diff options
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r-- | docs/GL3.txt | 25 |
1 files changed, 15 insertions, 10 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index fb22739b6c7..ca265af54d7 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -15,40 +15,45 @@ GL 3.0: GLSL changes (GL_EXT_gpu_shader4, etc) not started Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe) Map buffer subranges (GL_ARB_map_buffer_range) DONE -Float textures, renderbuffers some infrastructure done - (incl. GL_EXT_packed_float, GL_EXT_shared_exponent) +Clamping controls (GL_ARB_color_buffer_float) BRANCH ~mareko/mesa floating2 +Float textures, renderbuffers (GL_ARB_texture_float) BRANCH ~mareko/mesa floating2 +GL_EXT_packed_float not started +GL_EXT_texture_shared_exponent not started +Float depth buffers (GL_ARB_depth_buffer_float) not started Framebuffer objects (GL_EXT_framebuffer_object) DONE -Half-float some infrastructure done +Half-float DONE Multisample blit DONE Non-normalized Integer texture/framebuffer formats ~50% done 1D/2D Texture arrays core Mesa, swrast done Packed depth/stencil formats DONE Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE -GL_EXT_texture_compression_rgtc not started +GL_EXT_texture_compression_rgtc DONE (swrast, gallium r600) Red and red/green texture formats DONE (swrast, i965, gallium) Transform feedback (GL_EXT_transform_feedback) ~50% done glBindFragDataLocation, glGetFragDataLocation, glBindBufferRange, glBindBufferBase commands Vertex array objects (GL_APPLE_vertex_array_object) DONE -sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started +sRGB framebuffer format (GL_EXT_framebuffer_sRGB) core GL done (i965, gallium), GLX todo glClearBuffer commands DONE glGetStringi command DONE glTexParameterI, glGetTexParameterI commands DONE glVertexAttribI commands DONE (but converts int values to floats) +Depth format cube textures 0% done + GL 3.1: GLSL 1.30 and 1.40 not started -Instanced drawing (GL_ARB_draw_instanced) ~50% done +Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast) Buffer copying (GL_ARB_copy_buffer) DONE Primitive restart (GL_NV_primitive_restart) DONE (gallium) 16 vertex texture image units not started Texture buffer objs (GL_ARB_texture_buffer_object) not started Rectangular textures (GL_ARB_texture_rectangle) DONE Uniform buffer objs (GL_ARB_uniform_buffer_object) not started -Signed normalized texture formats ~50% done +Signed normalized textures (GL_EXT_texture_snorm) ~50% done GL 3.2: @@ -71,12 +76,12 @@ GL 3.3: GLSL 3.30 not started GL_ARB_blend_func_extended not started GL_ARB_explicit_attrib_location DONE (swrast, i915, i965) -GL_ARB_occlusion_query2 not started +GL_ARB_occlusion_query2 DONE (swrast, gallium) GL_ARB_sampler_objects not started GL_ARB_texture_rgb10_a2ui not started GL_ARB_texture_swizzle DONE (same as EXT version) GL_ARB_timer_query DONE (only Xlib sw driver) -GL_ARB_instanced_arrays not started +GL_ARB_instanced_arrays DONE (gallium) GL_ARB_vertex_type_2_10_10_10_rev not started @@ -84,7 +89,7 @@ GL 4.0: GLSL 4.0 not started GL_ARB_texture_query_lod not started -GL_ARB_draw_buffers_blend not started +GL_ARB_draw_buffers_blend DONE (gallium softpipe) GL_ARB_draw_indirect not started GL_ARB_gpu_shader_fp64 not started GL_ARB_sample_shading not started |