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-rw-r--r--docs/debugging.html12
1 files changed, 6 insertions, 6 deletions
diff --git a/docs/debugging.html b/docs/debugging.html
index bd21e5cab4d..c6f69fe162d 100644
--- a/docs/debugging.html
+++ b/docs/debugging.html
@@ -20,9 +20,9 @@
Normally Mesa (and OpenGL) records but does not notify the user of
errors. It is up to the application to call
<code>glGetError</code> to check for errors. Mesa supports an
- environment variable, MESA_DEBUG, to help with debugging. If
- MESA_DEBUG is defined, a message will be printed to stdout whenever
- an error occurs.
+ environment variable, <code>MESA_DEBUG</code>, to help with debugging. If
+ <code>MESA_DEBUG</code> is defined, a message will be printed to stdout
+ whenever an error occurs.
</p>
<p>
@@ -30,12 +30,12 @@
(<code>--buildtype debug</code> for meson, <code>build=debug</code> for scons).
</p>
<p>
- In your debugger you can set a breakpoint in _mesa_error() to trap Mesa
- errors.
+ In your debugger you can set a breakpoint in <code>_mesa_error()</code> to trap
+ Mesa errors.
</p>
<p>
There is a display list printing/debugging facility. See the end of
- src/dlist.c for details.
+ <code>src/dlist.c</code> for details.
</p>
</div>