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-rw-r--r--src/mesa/main/dlist.c14
-rw-r--r--src/mesa/main/dlist.h10
-rw-r--r--src/mesa/vbo/vbo_save_api.c12
3 files changed, 18 insertions, 18 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 95c1b9015bd..b886bd039f5 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -796,7 +796,7 @@ unpack_image(GLcontext *ctx, GLuint dimensions,
* opcode).
*/
void *
-_mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint bytes)
+_mesa_dlist_alloc(GLcontext *ctx, GLuint opcode, GLuint bytes)
{
const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node);
Node *n;
@@ -847,11 +847,11 @@ _mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint bytes)
* \return the new opcode number or -1 if error
*/
GLint
-_mesa_alloc_opcode(GLcontext *ctx,
- GLuint size,
- void (*execute) (GLcontext *, void *),
- void (*destroy) (GLcontext *, void *),
- void (*print) (GLcontext *, void *))
+_mesa_dlist_alloc_opcode(GLcontext *ctx,
+ GLuint size,
+ void (*execute) (GLcontext *, void *),
+ void (*destroy) (GLcontext *, void *),
+ void (*print) (GLcontext *, void *))
{
if (ctx->ListExt.NumOpcodes < MAX_DLIST_EXT_OPCODES) {
const GLuint i = ctx->ListExt.NumOpcodes++;
@@ -875,7 +875,7 @@ _mesa_alloc_opcode(GLcontext *ctx,
* usable data area.
*/
#define ALLOC_INSTRUCTION(CTX, OPCODE, NPARAMS) \
- ((Node *)_mesa_alloc_instruction(CTX, OPCODE, (NPARAMS)*sizeof(Node)) - 1)
+ ((Node *)_mesa_dlist_alloc(CTX, OPCODE, (NPARAMS)*sizeof(Node)) - 1)
diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h
index af36991d5ec..589cbc5992b 100644
--- a/src/mesa/main/dlist.h
+++ b/src/mesa/main/dlist.h
@@ -61,12 +61,12 @@ extern void GLAPIENTRY _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *li
extern void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s );
-extern void *_mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint sz);
+extern void *_mesa_dlist_alloc(GLcontext *ctx, GLuint opcode, GLuint sz);
-extern GLint _mesa_alloc_opcode( GLcontext *ctx, GLuint sz,
- void (*execute)( GLcontext *, void * ),
- void (*destroy)( GLcontext *, void * ),
- void (*print)( GLcontext *, void * ) );
+extern GLint _mesa_dlist_alloc_opcode( GLcontext *ctx, GLuint sz,
+ void (*execute)( GLcontext *, void * ),
+ void (*destroy)( GLcontext *, void * ),
+ void (*print)( GLcontext *, void * ) );
extern void _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist);
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 4da248e2b88..3f86c68b249 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -270,7 +270,7 @@ static void _save_compile_vertex_list( GLcontext *ctx )
* being compiled.
*/
node = (struct vbo_save_vertex_list *)
- _mesa_alloc_instruction(ctx, save->opcode_vertex_list, sizeof(*node));
+ _mesa_dlist_alloc(ctx, save->opcode_vertex_list, sizeof(*node));
if (!node)
return;
@@ -1233,11 +1233,11 @@ void vbo_save_api_init( struct vbo_save_context *save )
GLuint i;
save->opcode_vertex_list =
- _mesa_alloc_opcode( ctx,
- sizeof(struct vbo_save_vertex_list),
- vbo_save_playback_vertex_list,
- vbo_destroy_vertex_list,
- vbo_print_vertex_list );
+ _mesa_dlist_alloc_opcode( ctx,
+ sizeof(struct vbo_save_vertex_list),
+ vbo_save_playback_vertex_list,
+ vbo_destroy_vertex_list,
+ vbo_print_vertex_list );
ctx->Driver.NotifySaveBegin = vbo_save_NotifyBegin;