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-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.h12
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c14
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_tri.c2
3 files changed, 17 insertions, 11 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h
index c57f2ea11de..39ff6af327f 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -46,10 +46,20 @@ struct lp_scene;
struct lp_fence;
struct cmd_bin;
+#define FIXED_TYPE_WIDTH 32
/** For sub-pixel positioning */
-#define FIXED_ORDER 4
+#define FIXED_ORDER 8
#define FIXED_ONE (1<<FIXED_ORDER)
+/** Maximum length of an edge in a primitive in pixels.
+ * If the framebuffer is large we have to think about fixed-point
+ * integer overflow. Coordinates need ((FIXED_TYPE_WIDTH/2) - 1) bits
+ * to be able to fit product of two such coordinates inside
+ * FIXED_TYPE_WIDTH, any larger and we could overflow a
+ * FIXED_TYPE_WIDTH_-bit int.
+ */
+#define MAX_FIXED_LENGTH (1 << (((FIXED_TYPE_WIDTH/2) - 1) - FIXED_ORDER))
+
/* Rasterizer output size going to jit fs, width/height */
#define LP_RASTER_BLOCK_SIZE 4
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index 5fde01fa13b..d686500135d 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -1007,16 +1007,12 @@ try_update_scene_state( struct lp_setup_context *setup )
&setup->draw_regions[i]);
}
}
- /* If the framebuffer is large we have to think about fixed-point
- * integer overflow. For 2K by 2K images, coordinates need 15 bits
- * (2^11 + 4 subpixel bits). The product of two such numbers would
- * use 30 bits. Any larger and we could overflow a 32-bit int.
- *
- * To cope with this problem we check if triangles are large and
- * subdivide them if needed.
+ /*
+ * Check if subdivision of triangles is needed if the framebuffer
+ * is larger than our MAX_FIXED_LENGTH can accomodate.
*/
- setup->subdivide_large_triangles = (setup->fb.width > 2048 &&
- setup->fb.height > 2048);
+ setup->subdivide_large_triangles = (setup->fb.width > MAX_FIXED_LENGTH &&
+ setup->fb.height > MAX_FIXED_LENGTH);
}
setup->dirty = 0;
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
index 23bc6e2a4f9..8b0fcd09e5a 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
@@ -995,7 +995,7 @@ check_subdivide_triangle(struct lp_setup_context *setup,
const float (*v2)[4],
triangle_func_t tri)
{
- const float maxLen = 2048.0f; /* longest permissible edge, in pixels */
+ const float maxLen = MAX_FIXED_LENGTH; /* longest permissible edge, in pixels */
float dx10, dy10, len10;
float dx21, dy21, len21;
float dx02, dy02, len02;