color tables (bug 4270) - - fixed precision problem in Z clearing (bug 4395) - - glBitmap, glDraw/CopyPixels mistakenly generated selection hits - - fixed potential segfault caused by reading pixels outside - of renderbuffer bounds - - glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB - - fixed memory corruption bug involving software alpha buffers - - glReadPixels clipped by window bounds was sometimes broken - - glDraw/CopyPixels of stencil data ignored the stencil write mask - - glReadPixels from a texture bound to a framebuffer object didn't work - - glIsRender/FramebufferEXT weren't totally correct - - fixed a number of point size attenuation/fade bugs - - fixed glFogCoord bug 4729 - - GLX encoding for transpose matrix functions was broken - - fixed broken fragment program KIL and SWZ instructions -</pre> +<a href="versions.html#6.4">Changes in version 6.4</a> <p> The MD5 checksums are: </p> @@ -191,23 +114,7 @@ d8734f2c69bcf7ef9f5ae454a85743ba MesaDemos-6.4.tar.gz Mesa 6.3.2 has been released. Note: there was no public release of version 6.3.1. </p> -<pre> - New: - - The distribution now includes the DRI drivers and GLX code - Changes: - - Made the DRI "new" driver interface standard, remove old code - Bug fixes: - - GL_ARB_vertex/fragment_shader were mistakenly listed in the - extensions string - - negative relative addressing in vertex programs was broken - - update/fix SPARC assembly code for vertex transformation - - fixed memory leak when freeing GLX drawables/renderbuffers - - fixed display list memory leak - - the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer - - wglGetProcAddress() didn't handle wgl-functions - - fixed glxext.h cross-compile issue (Colin Harrison) - - assorted DRI driver fixes -</pre> +<a href="versions.html#6.3.2">Changes in version 6.3.1</a> <p> The MD5 checksums are: </p> @@ -1226,6 +1133,6 @@ source code</a>.</p> <hr> -$Id: news.html,v 3.28 2006/04/01 02:29:40 brianp Exp $ +$Id: news.html,v 3.29 2006/08/31 15:16:10 brianp Exp $ </body> </html> |