diff options
-rw-r--r-- | src/gallium/drivers/nv04/nv04_context.c | 18 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_fragtex.c | 16 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_prim_vbuf.c | 16 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_screen.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_state.c | 60 | ||||
-rw-r--r-- | src/gallium/drivers/nv04/nv04_state_emit.c | 10 |
6 files changed, 62 insertions, 62 deletions
diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c index 4b33636b2eb..770733a4a17 100644 --- a/src/gallium/drivers/nv04/nv04_context.c +++ b/src/gallium/drivers/nv04/nv04_context.c @@ -31,26 +31,26 @@ static boolean nv04_init_hwctx(struct nv04_context *nv04) { // requires a valid handle -// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOTIFY, 1); +// BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_NOTIFY, 1); // OUT_RING(0); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_NOP, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_NOP, 1); OUT_RING(0); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); OUT_RING(0x40182800); // OUT_RING(1<<20/*no cull*/); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); // OUT_RING(0x24|(1<<6)|(1<<8)); OUT_RING(0x120001a4); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FORMAT, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FORMAT, 1); OUT_RING(0x332213a1); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FILTER, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1); OUT_RING(0x11001010); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_COLORKEY, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1); OUT_RING(0x0); -// BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 1); +// BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 1); // OUT_RING(SCREEN_OFFSET); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_FOGCOLOR, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1); OUT_RING(0xff000000); diff --git a/src/gallium/drivers/nv04/nv04_fragtex.c b/src/gallium/drivers/nv04/nv04_fragtex.c index 0cce71ad1de..c152b52119a 100644 --- a/src/gallium/drivers/nv04/nv04_fragtex.c +++ b/src/gallium/drivers/nv04/nv04_fragtex.c @@ -4,7 +4,7 @@ #define _(m,tf) \ { \ PIPE_FORMAT_##m, \ - NV04_DX5_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \ + NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_##tf, \ } struct nv04_texture_format { @@ -53,14 +53,14 @@ nv04_fragtex_build(struct nv04_context *nv04, int unit) return; } - nv04->fragtex.format = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER - | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER + nv04->fragtex.format = NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER + | NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER | nv04_fragtex_format(pt->format) - | ( (pt->last_level + 1) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT ) - | ( log2i(pt->width0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) - | ( log2i(pt->height0) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) - | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE - | NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE + | ( (pt->last_level + 1) << NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT ) + | ( log2i(pt->width0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT ) + | ( log2i(pt->height0) << NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT ) + | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE + | NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE ; } diff --git a/src/gallium/drivers/nv04/nv04_prim_vbuf.c b/src/gallium/drivers/nv04/nv04_prim_vbuf.c index f6458232ae5..25395edfd71 100644 --- a/src/gallium/drivers/nv04/nv04_prim_vbuf.c +++ b/src/gallium/drivers/nv04/nv04_prim_vbuf.c @@ -93,7 +93,7 @@ nv04_vbuf_render_set_primitive( struct vbuf_render *render, static INLINE void nv04_2triangles(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3, ushort v4, ushort v5) { - BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA),49); + BEGIN_RING(fahrenheit,NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA),49); OUT_RINGp(buffer + VERTEX_SIZE * v0,8); OUT_RINGp(buffer + VERTEX_SIZE * v1,8); OUT_RINGp(buffer + VERTEX_SIZE * v2,8); @@ -105,7 +105,7 @@ static INLINE void nv04_2triangles(struct nv04_context* nv04, unsigned char* buf static INLINE void nv04_1triangle(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2) { - BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD),25); + BEGIN_RING(fahrenheit,NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD),25); OUT_RINGp(buffer + VERTEX_SIZE * v0,8); OUT_RINGp(buffer + VERTEX_SIZE * v1,8); OUT_RINGp(buffer + VERTEX_SIZE * v2,8); @@ -114,7 +114,7 @@ static INLINE void nv04_1triangle(struct nv04_context* nv04, unsigned char* buff static INLINE void nv04_1quad(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3) { - BEGIN_RING(fahrenheit,NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC),33); + BEGIN_RING(fahrenheit,NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC),33); OUT_RINGp(buffer + VERTEX_SIZE * v0,8); OUT_RINGp(buffer + VERTEX_SIZE * v1,8); OUT_RINGp(buffer + VERTEX_SIZE * v2,8); @@ -166,11 +166,11 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con if (numvert<3) break; - BEGIN_RING( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8 ); + BEGIN_RING( fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8 ); for(j = 0; j<numvert; j++) OUT_RINGp( buffer + VERTEX_SIZE * indices [i+j], 8 ); - BEGIN_RING_NI( fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2 ); + BEGIN_RING_NI( fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2 ); for(j = 0; j<numtri/2; j++ ) OUT_RING(striptbl[j]); if (numtri%2) @@ -185,7 +185,7 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const struct nv04_context* nv04 = render->nv04; int i,j; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8); OUT_RINGp(buffer + VERTEX_SIZE * indices[0], 8); for(i = 1; i<nr_indices; i+=14) @@ -195,12 +195,12 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const if (numvert < 3) break; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8); for(j=0;j<numvert;j++) OUT_RINGp( buffer + VERTEX_SIZE * indices[ i+j ], 8 ); - BEGIN_RING_NI(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_DRAWPRIMITIVE(0), (numtri+1)/2); + BEGIN_RING_NI(fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2); for(j = 0; j<numtri/2; j++) OUT_RING(fantbl[j]); if (numtri%2) diff --git a/src/gallium/drivers/nv04/nv04_screen.c b/src/gallium/drivers/nv04/nv04_screen.c index 170ce3eb7e5..ee9b7d2e489 100644 --- a/src/gallium/drivers/nv04/nv04_screen.c +++ b/src/gallium/drivers/nv04/nv04_screen.c @@ -163,10 +163,10 @@ nv04_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) fahrenheit_class = 0; sub3d_class = 0; } else if (dev->chipset >= 0x10) { - fahrenheit_class = NV10_DX5_TEXTURED_TRIANGLE; + fahrenheit_class = NV10_TEXTURED_TRIANGLE; sub3d_class = NV10_CONTEXT_SURFACES_3D; } else { - fahrenheit_class=NV04_DX5_TEXTURED_TRIANGLE; + fahrenheit_class=NV04_TEXTURED_TRIANGLE; sub3d_class = NV04_CONTEXT_SURFACES_3D; } diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c index ef3005db5fc..e3dc4c5bf44 100644 --- a/src/gallium/drivers/nv04/nv04_state.c +++ b/src/gallium/drivers/nv04/nv04_state.c @@ -50,28 +50,28 @@ wrap_mode(unsigned wrap) { switch (wrap) { case PIPE_TEX_WRAP_REPEAT: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT; break; case PIPE_TEX_WRAP_MIRROR_REPEAT: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT; break; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE; break; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER; break; case PIPE_TEX_WRAP_CLAMP: - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; break; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: case PIPE_TEX_WRAP_MIRROR_CLAMP: default: NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); - ret = NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; + ret = NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP; } - return ret >> NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT; + return ret >> NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT; } static void * @@ -84,20 +84,20 @@ nv04_sampler_state_create(struct pipe_context *pipe, ss = MALLOC(sizeof(struct nv04_sampler_state)); - ss->format = ((wrap_mode(cso->wrap_s) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) | - (wrap_mode(cso->wrap_t) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT)); + ss->format = ((wrap_mode(cso->wrap_s) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) | + (wrap_mode(cso->wrap_t) << NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT)); if (cso->max_anisotropy > 1.0) { - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_DX5_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE | NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE; } switch (cso->mag_img_filter) { case PIPE_TEX_FILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR; break; case PIPE_TEX_FILTER_NEAREST: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST; break; } @@ -105,14 +105,14 @@ nv04_sampler_state_create(struct pipe_context *pipe, case PIPE_TEX_FILTER_LINEAR: switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; break; case PIPE_TEX_MIPFILTER_NONE: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR; break; } break; @@ -120,14 +120,14 @@ nv04_sampler_state_create(struct pipe_context *pipe, default: switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; break; case PIPE_TEX_MIPFILTER_NONE: default: - filter |= NV04_DX5_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST; + filter |= NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST; break; } break; @@ -181,7 +181,7 @@ nv04_rasterizer_state_create(struct pipe_context *pipe, */ rs = MALLOC(sizeof(struct nv04_rasterizer_state)); - rs->blend = cso->flatshade ? NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; + rs->blend = cso->flatshade ? NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; return (void *)rs; } @@ -229,16 +229,16 @@ nv04_depth_stencil_alpha_state_create(struct pipe_context *pipe, hw = MALLOC(sizeof(struct nv04_depth_stencil_alpha_state)); hw->control = float_to_ubyte(cso->alpha.ref_value); - hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT ); - hw->control |= cso->alpha.enabled ? NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_TEST_ENABLE : 0; - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ORIGIN; - hw->control |= cso->depth.enabled ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE_SHIFT) : 0; - hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT ); - hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; - hw->control |= NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE; - hw->control |= cso->depth.writemask ? (1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_WRITE_ENABLE_SHIFT) : 0; - hw->control |= 1 << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format + hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT ); + hw->control |= cso->alpha.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE : 0; + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN; + hw->control |= cso->depth.enabled ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE : 0; + hw->control |= ( nv04_compare_func(cso->depth.func)<< NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT ); + hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT; // no culling, handled by the draw module + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE; + hw->control |= NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE; + hw->control |= cso->depth.writemask ? NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE : 0; + hw->control |= 1 << NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT; // integer zbuffer format return (void *)hw; } @@ -377,7 +377,7 @@ nv04_set_scissor_state(struct pipe_context *pipe, /* struct nv04_context *nv04 = nv04_context(pipe); // XXX - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_SCISSOR_HORIZ, 2); OUT_RING (((s->maxx - s->minx) << 16) | s->minx); OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ } diff --git a/src/gallium/drivers/nv04/nv04_state_emit.c b/src/gallium/drivers/nv04/nv04_state_emit.c index eb2c1c57c67..bd98ae091fd 100644 --- a/src/gallium/drivers/nv04/nv04_state_emit.c +++ b/src/gallium/drivers/nv04/nv04_state_emit.c @@ -58,7 +58,7 @@ static void nv04_emit_control(struct nv04_context* nv04) { uint32_t control = nv04->dsa->control; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); OUT_RING(control); } @@ -75,7 +75,7 @@ static void nv04_emit_blend(struct nv04_context* nv04) blend|=(nv04_blend_func(nv04->blend->b_src)<<24); blend|=(nv04_blend_func(nv04->blend->b_dst)<<28); - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_BLEND, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); OUT_RING(blend); } @@ -84,7 +84,7 @@ static void nv04_emit_sampler(struct nv04_context *nv04, int unit) struct nv04_miptree *nv04mt = nv04->tex_miptree[unit]; struct pipe_texture *pt = &nv04mt->base; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 3); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 3); OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); OUT_RING(nv04->sampler[unit]->filter); @@ -163,7 +163,7 @@ nv04_emit_hw_state(struct nv04_context *nv04) if (nv04->dirty & NV04_NEW_CONTROL) { nv04->dirty &= ~NV04_NEW_CONTROL; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_CONTROL, 1); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); OUT_RING(nv04->dsa->control); } @@ -218,7 +218,7 @@ nv04_emit_hw_state(struct nv04_context *nv04) if (!(nv04->fp_samplers & (1 << i))) continue; struct nv04_miptree *nv04mt = nv04->tex_miptree[i]; - BEGIN_RING(fahrenheit, NV04_DX5_TEXTURED_TRIANGLE_OFFSET, 2); + BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 2); OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); } |