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Diffstat (limited to 'docs/egl.html')
-rw-r--r-- | docs/egl.html | 37 |
1 files changed, 23 insertions, 14 deletions
diff --git a/docs/egl.html b/docs/egl.html index 9bbce83d4b0..08825989669 100644 --- a/docs/egl.html +++ b/docs/egl.html @@ -32,10 +32,10 @@ cards.</p> the Gallium driver for your hardware. For example</p> <pre> - $ ./configure --with-state-trackers=egl_g3d,es,vega --enable-gallium-intel + $ ./configure --with-state-trackers=egl,es,vega --enable-gallium-intel </pre> -<p>The main library will be enabled by default. The <code>egl_g3d</code> state +<p>The main library will be enabled by default. The <code>egl</code> state tracker is needed by a number of EGL drivers. EGL drivers will be covered later. The <a href="opengles.html">es state tracker</a> provides OpenGL ES 1.x and 2.x and the <a href="openvg.html">vega state tracker</a> provides OpenVG @@ -77,9 +77,17 @@ bare KMS (kernel modesetting).</p> <p>The argument is a comma separated string. It is usually used to specify the rendering APIs, like OpenGL ES or OpenVG, to build. But it should be noted -that a number of EGL drivers depend on the <code>egl_g3d</code> state tracker. -They will <em>not</em> be built without the <code>egl_g3d</code> state -tracker.</p> +that a number of EGL drivers depend on the <code>egl</code> state tracker. +They will <em>not</em> be built without the <code>egl</code> state tracker.</p> + +</li> + +<li><code>--enable-gallium-swrast</code> + +<p>This option is not specific to EGL. But if there is no driver for your +hardware, or you are experiencing problems with the hardware driver, you can +enable the swrast DRM driver. It is a dummy driver and EGL will fallback to +software rendering automatically.</p> </li> </ul> @@ -151,7 +159,7 @@ variable to true forces the use of software rendering.</p> <p>Gallium EGL drivers supports all rendering APIs specified in EGL 1.4. The support for optional EGL functions and EGL extensions is usually more complete -than the classic ones. These drivers depend on the <code>egl_g3d</code> state +than the classic ones. These drivers depend on the <code>egl</code> state tracker to build. The available drivers are</p> <ul> @@ -159,6 +167,7 @@ tracker to build. The available drivers are</p> <li><code>egl_<dpy>_i965</code></li> <li><code>egl_<dpy>_radeon</code></li> <li><code>egl_<dpy>_nouveau</code></li> +<li><code>egl_<dpy>_swrast</code></li> <li><code>egl_<dpy>_vmwgfx</code></li> </ul> @@ -182,12 +191,12 @@ is not available in GLX or GLX extensions.</p> <li><code>egl_xdri</code> <p>This driver supports the X Window System as its window system. It functions -as a DRI driver loader. Unlike <code>egl_glx</code>, it has no dependency on -<code>libGL</code>. It talks to the X server directly using DRI or DRI2 -protocols. It also talks minimal GLX protocol for things like available -visuals or fbconfigs. With direct access to the DRI drivers, it has the -potential to support more EGL functions that are not possible with -<code>egl_glx</code></p> +as a DRI driver loader and can load DRI/DRI2/DRISW drivers. Unlike +<code>egl_glx</code>, it has no dependency on <code>libGL</code>. It talks to +the X server directly using DRI or DRI2 protocols. It also talks minimal GLX +protocol for things like available visuals or fbconfigs. With direct access to +the DRI drivers, it has the potential to support more EGL functions that are +not possible with <code>egl_glx</code>.</p> </li> <li><code>egl_dri</code> @@ -208,8 +217,8 @@ runtime.</p> <h2>Developers</h2> The sources of the main library and the classic drivers can be found at -<code>src/egl/</code>. The sources of the <code>egl_g3d</code> state tracker -can be found at <code>src/gallium/state_trackers/egl_g3d/</code>. +<code>src/egl/</code>. The sources of the <code>egl</code> state tracker can +be found at <code>src/gallium/state_trackers/egl/</code>. <h3>TODOs</h3> |