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Diffstat (limited to 'docs/debugging.html')
-rw-r--r-- | docs/debugging.html | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/docs/debugging.html b/docs/debugging.html index bd21e5cab4d..c6f69fe162d 100644 --- a/docs/debugging.html +++ b/docs/debugging.html @@ -20,9 +20,9 @@ Normally Mesa (and OpenGL) records but does not notify the user of errors. It is up to the application to call <code>glGetError</code> to check for errors. Mesa supports an - environment variable, MESA_DEBUG, to help with debugging. If - MESA_DEBUG is defined, a message will be printed to stdout whenever - an error occurs. + environment variable, <code>MESA_DEBUG</code>, to help with debugging. If + <code>MESA_DEBUG</code> is defined, a message will be printed to stdout + whenever an error occurs. </p> <p> @@ -30,12 +30,12 @@ (<code>--buildtype debug</code> for meson, <code>build=debug</code> for scons). </p> <p> - In your debugger you can set a breakpoint in _mesa_error() to trap Mesa - errors. + In your debugger you can set a breakpoint in <code>_mesa_error()</code> to trap + Mesa errors. </p> <p> There is a display list printing/debugging facility. See the end of - src/dlist.c for details. + <code>src/dlist.c</code> for details. </p> </div> |