diff options
-rw-r--r-- | src/gallium/auxiliary/draw/draw_context.c | 16 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_context.h | 2 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_gs.c | 18 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_gs.h | 6 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_private.h | 2 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pt.c | 4 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs.c | 2 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs.h | 2 |
8 files changed, 26 insertions, 26 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index 9de40d76221..db634b419a1 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -45,7 +45,7 @@ #include "draw_vs.h" #include "draw_gs.h" -#if HAVE_LLVM +#ifdef LLVM_AVAILABLE #include "gallivm/lp_bld_init.h" #include "gallivm/lp_bld_limits.h" #include "draw_llvm.h" @@ -78,7 +78,7 @@ draw_create_context(struct pipe_context *pipe, void *context, /* we need correct cpu caps for disabling denorms in draw_vbo() */ util_cpu_detect(); -#if HAVE_LLVM +#ifdef LLVM_AVAILABLE if (try_llvm && draw_get_option_use_llvm()) { draw->llvm = draw_llvm_create(draw, (LLVMContextRef)context); } @@ -112,7 +112,7 @@ draw_create(struct pipe_context *pipe) } -#if HAVE_LLVM +#ifdef LLVM_AVAILABLE struct draw_context * draw_create_with_llvm_context(struct pipe_context *pipe, void *context) @@ -220,7 +220,7 @@ void draw_destroy( struct draw_context *draw ) draw_pt_destroy( draw ); draw_vs_destroy( draw ); draw_gs_destroy( draw ); -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE if (draw->llvm) draw_llvm_destroy( draw->llvm ); #endif @@ -1027,7 +1027,7 @@ draw_set_samplers(struct draw_context *draw, draw->num_samplers[shader_stage] = num; -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE if (draw->llvm) draw_llvm_set_sampler_state(draw, shader_stage); #endif @@ -1065,7 +1065,7 @@ draw_set_mapped_texture(struct draw_context *draw, uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]) { -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE if (draw->llvm) draw_llvm_set_mapped_texture(draw, shader_stage, @@ -1085,7 +1085,7 @@ draw_set_mapped_image(struct draw_context *draw, uint32_t row_stride, uint32_t img_stride) { -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE if (draw->llvm) draw_llvm_set_mapped_image(draw, shader_stage, @@ -1123,7 +1123,7 @@ int draw_get_shader_param(enum pipe_shader_type shader, enum pipe_shader_cap param) { -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE if (draw_get_option_use_llvm()) { switch(shader) { case PIPE_SHADER_VERTEX: diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h index 69138690de7..fefda821338 100644 --- a/src/gallium/auxiliary/draw/draw_context.h +++ b/src/gallium/auxiliary/draw/draw_context.h @@ -65,7 +65,7 @@ struct draw_so_target { struct draw_context *draw_create( struct pipe_context *pipe ); -#if HAVE_LLVM +#ifdef LLVM_AVAILABLE struct draw_context *draw_create_with_llvm_context(struct pipe_context *pipe, void *context); #endif diff --git a/src/gallium/auxiliary/draw/draw_gs.c b/src/gallium/auxiliary/draw/draw_gs.c index a75fe671777..94cfe860b6d 100644 --- a/src/gallium/auxiliary/draw/draw_gs.c +++ b/src/gallium/auxiliary/draw/draw_gs.c @@ -29,7 +29,7 @@ #include "draw_private.h" #include "draw_context.h" -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE #include "draw_llvm.h" #endif @@ -239,7 +239,7 @@ static void tgsi_gs_run(struct draw_geometry_shader *shader, } } -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE static void llvm_fetch_gs_input(struct draw_geometry_shader *shader, @@ -632,7 +632,7 @@ int draw_geometry_shader_run(struct draw_geometry_shader *shader, shader->input = input; shader->input_info = input_info; -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE if (shader->draw->llvm) { shader->gs_output = output_verts[0].verts; if (max_out_prims > shader->max_out_prims) { @@ -765,14 +765,14 @@ struct draw_geometry_shader * draw_create_geometry_shader(struct draw_context *draw, const struct pipe_shader_state *state) { -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE boolean use_llvm = draw->llvm != NULL; struct llvm_geometry_shader *llvm_gs = NULL; #endif struct draw_geometry_shader *gs; unsigned i; -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE if (use_llvm) { llvm_gs = CALLOC_STRUCT(llvm_geometry_shader); @@ -804,7 +804,7 @@ draw_create_geometry_shader(struct draw_context *draw, /* setup the defaults */ gs->max_out_prims = 0; -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE if (use_llvm) { /* TODO: change the input array to handle the following vector length, instead of the currently hardcoded @@ -861,7 +861,7 @@ draw_create_geometry_shader(struct draw_context *draw, gs->num_vertex_streams = gs->state.stream_output.output[i].stream + 1; } -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE if (use_llvm) { int vector_size = gs->vector_length * sizeof(float); gs->gs_input = align_malloc(sizeof(struct draw_gs_inputs), 16); @@ -921,7 +921,7 @@ void draw_delete_geometry_shader(struct draw_context *draw, if (!dgs) { return; } -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE if (draw->llvm) { struct llvm_geometry_shader *shader = llvm_geometry_shader(dgs); struct draw_gs_llvm_variant_list_item *li; @@ -957,7 +957,7 @@ void draw_delete_geometry_shader(struct draw_context *draw, } -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE void draw_gs_set_current_variant(struct draw_geometry_shader *shader, struct draw_gs_llvm_variant *variant) { diff --git a/src/gallium/auxiliary/draw/draw_gs.h b/src/gallium/auxiliary/draw/draw_gs.h index 9a9154969f5..9a86910c1e6 100644 --- a/src/gallium/auxiliary/draw/draw_gs.h +++ b/src/gallium/auxiliary/draw/draw_gs.h @@ -36,7 +36,7 @@ struct draw_context; -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE struct draw_gs_jit_context; struct draw_gs_llvm_variant; @@ -96,7 +96,7 @@ struct draw_geometry_shader { unsigned num_invocations; unsigned invocation_id; -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE struct draw_gs_inputs *gs_input; struct draw_gs_jit_context *jit_context; struct draw_gs_llvm_variant *current_variant; @@ -146,7 +146,7 @@ void draw_geometry_shader_prepare(struct draw_geometry_shader *shader, int draw_gs_max_output_vertices(struct draw_geometry_shader *shader, unsigned pipe_prim); -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE void draw_gs_set_current_variant(struct draw_geometry_shader *shader, struct draw_gs_llvm_variant *variant); #endif diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 9be5f94db80..3aa355b179e 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -46,7 +46,7 @@ #include "tgsi/tgsi_scan.h" -#ifdef HAVE_LLVM +#ifdef LLVM_AVAILABLE struct gallivm_state; #endif diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c index eeebca30ce7..88063ee5e48 100644 --- a/src/gallium/auxiliary/draw/draw_pt.c +++ b/src/gallium/auxiliary/draw/draw_pt.c @@ -191,7 +191,7 @@ boolean draw_pt_init( struct draw_context *draw ) if (!draw->pt.middle.general) return FALSE; -#if HAVE_LLVM +#ifdef LLVM_AVAILABLE if (draw->llvm) draw->pt.middle.llvm = draw_pt_fetch_pipeline_or_emit_llvm( draw ); #endif @@ -522,7 +522,7 @@ draw_vbo(struct draw_context *draw, draw->pt.vertex_element, draw->pt.nr_vertex_elements, info); -#if HAVE_LLVM +#ifdef LLVM_AVAILABLE if (!draw->llvm) #endif { diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c index 415c4fa949a..802ff92b811 100644 --- a/src/gallium/auxiliary/draw/draw_vs.c +++ b/src/gallium/auxiliary/draw/draw_vs.c @@ -59,7 +59,7 @@ draw_create_vertex_shader(struct draw_context *draw, tgsi_dump(shader->tokens, 0); } -#if HAVE_LLVM +#ifdef LLVM_AVAILABLE if (draw->pt.middle.llvm) { vs = draw_create_vs_llvm(draw, shader); } diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h index 65520ea6e7a..c0c29002bba 100644 --- a/src/gallium/auxiliary/draw/draw_vs.h +++ b/src/gallium/auxiliary/draw/draw_vs.h @@ -164,7 +164,7 @@ draw_create_vs_exec(struct draw_context *draw, struct draw_vs_variant_key; struct draw_vertex_shader; -#if HAVE_LLVM +#ifdef LLVM_AVAILABLE struct draw_vertex_shader * draw_create_vs_llvm(struct draw_context *draw, const struct pipe_shader_state *state); |