diff options
-rw-r--r-- | src/gallium/state_trackers/vega/mask.c | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c index ef28ebd740c..ec3e3447d16 100644 --- a/src/gallium/state_trackers/vega/mask.c +++ b/src/gallium/state_trackers/vega/mask.c @@ -339,12 +339,6 @@ static void setup_mask_fill(const VGfloat color[4]) VEGA_SOLID_FILL_SHADER)); } -static void setup_mask_viewport() -{ - struct vg_context *ctx = vg_current_context(); - vg_set_viewport(ctx, VEGA_Y0_TOP); -} - static void setup_mask_blend() { struct vg_context *ctx = vg_current_context(); @@ -382,12 +376,10 @@ static void surface_fill(struct pipe_surface *surf, cso_save_framebuffer(ctx->cso_context); cso_save_blend(ctx->cso_context); cso_save_fragment_shader(ctx->cso_context); - cso_save_viewport(ctx->cso_context); setup_mask_blend(); setup_mask_fill(color); setup_mask_framebuffer(surf, surf_width, surf_height); - setup_mask_viewport(); renderer_draw_quad(ctx->renderer, x, y, x + width, y + height, 0.0f/*depth should be disabled*/); @@ -405,7 +397,6 @@ static void surface_fill(struct pipe_surface *surf, cso_restore_blend(ctx->cso_context); cso_restore_framebuffer(ctx->cso_context); cso_restore_fragment_shader(ctx->cso_context); - cso_restore_viewport(ctx->cso_context); } @@ -442,13 +433,11 @@ static void mask_using_texture(struct pipe_sampler_view *sampler_view, cso_save_framebuffer(ctx->cso_context); cso_save_blend(ctx->cso_context); cso_save_fragment_shader(ctx->cso_context); - cso_save_viewport(ctx->cso_context); setup_mask_samplers(sampler_view); setup_mask_blend(); setup_mask_operation(operation); setup_mask_framebuffer(surface, surface->width, surface->height); - setup_mask_viewport(); /* render the quad to propagate the rendering from stencil */ renderer_draw_texture(ctx->renderer, texture, @@ -463,7 +452,6 @@ static void mask_using_texture(struct pipe_sampler_view *sampler_view, cso_restore_fragment_shader(ctx->cso_context); cso_restore_samplers(ctx->cso_context); cso_restore_fragment_sampler_views(ctx->cso_context); - cso_restore_viewport(ctx->cso_context); pipe_surface_reference(&surface, NULL); } @@ -577,12 +565,10 @@ static void mask_layer_render_to(struct vg_mask_layer *layer, cso_save_framebuffer(ctx->cso_context); cso_save_fragment_shader(ctx->cso_context); - cso_save_viewport(ctx->cso_context); setup_mask_blend(); setup_mask_fill(fill_color); setup_mask_framebuffer(surface, layer->width, layer->height); - setup_mask_viewport(); if (paint_modes & VG_FILL_PATH) { struct matrix *mat = &ctx->state.vg.path_user_to_surface_matrix; @@ -599,7 +585,6 @@ static void mask_layer_render_to(struct vg_mask_layer *layer, cso_restore_framebuffer(ctx->cso_context); cso_restore_fragment_shader(ctx->cso_context); - cso_restore_viewport(ctx->cso_context); ctx->state.dirty |= BLEND_DIRTY; screen->tex_surface_release(ctx->pipe->screen, &surface); |