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Diffstat (limited to 'docs/dispatch.html')
-rw-r--r-- | docs/dispatch.html | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/docs/dispatch.html b/docs/dispatch.html index 620aecd7471..4f48e9454d9 100644 --- a/docs/dispatch.html +++ b/docs/dispatch.html @@ -1,11 +1,12 @@ -<HTML> -<HEAD> -<TITLE>GL Dispatch in Mesa</TITLE> -<LINK REL="stylesheet" TYPE="text/css" HREF="mesa.css"> -</HEAD> - -<BODY> -<H1>GL Dispatch in Mesa</H1> +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>GL Dispatch in Mesa</title> + <link rel="stylesheet" type="text/css" href="mesa.css"> +</head> +<body> +<h1>GL Dispatch in Mesa</h1> <p>Several factors combine to make efficient dispatch of OpenGL functions fairly complicated. This document attempts to explain some of the issues @@ -268,5 +269,5 @@ included.</p> <A NAME="autogen"/> <H2>4. Automatic Generation of Dispatch Stubs</H2> -</BODY> -</HTML> +</body> +</html> |