diff options
-rw-r--r-- | src/gallium/drivers/r600/r600_pipe.c | 9 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_pipe.h | 3 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_state_common.c | 58 |
3 files changed, 30 insertions, 40 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c index 5014f2525cf..7d8efd2c9b3 100644 --- a/src/gallium/drivers/r600/r600_pipe.c +++ b/src/gallium/drivers/r600/r600_pipe.c @@ -82,9 +82,6 @@ static void r600_destroy_context(struct pipe_context *context) if (rctx->fixed_func_tcs_shader) rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader); - if (rctx->dummy_pixel_shader) { - rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader); - } if (rctx->custom_dsa_flush) { rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush); } @@ -209,12 +206,6 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, r600_begin_new_cs(rctx); - rctx->dummy_pixel_shader = - util_make_fragment_cloneinput_shader(&rctx->b.b, 0, - TGSI_SEMANTIC_GENERIC, - TGSI_INTERPOLATE_CONSTANT); - rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader); - return &rctx->b.b; fail: diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h index 7f1ecc278b6..e636ef00246 100644 --- a/src/gallium/drivers/r600/r600_pipe.h +++ b/src/gallium/drivers/r600/r600_pipe.h @@ -432,9 +432,6 @@ struct r600_context { void *custom_blend_resolve; void *custom_blend_decompress; void *custom_blend_fastclear; - /* With rasterizer discard, there doesn't have to be a pixel shader. - * In that case, we bind this one: */ - void *dummy_pixel_shader; /* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware * bug where valid CMASK and FMASK are required to be present to avoid * a hardlock in certain operations but aren't actually used diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index 5be49dcdfe9..0131ea80d27 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -725,7 +725,8 @@ static inline void r600_shader_selector_key(const struct pipe_context *ctx, if (!key->vs.as_ls) key->vs.as_es = (rctx->gs_shader != NULL); - if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) { + if (rctx->ps_shader && rctx->ps_shader->current->shader.gs_prim_id_input && + !rctx->gs_shader) { key->vs.as_gs_a = true; key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid; } @@ -909,9 +910,6 @@ static void r600_bind_ps_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; - if (!state) - state = rctx->dummy_pixel_shader; - rctx->ps_shader = (struct r600_pipe_shader_selector *)state; } @@ -1478,7 +1476,8 @@ static bool r600_update_derived_state(struct r600_context *rctx) } } - SELECT_SHADER_OR_FAIL(ps); + if (rctx->ps_shader) + SELECT_SHADER_OR_FAIL(ps); r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom); @@ -1555,37 +1554,40 @@ static bool r600_update_derived_state(struct r600_context *rctx) rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask; } - if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current || - rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable || - rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) { + if (rctx->ps_shader) { + if (unlikely((ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current || + rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable || + rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade))) { - if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) { - rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs; - r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom); - } + if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) { + rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs; + r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom); + } - if (rctx->b.chip_class <= R700) { - bool multiwrite = rctx->ps_shader->current->shader.fs_write_all; + if (rctx->b.chip_class <= R700) { + bool multiwrite = rctx->ps_shader->current->shader.fs_write_all; - if (rctx->cb_misc_state.multiwrite != multiwrite) { - rctx->cb_misc_state.multiwrite = multiwrite; - r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom); + if (rctx->cb_misc_state.multiwrite != multiwrite) { + rctx->cb_misc_state.multiwrite = multiwrite; + r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom); + } } - } - if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer && - ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) || - (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) { + if (unlikely(!ps_dirty && rctx->rasterizer && + ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) || + (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) { - if (rctx->b.chip_class >= EVERGREEN) - evergreen_update_ps_state(ctx, rctx->ps_shader->current); - else - r600_update_ps_state(ctx, rctx->ps_shader->current); + if (rctx->b.chip_class >= EVERGREEN) + evergreen_update_ps_state(ctx, rctx->ps_shader->current); + else + r600_update_ps_state(ctx, rctx->ps_shader->current); + } + + r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom); } - r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom); + UPDATE_SHADER(R600_HW_STAGE_PS, ps); } - UPDATE_SHADER(R600_HW_STAGE_PS, ps); if (rctx->b.chip_class >= EVERGREEN) { evergreen_update_db_shader_control(rctx); @@ -1641,7 +1643,7 @@ static bool r600_update_derived_state(struct r600_context *rctx) } } - blend_disable = (rctx->dual_src_blend && + blend_disable = (rctx->dual_src_blend && rctx->ps_shader && rctx->ps_shader->current->nr_ps_color_outputs < 2); if (blend_disable != rctx->force_blend_disable) { |