diff options
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r-- | docs/GL3.txt | 353 |
1 files changed, 184 insertions, 169 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index ee7facafc95..88c14c4c67d 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -1,13 +1,28 @@ +# Status of OpenGL extensions in Mesa -Status of OpenGL 3.x features in Mesa +Here's how to read this file: +all DONE: <driver>, ... + All the extensions are done for the given list of drivers. -Note: when an item is marked as "DONE" it means all the core Mesa -infrastructure is complete but it may be the case that few (if any) drivers -implement the features. +DONE + The extension is done for Mesa and no implementation is necessary on the + driver-side. +DONE () + The extension is done for Mesa and all the drivers in the "all DONE" list. -OpenGL Core and Compatibility context support +DONE (<driver>, ...) + The extension is done for Mesa, all the drivers in the "all DONE" list, and + all the drivers in the brackets. + +in progress + The extension is started but not finished yet. + +not started + The extension isn't started yet. + +# OpenGL Core and Compatibility context support OpenGL 3.1 and later versions are only supported with the Core profile. There are no plans to support GL_ARB_compatibility. The last supported OpenGL @@ -15,30 +30,30 @@ version with all deprecated features is 3.0. Some of the later GL features are exposed in the 3.0 context as extensions. -Feature Status ------------------------------------------------------ ------------------------ +Feature Status +------------------------------------------------------- ------------------------ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe glBindFragDataLocation, glGetFragDataLocation DONE - Conditional rendering (GL_NV_conditional_render) DONE () - Map buffer subranges (GL_ARB_map_buffer_range) DONE () - Clamping controls (GL_ARB_color_buffer_float) DONE () - Float textures, renderbuffers (GL_ARB_texture_float) DONE () + GL_NV_conditional_render (Conditional rendering) DONE () + GL_ARB_map_buffer_range (Map buffer subranges) DONE () + GL_ARB_color_buffer_float (Clamping controls) DONE () + GL_ARB_texture_float (Float textures, renderbuffers) DONE () GL_EXT_packed_float DONE () GL_EXT_texture_shared_exponent DONE () - Float depth buffers (GL_ARB_depth_buffer_float) DONE () - Framebuffer objects (GL_ARB_framebuffer_object) DONE () + GL_ARB_depth_buffer_float (Float depth buffers) DONE () + GL_ARB_framebuffer_object (Framebuffer objects) DONE () GL_ARB_half_float_pixel DONE (all drivers) GL_ARB_half_float_vertex DONE () GL_EXT_texture_integer DONE () GL_EXT_texture_array DONE () - Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE () + GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE () GL_EXT_texture_compression_rgtc DONE () GL_ARB_texture_rg DONE () - Transform feedback (GL_EXT_transform_feedback) DONE () - Vertex array objects (GL_ARB_vertex_array_object) DONE () - sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE () + GL_EXT_transform_feedback (Transform feedback) DONE () + GL_ARB_vertex_array_object (Vertex array objects) DONE () + GL_EXT_framebuffer_sRGB (sRGB framebuffer format) DONE () glClearBuffer commands DONE glGetStringi command DONE glTexParameterI, glGetTexParameterI commands DONE @@ -53,28 +68,28 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe Forward compatible context support/deprecations DONE () - Instanced drawing (GL_ARB_draw_instanced) DONE () - Buffer copying (GL_ARB_copy_buffer) DONE () - Primitive restart (GL_NV_primitive_restart) DONE () + GL_ARB_draw_instanced (Instanced drawing) DONE () + GL_ARB_copy_buffer (Buffer copying) DONE () + GL_NV_primitive_restart (Primitive restart) DONE () 16 vertex texture image units DONE () - Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts () - Rectangular textures (GL_ARB_texture_rectangle) DONE () - Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE () - Signed normalized textures (GL_EXT_texture_snorm) DONE () + GL_ARB_texture_buffer_object (Texture buffer objs) DONE (for OpenGL 3.1 contexts) + GL_ARB_texture_rectangle (Rectangular textures) DONE () + GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE () + GL_EXT_texture_snorm (Signed normalized textures) DONE () GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe Core/compatibility profiles DONE Geometry shaders DONE () - BGRA vertex order (GL_ARB_vertex_array_bgra) DONE () - Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE () - Frag shader coord (GL_ARB_fragment_coord_conventions) DONE () - Provoking vertex (GL_ARB_provoking_vertex) DONE () - Seamless cubemaps (GL_ARB_seamless_cube_map) DONE () - Multisample textures (GL_ARB_texture_multisample) DONE () - Frag depth clamp (GL_ARB_depth_clamp) DONE () - Fence objects (GL_ARB_sync) DONE () + GL_ARB_vertex_array_bgra (BGRA vertex order) DONE () + GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE () + GL_ARB_fragment_coord_conventions (Frag shader coord) DONE () + GL_ARB_provoking_vertex (Provoking vertex) DONE () + GL_ARB_seamless_cube_map (Seamless cubemaps) DONE () + GL_ARB_texture_multisample (Multisample textures) DONE () + GL_ARB_depth_clamp (Frag depth clamp) DONE () + GL_ARB_sync (Fence objects) DONE () GLX_ARB_create_context_profile DONE @@ -94,170 +109,170 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi - GL_ARB_draw_buffers_blend DONE (i965, nv50, llvmpipe, softpipe) - GL_ARB_draw_indirect DONE (i965, llvmpipe, softpipe) - GL_ARB_gpu_shader5 DONE (i965) - - 'precise' qualifier DONE - - Dynamically uniform sampler array indices DONE (softpipe) - - Dynamically uniform UBO array indices DONE () - - Implicit signed -> unsigned conversions DONE - - Fused multiply-add DONE () - - Packing/bitfield/conversion functions DONE (softpipe) - - Enhanced textureGather DONE (softpipe) - - Geometry shader instancing DONE (llvmpipe, softpipe) - - Geometry shader multiple streams DONE () - - Enhanced per-sample shading DONE () - - Interpolation functions DONE () - - New overload resolution rules DONE - GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe) - GL_ARB_sample_shading DONE (i965, nv50) - GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe) - GL_ARB_tessellation_shader DONE (i965) - GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe) - GL_ARB_texture_cube_map_array DONE (i965, nv50, llvmpipe, softpipe) - GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe) - GL_ARB_texture_query_lod DONE (i965, nv50, softpipe) - GL_ARB_transform_feedback2 DONE (i965, nv50, llvmpipe, softpipe) - GL_ARB_transform_feedback3 DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_draw_buffers_blend DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_draw_indirect DONE (i965, llvmpipe, softpipe) + GL_ARB_gpu_shader5 DONE (i965) + - 'precise' qualifier DONE + - Dynamically uniform sampler array indices DONE (softpipe) + - Dynamically uniform UBO array indices DONE () + - Implicit signed -> unsigned conversions DONE + - Fused multiply-add DONE () + - Packing/bitfield/conversion functions DONE (softpipe) + - Enhanced textureGather DONE (softpipe) + - Geometry shader instancing DONE (llvmpipe, softpipe) + - Geometry shader multiple streams DONE () + - Enhanced per-sample shading DONE () + - Interpolation functions DONE () + - New overload resolution rules DONE + GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe) + GL_ARB_sample_shading DONE (i965, nv50) + GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_tessellation_shader DONE (i965) + GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe) + GL_ARB_texture_cube_map_array DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_texture_query_lod DONE (i965, nv50, softpipe) + GL_ARB_transform_feedback2 DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_transform_feedback3 DONE (i965, nv50, llvmpipe, softpipe) GL 4.1, GLSL 4.10 --- all DONE: nvc0, r600, radeonsi - GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe) - GL_ARB_get_program_binary DONE (0 binary formats) - GL_ARB_separate_shader_objects DONE (all drivers) - GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10) - GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe) - GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_get_program_binary DONE (0 binary formats) + GL_ARB_separate_shader_objects DONE (all drivers) + GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10) + GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe) + GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe) GL 4.2, GLSL 4.20: - GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi) - GL_ARB_compressed_texture_pixel_storage DONE (all drivers) - GL_ARB_shader_atomic_counters DONE (i965, nvc0) - GL_ARB_texture_storage DONE (all drivers) - GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_shader_image_load_store DONE (i965) - GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) - GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) - GL_ARB_shading_language_packing DONE (all drivers) - GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_map_buffer_alignment DONE (all drivers) + GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi) + GL_ARB_compressed_texture_pixel_storage DONE (all drivers) + GL_ARB_shader_atomic_counters DONE (i965, nvc0) + GL_ARB_texture_storage DONE (all drivers) + GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_shader_image_load_store DONE (i965, radeonsi) + GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) + GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) + GL_ARB_shading_language_packing DONE (all drivers) + GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_map_buffer_alignment DONE (all drivers) GL 4.3, GLSL 4.30: - GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30) - GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30) - GL_ARB_clear_buffer_object DONE (all drivers) - GL_ARB_compute_shader DONE (i965) - GL_ARB_copy_image DONE (i965, nv50, nvc0, r600, radeonsi) - GL_KHR_debug DONE (all drivers) - GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) - GL_ARB_fragment_layer_viewport DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe) - GL_ARB_framebuffer_no_attachments DONE (i965) - GL_ARB_internalformat_query2 DONE (i965) - GL_ARB_invalidate_subdata DONE (all drivers) - GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_program_interface_query DONE (all drivers) - GL_ARB_robust_buffer_access_behavior not started - GL_ARB_shader_image_size DONE (i965) - GL_ARB_shader_storage_buffer_object DONE (i965, nvc0) - GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe) - GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30) - GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) - GL_ARB_texture_view DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_vertex_attrib_binding DONE (all drivers) + GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30) + GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30) + GL_ARB_clear_buffer_object DONE (all drivers) + GL_ARB_compute_shader DONE (i965) + GL_ARB_copy_image DONE (i965, nv50, nvc0, r600, radeonsi) + GL_KHR_debug DONE (all drivers) + GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) + GL_ARB_fragment_layer_viewport DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe) + GL_ARB_framebuffer_no_attachments DONE (i965) + GL_ARB_internalformat_query2 DONE (all drivers) + GL_ARB_invalidate_subdata DONE (all drivers) + GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_program_interface_query DONE (all drivers) + GL_ARB_robust_buffer_access_behavior not started + GL_ARB_shader_image_size DONE (i965, radeonsi) + GL_ARB_shader_storage_buffer_object DONE (i965, nvc0) + GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe) + GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30) + GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) + GL_ARB_texture_view DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_vertex_attrib_binding DONE (all drivers) GL 4.4, GLSL 4.40: - GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers) - GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_clear_texture DONE (i965, nv50, nvc0) - GL_ARB_enhanced_layouts in progress (Timothy) - - compile-time constant expressions DONE - - explicit byte offsets for blocks DONE - - forced alignment within blocks DONE - - specified vec4-slot component numbers in progress - - specified transform/feedback layout in progress - - input/output block locations DONE - GL_ARB_multi_bind DONE (all drivers) - GL_ARB_query_buffer_object DONE (nvc0) - GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers) + GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_clear_texture DONE (i965, nv50, nvc0) + GL_ARB_enhanced_layouts in progress (Timothy) + - compile-time constant expressions DONE + - explicit byte offsets for blocks DONE + - forced alignment within blocks DONE + - specified vec4-slot component numbers in progress + - specified transform/feedback layout in progress + - input/output block locations DONE + GL_ARB_multi_bind DONE (all drivers) + GL_ARB_query_buffer_object DONE (nvc0) + GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL 4.5, GLSL 4.50: - GL_ARB_ES3_1_compatibility not started - GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_cull_distance in progress (Tobias) - GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_direct_state_access DONE (all drivers) - GL_ARB_get_texture_sub_image DONE (all drivers) - GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi) - GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful) - GL_KHR_robust_buffer_access_behavior not started - GL_KHR_robustness 90% done (the ARB variant) - GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) + GL_ARB_ES3_1_compatibility not started + GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_cull_distance in progress (Tobias) + GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_direct_state_access DONE (all drivers) + GL_ARB_get_texture_sub_image DONE (all drivers) + GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi) + GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful) + GL_KHR_robust_buffer_access_behavior not started + GL_KHR_robustness not started (90% done with the ARB variant) + GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) These are the extensions cherry-picked to make GLES 3.1 GLES3.1, GLSL ES 3.1 - GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30) - GL_ARB_compute_shader DONE (i965) - GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) - GL_ARB_framebuffer_no_attachments DONE (i965) - GL_ARB_program_interface_query DONE (all drivers) - GL_ARB_shader_atomic_counters DONE (i965, nvc0) - GL_ARB_shader_image_load_store DONE (i965) - GL_ARB_shader_image_size DONE (i965) - GL_ARB_shader_storage_buffer_object DONE (i965, nvc0) - GL_ARB_shading_language_packing DONE (all drivers) - GL_ARB_separate_shader_objects DONE (all drivers) - GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - Multisample textures (GL_ARB_texture_multisample) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) - GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) - GL_ARB_vertex_attrib_binding DONE (all drivers) - GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi) - GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi) - GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) + GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30) + GL_ARB_compute_shader DONE (i965) + GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) + GL_ARB_framebuffer_no_attachments DONE (i965) + GL_ARB_program_interface_query DONE (all drivers) + GL_ARB_shader_atomic_counters DONE (i965, nvc0) + GL_ARB_shader_image_load_store DONE (i965) + GL_ARB_shader_image_size DONE (i965) + GL_ARB_shader_storage_buffer_object DONE (i965, nvc0) + GL_ARB_shading_language_packing DONE (all drivers) + GL_ARB_separate_shader_objects DONE (all drivers) + GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_texture_multisample (Multisample textures) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) + GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) + GL_ARB_vertex_attrib_binding DONE (all drivers) + GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi) + GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi) + GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) Additional functionality not covered above: - glMemoryBarrierByRegion DONE - glGetTexLevelParameter[fi]v - needs updates DONE + glMemoryBarrierByRegion DONE + glGetTexLevelParameter[fi]v - needs updates DONE glGetBooleani_v - restrict to GLES enums - gl_HelperInvocation support DONE (i965, nvc0, r600) + gl_HelperInvocation support DONE (i965, nvc0, r600) GLES3.2, GLSL ES 3.2 - GL_EXT_color_buffer_float DONE (all drivers) - GL_KHR_blend_equation_advanced not started - GL_KHR_debug DONE (all drivers) - GL_KHR_robustness 90% done (the ARB variant) - GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+) - GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers) - GL_OES_draw_buffers_indexed not started - GL_OES_draw_elements_base_vertex DONE (all drivers) - GL_OES_geometry_shader started (Marta) - GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5) - GL_OES_primitive_bounding box not started - GL_OES_sample_shading not started (based on parts of GL_ARB_sample_shading, which is done for some drivers) - GL_OES_sample_variables not started (based on parts of GL_ARB_sample_shading, which is done for some drivers) - GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store) - GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done) - GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done) - GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers) - GL_OES_texture_border_clamp DONE (all drivers) - GL_OES_texture_buffer not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done) - GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers) - GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8) - GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample) + GL_EXT_color_buffer_float DONE (all drivers) + GL_KHR_blend_equation_advanced not started + GL_KHR_debug DONE (all drivers) + GL_KHR_robustness not started (90% done with the ARB variant) + GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+) + GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers) + GL_OES_draw_buffers_indexed not started + GL_OES_draw_elements_base_vertex DONE (all drivers) + GL_OES_geometry_shader started (Marta) + GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5) + GL_OES_primitive_bounding box not started + GL_OES_sample_shading not started (based on parts of GL_ARB_sample_shading, which is done for some drivers) + GL_OES_sample_variables not started (based on parts of GL_ARB_sample_shading, which is done for some drivers) + GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store) + GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done) + GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done) + GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers) + GL_OES_texture_border_clamp DONE (all drivers) + GL_OES_texture_buffer not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done) + GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers) + GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8) + GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample) More info about these features and the work involved can be found at http://dri.freedesktop.org/wiki/MissingFunctionality |