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-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c39
1 files changed, 21 insertions, 18 deletions
diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
index 6e217eb2e06..55f32e6816f 100644
--- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
@@ -29,8 +29,8 @@
* \file
* Implementation of fenced buffers.
*
- * \author Jos� Fonseca <jrfonseca-at-tungstengraphics-dot-com>
- * \author Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com>
+ * \author José Fonseca <jrfonseca-at-tungstengraphics-dot-com>
+ * \author Thomas Hellström <thomas-at-tungstengraphics-dot-com>
*/
@@ -44,7 +44,7 @@
#include "pb_buffer.h"
#include "pb_buffer_fenced.h"
-#ifndef __MSC__
+#ifndef WIN32
#include <unistd.h>
#endif
@@ -93,8 +93,6 @@ fenced_buffer(struct pb_buffer *buf)
}
-
-
static void
_fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
int wait)
@@ -105,15 +103,6 @@ _fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
int signaled = -1;
list = fenced_list->delayed.next;
-
- if (fenced_list->numDelayed > 3) {
- unsigned i;
-
- for (i = 0; i < fenced_list->numDelayed; i += 3) {
- list = list->next;
- }
- }
-
prev = list->prev;
for (; list != &fenced_list->delayed; list = prev, prev = list->prev) {
@@ -128,11 +117,17 @@ _fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
}
}
- if (signaled != 0)
+ if (signaled != 0) {
+#if 0
/* XXX: we are assuming that buffers are freed in the same order they
* are fenced which may not always be true...
*/
break;
+#else
+ signaled = -1;
+ continue;
+#endif
+ }
winsys->fence_reference(winsys, &fenced_buf->fence, NULL);
@@ -154,8 +149,16 @@ fenced_buffer_destroy(struct pb_buffer *buf)
struct fenced_buffer_list *fenced_list = fenced_buf->list;
if (fenced_buf->fence) {
- LIST_ADDTAIL(&fenced_buf->head, &fenced_list->delayed);
- fenced_list->numDelayed++;
+ struct pipe_winsys *winsys = fenced_list->winsys;
+ if(winsys->fence_finish(winsys, fenced_buf->fence, 0) != 0) {
+ LIST_ADDTAIL(&fenced_buf->head, &fenced_list->delayed);
+ fenced_list->numDelayed++;
+ }
+ else {
+ winsys->fence_reference(winsys, &fenced_buf->fence, NULL);
+ pb_reference(&fenced_buf->buffer, NULL);
+ FREE(fenced_buf);
+ }
}
else {
pb_reference(&fenced_buf->buffer, NULL);
@@ -285,7 +288,7 @@ fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list)
/* Wait on outstanding fences */
while (fenced_list->numDelayed) {
_glthread_UNLOCK_MUTEX(fenced_list->mutex);
-#ifndef __MSC__
+#ifndef WIN32
sched_yield();
#endif
_fenced_buffer_list_check_free(fenced_list, 1);