diff options
-rw-r--r-- | src/intel/vulkan/anv_nir_apply_dynamic_offsets.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/intel/vulkan/anv_nir_apply_dynamic_offsets.c b/src/intel/vulkan/anv_nir_apply_dynamic_offsets.c index 234855c3779..06fe8aafd30 100644 --- a/src/intel/vulkan/anv_nir_apply_dynamic_offsets.c +++ b/src/intel/vulkan/anv_nir_apply_dynamic_offsets.c @@ -77,11 +77,13 @@ apply_dynamic_offsets_block(nir_block *block, void *void_state) /* First, we need to generate the uniform load for the buffer offset */ uint32_t index = state->layout->set[set].dynamic_offset_start + set_layout->binding[binding].dynamic_offset_index; + uint32_t array_size = set_layout->binding[binding].array_size; nir_intrinsic_instr *offset_load = nir_intrinsic_instr_create(state->shader, nir_intrinsic_load_uniform); offset_load->num_components = 2; - offset_load->const_index[0] = state->indices_start + index * 8; + nir_intrinsic_set_base(offset_load, state->indices_start + index * 8); + nir_intrinsic_set_range(offset_load, array_size * 8); offset_load->src[0] = nir_src_for_ssa(nir_imul(b, res_intrin->src[0].ssa, nir_imm_int(b, 8))); |