diff options
-rw-r--r-- | src/mesa/main/matrix.c | 12 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 18 |
2 files changed, 15 insertions, 15 deletions
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index b2aa83e1890..0f96f949096 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.3 + * Version: 6.5.3 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -230,7 +230,7 @@ void GLAPIENTRY _mesa_PushMatrix( void ) { GET_CURRENT_CONTEXT(ctx); - struct matrix_stack *stack = ctx->CurrentStack; + struct gl_matrix_stack *stack = ctx->CurrentStack; ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) @@ -270,7 +270,7 @@ void GLAPIENTRY _mesa_PopMatrix( void ) { GET_CURRENT_CONTEXT(ctx); - struct matrix_stack *stack = ctx->CurrentStack; + struct gl_matrix_stack *stack = ctx->CurrentStack; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE&VERBOSE_API) @@ -766,7 +766,7 @@ void _mesa_update_modelview_project( GLcontext *ctx, GLuint new_state ) * initialize it. */ static void -init_matrix_stack( struct matrix_stack *stack, +init_matrix_stack( struct gl_matrix_stack *stack, GLuint maxDepth, GLuint dirtyFlag ) { GLuint i; @@ -792,7 +792,7 @@ init_matrix_stack( struct matrix_stack *stack, * frees the array. */ static void -free_matrix_stack( struct matrix_stack *stack ) +free_matrix_stack( struct gl_matrix_stack *stack ) { GLuint i; for (i = 0; i < stack->MaxDepth; i++) { diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 0a256668467..410d2d3144f 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2584,7 +2584,7 @@ struct gl_extensions /** * A stack of matrices (projection, modelview, color, texture, etc). */ -struct matrix_stack +struct gl_matrix_stack { GLmatrix *Top; /**< points into Stack */ GLmatrix *Stack; /**< array [MaxDepth] of GLmatrix */ @@ -2815,7 +2815,7 @@ struct mesa_display_list /** * State used during display list compilation and execution. */ -struct mesa_list_state +struct gl_dlist_state { struct mesa_display_list *CallStack[MAX_LIST_NESTING]; GLuint CallDepth; /**< Current recursion calling depth */ @@ -2893,19 +2893,19 @@ struct __GLcontextRec /** \name The various 4x4 matrix stacks */ /*@{*/ - struct matrix_stack ModelviewMatrixStack; - struct matrix_stack ProjectionMatrixStack; - struct matrix_stack ColorMatrixStack; - struct matrix_stack TextureMatrixStack[MAX_TEXTURE_COORD_UNITS]; - struct matrix_stack ProgramMatrixStack[MAX_PROGRAM_MATRICES]; - struct matrix_stack *CurrentStack; /**< Points to one of the above stacks */ + struct gl_matrix_stack ModelviewMatrixStack; + struct gl_matrix_stack ProjectionMatrixStack; + struct gl_matrix_stack ColorMatrixStack; + struct gl_matrix_stack TextureMatrixStack[MAX_TEXTURE_COORD_UNITS]; + struct gl_matrix_stack ProgramMatrixStack[MAX_PROGRAM_MATRICES]; + struct gl_matrix_stack *CurrentStack; /**< Points to one of the above stacks */ /*@}*/ /** Combined modelview and projection matrix */ GLmatrix _ModelProjectMatrix; /** \name Display lists */ - struct mesa_list_state ListState; + struct gl_dlist_state ListState; GLboolean ExecuteFlag; /**< Execute GL commands? */ GLboolean CompileFlag; /**< Compile GL commands into display list? */ |