diff options
Diffstat (limited to 'docs/envvars.html')
-rw-r--r-- | docs/envvars.html | 29 |
1 files changed, 15 insertions, 14 deletions
diff --git a/docs/envvars.html b/docs/envvars.html index c41820b8d39..ce3be81e754 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -133,13 +133,14 @@ sometimes be useful for debugging end-user issues. <dt><code>3.0FC</code></dt> <dd>select a Core+Forward Compatible profile with GL version 3.0.</dd> <dt><code>3.1</code></dt> - <dd>select GL version 3.1 with GL_ARB_compatibility enabled per the - driver default.</dd> + <dd>select GL version 3.1 with <code>GL_ARB_compatibility</code> + enabled per the driver default.</dd> <dt><code>3.1FC</code></dt> <dd>select GL version 3.1 with forward compatibility and - GL_ARB_compatibility disabled.</dd> + <code>GL_ARB_compatibility</code> disabled.</dd> <dt><code>3.1COMPAT</code></dt> - <dd>select GL version 3.1 with GL_ARB_compatibility enabled.</dd> + <dd>select GL version 3.1 with <code>GL_ARB_compatibility</code> + enabled.</dd> <dt><code>X.Y</code></dt> <dd>override GL version to X.Y without changing the profile.</dd> <dt><code>X.YFC</code></dt> @@ -164,9 +165,9 @@ sometimes be useful for debugging end-user issues. <dt><code>MESA_GLSL_VERSION_OVERRIDE</code></dt> <dd>changes the value returned by <code>glGetString(GL_SHADING_LANGUAGE_VERSION)</code>. - Valid values are integers, such as "130". Mesa will not really implement - all the features of the given language version if it's higher than what's - normally reported. (for developers only) + Valid values are integers, such as <code>130</code>. Mesa will not + really implement all the features of the given language version if + it's higher than what's normally reported. (for developers only) </dd> <dt><code>MESA_GLSL_CACHE_DISABLE</code></dt> <dd>if set to <code>true</code>, disables the GLSL shader cache</dd> @@ -362,8 +363,8 @@ Mesa EGL supports different sets of environment variables. See the <dt><code>GALLIUM_HUD</code></dt> <dd>draws various information on the screen, like framerate, cpu load, driver statistics, performance counters, etc. - Set <code>GALLIUM_HUD=help</code> and run e.g. glxgears for more - info.</dd> + Set <code>GALLIUM_HUD=help</code> and run e.g. + <code>glxgears</code> for more info.</dd> <dt><code>GALLIUM_HUD_PERIOD</code></dt> <dd>sets the hud update rate in seconds (float). Use zero to update every frame. The default period is 1/2 second.</dd> @@ -467,12 +468,12 @@ Mesa EGL supports different sets of environment variables. See the <dd>for dumping shaders, constant buffers, etc. See the code for details.</dd> <dt><code>SVGA_EXTRA_LOGGING</code></dt> -<dd>if set, enables extra logging to the vmware.log file, such as the - OpenGL program's name and command line arguments.</dd> +<dd>if set, enables extra logging to the <code>vmware.log</code> file, + such as the OpenGL program's name and command line arguments.</dd> <dt><code>SVGA_NO_LOGGING</code></dt> -<dd>if set, disables logging to the vmware.log file. This is useful when - using Valgrind because it otherwise crashes when initializing the host - log feature.</dd> +<dd>if set, disables logging to the <code>vmware.log</code> file. This is + useful when using Valgrind because it otherwise crashes when + initializing the host log feature.</dd> </dl> <p>See the driver code for other, lesser-used variables.</p> |