diff options
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_texstate.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 2 | ||||
-rw-r--r-- | src/mesa/main/attrib.c | 2 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 5 | ||||
-rw-r--r-- | src/mesa/main/samplerobj.c | 2 | ||||
-rw-r--r-- | src/mesa/main/texobj.c | 4 | ||||
-rw-r--r-- | src/mesa/main/texparam.c | 8 | ||||
-rw-r--r-- | src/mesa/main/texstate.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_texture.c | 4 | ||||
-rw-r--r-- | src/mesa/swrast/s_texfilter.c | 4 |
12 files changed, 18 insertions, 21 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 9e6d3b1d25f..4bd5e72cf67 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -168,7 +168,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) i915->state.tex_offset[unit] = intelObj->mt->offset; format = translate_texture_format(firstImage->TexFormat, - sampler->DepthMode); + tObj->DepthMode); pitch = intelObj->mt->region->pitch * intelObj->mt->cpp; state[I915_TEXREG_MS3] = diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 37bc1148ae6..5ab0547c1e6 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -374,7 +374,7 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx, * format overrides because shadow comparison always returns the * result of the comparison in all channels anyway. */ - switch (sampler->DepthMode) { + switch (t->DepthMode) { case GL_ALPHA: swizzles[0] = SWIZZLE_ZERO; swizzles[1] = SWIZZLE_ZERO; diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 366446241b0..66db08fc4ee 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -732,7 +732,7 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit ) BRW_SURFACE_CUBEFACE_ENABLES | (translate_tex_format(mt->format, firstImage->InternalFormat, - sampler->DepthMode, + tObj->DepthMode, sampler->sRGBDecode) << BRW_SURFACE_FORMAT_SHIFT)); diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c index 20e76e32f2f..5b016dcc45c 100644 --- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c @@ -296,7 +296,7 @@ gen7_update_texture_surface(struct gl_context *ctx, GLuint unit) surf->ss0.surface_type = translate_tex_target(tObj->Target); surf->ss0.surface_format = translate_tex_format(mt->format, firstImage->InternalFormat, - sampler->DepthMode, + tObj->DepthMode, sampler->sRGBDecode); if (tObj->Target == GL_TEXTURE_CUBE_MAP) { surf->ss0.cube_pos_x = 1; diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 318d576e850..8bc7c348fab 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -806,7 +806,7 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate) samp->CompareFunc); } if (ctx->Extensions.ARB_depth_texture) - _mesa_TexParameteri(target, GL_DEPTH_TEXTURE_MODE, samp->DepthMode); + _mesa_TexParameteri(target, GL_DEPTH_TEXTURE_MODE, obj->DepthMode); } /* remove saved references to the texture objects */ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 7d7213f4d03..68e05a605fb 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1253,9 +1253,6 @@ struct gl_sampler_object GLfloat CompareFailValue; /**< GL_ARB_shadow_ambient */ GLenum sRGBDecode; /**< GL_DECODE_EXT or GL_SKIP_DECODE_EXT */ GLboolean CubeMapSeamless; /**< GL_AMD_seamless_cubemap_per_texture */ - - /* deprecated sampler state */ - GLenum DepthMode; /**< GL_ARB_depth_texture */ }; @@ -1272,6 +1269,8 @@ struct gl_texture_object struct gl_sampler_object Sampler; + GLenum DepthMode; /**< GL_ARB_depth_texture */ + GLfloat Priority; /**< in [0,1] */ GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */ GLint MaxLevel; /**< max mipmap level, OpenGL 1.2 */ diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c index 5d1b2adbb08..8c54c9a4c34 100644 --- a/src/mesa/main/samplerobj.c +++ b/src/mesa/main/samplerobj.c @@ -133,10 +133,8 @@ _mesa_init_sampler_object(struct gl_sampler_object *sampObj, GLuint name) sampObj->CompareFailValue = 0.0; sampObj->sRGBDecode = GL_DECODE_EXT; sampObj->CubeMapSeamless = GL_FALSE; - sampObj->DepthMode = 0; } - /** * Fallback for ctx->Driver.NewSamplerObject(); */ diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index e0494c94028..529a6d44929 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -145,7 +145,7 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj, obj->Sampler.CompareMode = GL_NONE; /* ARB_shadow */ obj->Sampler.CompareFunc = GL_LEQUAL; /* ARB_shadow */ obj->Sampler.CompareFailValue = 0.0F; /* ARB_shadow_ambient */ - obj->Sampler.DepthMode = GL_LUMINANCE; /* ARB_depth_texture */ + obj->DepthMode = GL_LUMINANCE; obj->Sampler.CubeMapSeamless = GL_FALSE; obj->Swizzle[0] = GL_RED; obj->Swizzle[1] = GL_GREEN; @@ -259,7 +259,7 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, dest->Sampler.CompareFunc = src->Sampler.CompareFunc; dest->Sampler.CompareFailValue = src->Sampler.CompareFailValue; dest->Sampler.CubeMapSeamless = src->Sampler.CubeMapSeamless; - dest->Sampler.DepthMode = src->Sampler.DepthMode; + dest->DepthMode = src->DepthMode; dest->Sampler.sRGBDecode = src->Sampler.sRGBDecode; dest->_MaxLevel = src->_MaxLevel; dest->_MaxLambda = src->_MaxLambda; diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 1376219d72a..9213499a489 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -383,14 +383,14 @@ set_tex_parameteri(struct gl_context *ctx, case GL_DEPTH_TEXTURE_MODE_ARB: if (ctx->Extensions.ARB_depth_texture) { - if (texObj->Sampler.DepthMode == params[0]) + if (texObj->DepthMode == params[0]) return GL_FALSE; if (params[0] == GL_LUMINANCE || params[0] == GL_INTENSITY || params[0] == GL_ALPHA || (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) { flush(ctx); - texObj->Sampler.DepthMode = params[0]; + texObj->DepthMode = params[0]; return GL_TRUE; } goto invalid_param; @@ -1157,7 +1157,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) case GL_DEPTH_TEXTURE_MODE_ARB: if (!ctx->Extensions.ARB_depth_texture) goto invalid_pname; - *params = (GLfloat) obj->Sampler.DepthMode; + *params = (GLfloat) obj->DepthMode; break; case GL_TEXTURE_LOD_BIAS: *params = obj->Sampler.LodBias; @@ -1303,7 +1303,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) case GL_DEPTH_TEXTURE_MODE_ARB: if (!ctx->Extensions.ARB_depth_texture) goto invalid_pname; - *params = (GLint) obj->Sampler.DepthMode; + *params = (GLint) obj->DepthMode; break; case GL_TEXTURE_LOD_BIAS: *params = (GLint) obj->Sampler.LodBias; diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 8ca9092ce01..fa1fef27eac 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -407,7 +407,7 @@ update_tex_combine(struct gl_context *ctx, struct gl_texture_unit *texUnit) GLenum format = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; if (format == GL_DEPTH_COMPONENT || format == GL_DEPTH_STENCIL_EXT) { - format = texObj->Sampler.DepthMode; + format = texObj->DepthMode; } calculate_derived_texenv(&texUnit->_EnvMode, texUnit->EnvMode, format); texUnit->_CurrentCombine = & texUnit->_EnvMode; diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index f27a320a5bc..fefa5986096 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -147,7 +147,7 @@ st_create_texture_sampler_view_from_stobj(struct pipe_context *pipe, struct pipe_sampler_view templ; GLuint swizzle = apply_depthmode(stObj->pt->format, stObj->base._Swizzle, - samp->DepthMode); + stObj->base.DepthMode); u_sampler_view_default_template(&templ, stObj->pt, @@ -240,7 +240,7 @@ update_single_texture(struct st_context *st, if (stObj->sampler_view) { if (check_sampler_swizzle(stObj->sampler_view, stObj->base._Swizzle, - samp->DepthMode) || + stObj->base.DepthMode) || (st_view_format != stObj->sampler_view->format) || stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) { pipe_sampler_view_reference(&stObj->sampler_view, NULL); diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 412316f369f..103b4425b53 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -3468,7 +3468,7 @@ sample_depth_texture( struct gl_context *ctx, result = shadow_compare(function, depthRef, depthSample, ambient); - switch (tObj->Sampler.DepthMode) { + switch (tObj->DepthMode) { case GL_LUMINANCE: ASSIGN_4V(texel[i], result, result, result, 1.0F); break; @@ -3563,7 +3563,7 @@ sample_depth_texture( struct gl_context *ctx, depth00, depth01, depth10, depth11, ambient, wi, wj); - switch (tObj->Sampler.DepthMode) { + switch (tObj->DepthMode) { case GL_LUMINANCE: ASSIGN_4V(texel[i], result, result, result, 1.0F); break; |