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-
- Mesa 5.0 release notes
-
- November 13, 2002
-
- PLEASE READ!!!!
-
-
-
-Introduction
-------------
-
-Mesa uses an even/odd version number scheme like the Linux kernel.
-Even-numbered versions (such as 5.0) designate stable releases.
-Odd-numbered versions (such as 4.1) designate new developmental releases.
-
-Mesa 5.0 is basically just a stabilization of Mesa 4.1. To see a list of
-bug fixes, etc. see the VERSIONS file.
-
-
-
-New Features in Mesa 5.0
-------------------------
-
-Mesa 5.0 supports OpenGL 1.4. Note Mesa's versioning convention:
-
- OpenGL Version Mesa Version
- ------------------------------
- 1.0 1.x
- 1.1 2.x
- 1.2 3.x
- 1.3 4.x
- 1.4 5.x
-
-OpenGL 1.4 (and Mesa 5.0) incorporates the following OpenGL extensions as
-standard features:
-
- GL_ARB_depth_texture
- GL_ARB_shadow
- GL_ARB_texture_env_crossbar
- GL_ARB_texture_mirror_repeat
- GL_ARB_window_pos
- GL_EXT_blend_color
- GL_EXT_blend_func_separate
- GL_EXT_blend_logic_op
- GL_EXT_blend_minmax
- GL_EXT_blend_subtract
- GL_EXT_fog_coord
- GL_EXT_multi_draw_arrays
- GL_EXT_point_parameters
- GL_EXT_secondary_color
- GL_EXT_stencil_wrap
- GL_SGIS_generate_mipmap
-
-
-
-Device Driver Status
---------------------
-
-A number of Mesa's software drivers haven't been actively maintained for
-some time. We rely on volunteers to maintain many of these drivers.
-Here's the current status of all included drivers:
-
-
-Driver Status
----------------------- ---------------------
-XMesa (Xlib) implements OpenGL 1.4
-OSMesa (off-screen) implements OpenGL 1.4
-FX (3dfx Voodoo1/2) implements OpenGL 1.3
-SVGA implements OpenGL 1.3
-Wind River UGL implements OpenGL 1.3
-Windows/Win32 implements OpenGL 1.4
-DOS/DJGPP implements OpenGL 1.3
-GGI implements OpenGL 1.3
-DOS implements OpenGL 1.4
-BeOS needs updating (underway)
-Allegro needs updating
-D3D needs updating
-
-Note: supporting OpenGL 1.4 (vs. 1.3 or 1.2) usually only requires that the
-driver call the _mesa_enable_1_4_extensions() function.
-
-
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