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-rw-r--r--src/freedreno/computerator/ir3_asm.c2
-rw-r--r--src/freedreno/ir3/ir3.c21
-rw-r--r--src/freedreno/ir3/ir3.h7
-rw-r--r--src/freedreno/ir3/ir3_shader.c10
-rw-r--r--src/freedreno/ir3/ir3_shader.h2
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_cmdline.c2
6 files changed, 24 insertions, 20 deletions
diff --git a/src/freedreno/computerator/ir3_asm.c b/src/freedreno/computerator/ir3_asm.c
index cbab6e8e16f..b68cd37a680 100644
--- a/src/freedreno/computerator/ir3_asm.c
+++ b/src/freedreno/computerator/ir3_asm.c
@@ -53,7 +53,7 @@ ir3_asm_assemble(struct ir3_compiler *c, FILE *in)
kernel->base.num_bufs = kernel->info.num_bufs;
memcpy(kernel->base.buf_sizes, kernel->info.buf_sizes, sizeof(kernel->base.buf_sizes));
- kernel->bin = ir3_shader_assemble(v, c->gpu_id);
+ kernel->bin = ir3_shader_assemble(v);
unsigned sz = v->info.sizedwords * 4;
diff --git a/src/freedreno/ir3/ir3.c b/src/freedreno/ir3/ir3.c
index 209dfb36b25..1751ab8a6c9 100644
--- a/src/freedreno/ir3/ir3.c
+++ b/src/freedreno/ir3/ir3.c
@@ -79,6 +79,8 @@ void ir3_destroy(struct ir3 *shader)
static uint32_t reg(struct ir3_register *reg, struct ir3_info *info,
uint32_t repeat, uint32_t valid_flags)
{
+ struct ir3_shader_variant *v = info->data;
+ bool mergedregs = v->shader->compiler->gpu_id >= 600;
reg_t val = { .dummy32 = 0 };
if (reg->flags & ~valid_flags) {
@@ -112,7 +114,7 @@ static uint32_t reg(struct ir3_register *reg, struct ir3_info *info,
/* ignore writes to dummy register r63.x */
} else if (max < regid(48, 0)) {
if (reg->flags & IR3_REG_HALF) {
- if (info->gpu_id >= 600) {
+ if (mergedregs) {
/* starting w/ a6xx, half regs conflict with full regs: */
info->max_reg = MAX2(info->max_reg, max >> 3);
} else {
@@ -130,11 +132,12 @@ static uint32_t reg(struct ir3_register *reg, struct ir3_info *info,
static int emit_cat0(struct ir3_instruction *instr, void *ptr,
struct ir3_info *info)
{
+ struct ir3_shader_variant *v = info->data;
instr_cat0_t *cat0 = ptr;
- if (info->gpu_id >= 500) {
+ if (v->shader->compiler->gpu_id >= 500) {
cat0->a5xx.immed = instr->cat0.immed;
- } else if (info->gpu_id >= 400) {
+ } else if (v->shader->compiler->gpu_id >= 400) {
cat0->a4xx.immed = instr->cat0.immed;
} else {
cat0->a3xx.immed = instr->cat0.immed;
@@ -628,13 +631,14 @@ static int emit_cat6_a6xx(struct ir3_instruction *instr, void *ptr,
static int emit_cat6(struct ir3_instruction *instr, void *ptr,
struct ir3_info *info)
{
+ struct ir3_shader_variant *v = info->data;
struct ir3_register *dst, *src1, *src2;
instr_cat6_t *cat6 = ptr;
/* In a6xx we start using a new instruction encoding for some of
* these instructions:
*/
- if (info->gpu_id >= 600) {
+ if (v->shader->compiler->gpu_id >= 600) {
switch (instr->opc) {
case OPC_ATOMIC_ADD:
case OPC_ATOMIC_SUB:
@@ -912,13 +916,14 @@ static int (*emit[])(struct ir3_instruction *instr, void *ptr,
emit_cat7,
};
-void * ir3_assemble(struct ir3 *shader, struct ir3_info *info,
- uint32_t gpu_id)
+void * ir3_assemble(struct ir3_shader_variant *v)
{
uint32_t *ptr, *dwords;
+ struct ir3_info *info = &v->info;
+ struct ir3 *shader = v->ir;
memset(info, 0, sizeof(*info));
- info->gpu_id = gpu_id;
+ info->data = v;
info->max_reg = -1;
info->max_half_reg = -1;
info->max_const = -1;
@@ -933,7 +938,7 @@ void * ir3_assemble(struct ir3 *shader, struct ir3_info *info,
* instructions on a4xx or sets of 4 instructions on a3xx),
* so pad out w/ NOPs if needed: (NOTE each instruction is 64bits)
*/
- if (gpu_id >= 400) {
+ if (v->shader->compiler->gpu_id >= 400) {
info->sizedwords = align(info->sizedwords, 16 * 2);
} else {
info->sizedwords = align(info->sizedwords, 4 * 2);
diff --git a/src/freedreno/ir3/ir3.h b/src/freedreno/ir3/ir3.h
index c0d46eea8f5..48e340d09cd 100644
--- a/src/freedreno/ir3/ir3.h
+++ b/src/freedreno/ir3/ir3.h
@@ -44,7 +44,7 @@ struct ir3_instruction;
struct ir3_block;
struct ir3_info {
- uint32_t gpu_id;
+ void *data; /* used internally in ir3 assembler */
uint16_t sizedwords;
uint16_t instrs_count; /* expanded to account for rpt's */
uint16_t nops_count; /* # of nop instructions, including nopN */
@@ -556,8 +556,9 @@ block_id(struct ir3_block *block)
struct ir3 * ir3_create(struct ir3_compiler *compiler, gl_shader_stage type);
void ir3_destroy(struct ir3 *shader);
-void * ir3_assemble(struct ir3 *shader,
- struct ir3_info *info, uint32_t gpu_id);
+
+struct ir3_shader_variant;
+void * ir3_assemble(struct ir3_shader_variant *v);
void * ir3_alloc(struct ir3 *shader, int sz);
struct ir3_block * ir3_block_create(struct ir3 *shader);
diff --git a/src/freedreno/ir3/ir3_shader.c b/src/freedreno/ir3/ir3_shader.c
index c0f33263e88..a2ca295845e 100644
--- a/src/freedreno/ir3/ir3_shader.c
+++ b/src/freedreno/ir3/ir3_shader.c
@@ -131,11 +131,12 @@ fixup_regfootprint(struct ir3_shader_variant *v, uint32_t gpu_id)
/* wrapper for ir3_assemble() which does some info fixup based on
* shader state. Non-static since used by ir3_cmdline too.
*/
-void * ir3_shader_assemble(struct ir3_shader_variant *v, uint32_t gpu_id)
+void * ir3_shader_assemble(struct ir3_shader_variant *v)
{
+ unsigned gpu_id = v->shader->compiler->gpu_id;
void *bin;
- bin = ir3_assemble(v->ir, &v->info, gpu_id);
+ bin = ir3_assemble(v);
if (!bin)
return NULL;
@@ -159,10 +160,7 @@ void * ir3_shader_assemble(struct ir3_shader_variant *v, uint32_t gpu_id)
static void
assemble_variant(struct ir3_shader_variant *v)
{
- struct ir3_compiler *compiler = v->shader->compiler;
- uint32_t gpu_id = compiler->gpu_id;
-
- v->bin = ir3_shader_assemble(v, gpu_id);
+ v->bin = ir3_shader_assemble(v);
if (shader_debug_enabled(v->shader->type)) {
fprintf(stdout, "Native code for unnamed %s shader %s:\n",
diff --git a/src/freedreno/ir3/ir3_shader.h b/src/freedreno/ir3/ir3_shader.h
index 2fe79ea7a0f..472e4ab265b 100644
--- a/src/freedreno/ir3/ir3_shader.h
+++ b/src/freedreno/ir3/ir3_shader.h
@@ -642,7 +642,7 @@ struct ir3_shader {
struct ir3_shader_key key_mask;
};
-void * ir3_shader_assemble(struct ir3_shader_variant *v, uint32_t gpu_id);
+void * ir3_shader_assemble(struct ir3_shader_variant *v);
struct ir3_shader_variant * ir3_shader_get_variant(struct ir3_shader *shader,
struct ir3_shader_key *key, bool binning_pass, bool *created);
struct ir3_shader * ir3_shader_from_nir(struct ir3_compiler *compiler, nir_shader *nir,
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
index 7edee3086bf..a16c06872c3 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
@@ -58,7 +58,7 @@ static void dump_info(struct ir3_shader_variant *so, const char *str)
{
uint32_t *bin;
const char *type = ir3_shader_stage(so);
- bin = ir3_shader_assemble(so, so->shader->compiler->gpu_id);
+ bin = ir3_shader_assemble(so);
debug_printf("; %s: %s\n", type, str);
ir3_shader_disasm(so, bin, stdout);
free(bin);