diff options
-rw-r--r-- | src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h | 45 |
1 files changed, 21 insertions, 24 deletions
diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h index 92fa675084f..c7cb7984096 100644 --- a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h +++ b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h @@ -164,7 +164,6 @@ static void TAG(emit)( GLcontext *ctx, STRIDE_4F(col, start * col_stride); #endif STRIDE_4F(coord, start * coord_stride); - /* coord = (GLfloat (*)[4])((GLubyte *)coord + start * coord_stride);*/ } for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) { @@ -185,25 +184,25 @@ static void TAG(emit)( GLcontext *ctx, #if DO_PTEX if (tc1_size == 4) { #ifdef MACH64_PREMULT_TEXCOORDS - LE32_OUT_FLOAT( p++, w*tc1[0][0] ); /* VERTEX_?_SECONDARY_S */ - LE32_OUT_FLOAT( p++, w*tc1[0][1] ); /* VERTEX_?_SECONDARY_T */ - LE32_OUT_FLOAT( p++, w*tc1[0][3] ); /* VERTEX_?_SECONDARY_W */ + LE32_OUT_FLOAT( p++, w*tc1[0][0] ); /* VERTEX_?_SECONDARY_S */ + LE32_OUT_FLOAT( p++, w*tc1[0][1] ); /* VERTEX_?_SECONDARY_T */ + LE32_OUT_FLOAT( p++, w*tc1[0][3] ); /* VERTEX_?_SECONDARY_W */ #else /* !MACH64_PREMULT_TEXCOORDS */ float rhw = 1.0 / tc1[0][3]; - LE32_OUT_FLOAT( p++, rhw*tc1[0][0] ); /* VERTEX_?_SECONDARY_S */ - LE32_OUT_FLOAT( p++, rhw*tc1[0][1] ); /* VERTEX_?_SECONDARY_T */ - LE32_OUT_FLOAT( p++, w*tc1[0][3] ); /* VERTEX_?_SECONDARY_W */ + LE32_OUT_FLOAT( p++, rhw*tc1[0][0] ); /* VERTEX_?_SECONDARY_S */ + LE32_OUT_FLOAT( p++, rhw*tc1[0][1] ); /* VERTEX_?_SECONDARY_T */ + LE32_OUT_FLOAT( p++, w*tc1[0][3] ); /* VERTEX_?_SECONDARY_W */ #endif /* !MACH64_PREMULT_TEXCOORDS */ } else { #endif /* DO_PTEX */ #ifdef MACH64_PREMULT_TEXCOORDS - LE32_OUT_FLOAT( p++, w*tc1[0][0] ); /* VERTEX_?_SECONDARY_S */ - LE32_OUT_FLOAT( p++, w*tc1[0][1] ); /* VERTEX_?_SECONDARY_T */ - LE32_OUT_FLOAT( p++, w ); /* VERTEX_?_SECONDARY_W */ + LE32_OUT_FLOAT( p++, w*tc1[0][0] ); /* VERTEX_?_SECONDARY_S */ + LE32_OUT_FLOAT( p++, w*tc1[0][1] ); /* VERTEX_?_SECONDARY_T */ + LE32_OUT_FLOAT( p++, w ); /* VERTEX_?_SECONDARY_W */ #else /* !MACH64_PREMULT_TEXCOORDS */ - LE32_OUT_FLOAT( p++, tc1[0][0] ); /* VERTEX_?_SECONDARY_S */ - LE32_OUT_FLOAT( p++, tc1[0][1] ); /* VERTEX_?_SECONDARY_T */ - LE32_OUT_FLOAT( p++, w ); /* VERTEX_?_SECONDARY_W */ + LE32_OUT_FLOAT( p++, tc1[0][0] ); /* VERTEX_?_SECONDARY_S */ + LE32_OUT_FLOAT( p++, tc1[0][1] ); /* VERTEX_?_SECONDARY_T */ + LE32_OUT_FLOAT( p++, w ); /* VERTEX_?_SECONDARY_W */ #endif /* !MACH64_PREMULT_TEXCOORDS */ #if DO_PTEX } @@ -246,22 +245,21 @@ static void TAG(emit)( GLcontext *ctx, #endif /* !DO_TEX0 */ #if DO_SPEC - ((GLubyte *)p)[0] = spec[0][2]; /* VERTEX_?_SPEC_B */ - ((GLubyte *)p)[1] = spec[0][1]; /* VERTEX_?_SPEC_G */ - ((GLubyte *)p)[2] = spec[0][0]; /* VERTEX_?_SPEC_R */ + ((GLubyte *)p)[0] = spec[0][2]; /* VERTEX_?_SPEC_B */ + ((GLubyte *)p)[1] = spec[0][1]; /* VERTEX_?_SPEC_G */ + ((GLubyte *)p)[2] = spec[0][0]; /* VERTEX_?_SPEC_R */ STRIDE_4F(spec, spec_stride); #endif #if DO_FOG - ((GLubyte *)p)[3] = fog[0][0] * 255.0; /* VERTEX_?_SPEC_A */ + ((GLubyte *)p)[3] = fog[0][0] * 255.0; /* VERTEX_?_SPEC_A */ fog = (GLfloat (*)[4])((GLubyte *)fog + fog_stride); - /* STRIDE_F(fog, fog_stride); */ #endif p++; #if DO_XYZW if (mask[i] == 0) { /* unclipped */ - LE32_OUT( p++, VIEWPORT_Z( coord[0][2] ) ); /* VERTEX_?_Z */ + LE32_OUT( p++, VIEWPORT_Z( coord[0][2] ) ); /* VERTEX_?_Z */ } else { #endif p++; @@ -287,11 +285,11 @@ static void TAG(emit)( GLcontext *ctx, if (mask[i] == 0) { /* unclipped */ LE32_OUT( p, - (VIEWPORT_X( coord[i][0] ) << 16) | /* VERTEX_?_X */ - (VIEWPORT_Y( coord[i][1] ) & 0xffff) ); /* VERTEX_?_Y */ + (VIEWPORT_X( coord[0][0] ) << 16) | /* VERTEX_?_X */ + (VIEWPORT_Y( coord[0][1] ) & 0xffff) ); /* VERTEX_?_Y */ if (MACH64_DEBUG & DEBUG_VERBOSE_PRIMS) { - fprintf( stderr, "%s: vert (importable) %d: %.2f %.2f %.2f %x\n", + fprintf( stderr, "%s: vert %d: %.2f %.2f %.2f %x\n", __FUNCTION__, i, (LE32_IN( p ) >> 16)/4.0, @@ -302,8 +300,7 @@ static void TAG(emit)( GLcontext *ctx, } #endif #if DO_TEX1 || DO_TEX0 || DO_XYZW - STRIDE_4F(coord, start * coord_stride); - /* coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);*/ + STRIDE_4F(coord, coord_stride); #endif assert( p + 1 - (CARD32 *)v == 10 ); |