diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_gs_emit.c | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_sol.c | 38 |
4 files changed, 52 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 2096be9f86c..f5c9d7aa398 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -117,6 +117,7 @@ static void brwInitDriverFunctions( struct dd_function_table *functions ) brw_init_queryobj_functions(functions); functions->PrepareExecBegin = brwPrepareExecBegin; + functions->BeginTransformFeedback = brw_begin_transform_feedback; functions->EndTransformFeedback = brw_end_transform_feedback; } diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 6fa71a3c14e..e8ebea80d17 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -1078,6 +1078,9 @@ brw_fprog_uses_noperspective(const struct gl_fragment_program *fprog); /* gen6_sol.c */ void +brw_begin_transform_feedback(struct gl_context *ctx, GLenum mode, + struct gl_transform_feedback_object *obj); +void brw_end_transform_feedback(struct gl_context *ctx, struct gl_transform_feedback_object *obj); diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c index 3062c3312b2..269a49559a5 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c @@ -337,6 +337,15 @@ gen6_sol_program(struct brw_gs_compile *c, struct brw_gs_prog_key *key, */ brw_MOV(p, get_element_ud(c->reg.header, 5), get_element_ud(c->reg.SVBI, 0)); + + /* Make sure that the buffers have enough room for all the vertices. */ + brw_ADD(p, get_element_ud(c->reg.temp, 0), + get_element_ud(c->reg.SVBI, 0), brw_imm_ud(num_verts)); + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE, + get_element_ud(c->reg.temp, 0), + get_element_ud(c->reg.SVBI, 4)); + brw_IF(p, BRW_EXECUTE_1); + /* For each vertex, generate code to output each varying using the * appropriate binding table entry. */ @@ -377,6 +386,7 @@ gen6_sol_program(struct brw_gs_compile *c, struct brw_gs_prog_key *key, get_element_ud(c->reg.header, 5), brw_imm_ud(1)); } } + brw_ENDIF(p); /* Now, reinitialize the header register from R0 to restore the parts of * the register that we overwrote while streaming out transform feedback diff --git a/src/mesa/drivers/dri/i965/gen6_sol.c b/src/mesa/drivers/dri/i965/gen6_sol.c index 38aedcc4297..2f2051bc613 100644 --- a/src/mesa/drivers/dri/i965/gen6_sol.c +++ b/src/mesa/drivers/dri/i965/gen6_sol.c @@ -26,6 +26,7 @@ * Code to initialize the binding table entries used by transform feedback. */ +#include "main/macros.h" #include "brw_context.h" #include "intel_batchbuffer.h" #include "brw_defines.h" @@ -72,6 +73,43 @@ const struct brw_tracked_state gen6_sol_surface = { }; void +brw_begin_transform_feedback(struct gl_context *ctx, GLenum mode, + struct gl_transform_feedback_object *obj) +{ + struct intel_context *intel = intel_context(ctx); + const struct gl_shader_program *vs_prog = + ctx->Shader.CurrentVertexProgram; + const struct gl_transform_feedback_info *linked_xfb_info = + &vs_prog->LinkedTransformFeedback; + struct gl_transform_feedback_object *xfb_obj = + ctx->TransformFeedback.CurrentObject; + + unsigned max_index = 0xffffffff; + + /* Compute the maximum number of vertices that we can write without + * overflowing any of the buffers currently being used for feedback. + */ + for (int i = 0; i < BRW_MAX_SOL_BUFFERS; ++i) { + unsigned stride = linked_xfb_info->BufferStride[i]; + + /* Skip any inactive buffers, which have a stride of 0. */ + if (stride == 0) + continue; + + unsigned max_for_this_buffer = xfb_obj->Size[i] / (4 * stride); + max_index = MIN2(max_index, max_for_this_buffer); + } + + /* Initialize the SVBI 0 register to zero and set the maximum index. */ + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_GS_SVB_INDEX << 16 | (4 - 2)); + OUT_BATCH(0); /* SVBI 0 */ + OUT_BATCH(0); + OUT_BATCH(max_index); + ADVANCE_BATCH(); +} + +void brw_end_transform_feedback(struct gl_context *ctx, struct gl_transform_feedback_object *obj) { |